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SU-57 'Felon'

99.8k GuyFolk  2.8 years ago

Sukhoi SU-57 "Felon"

An update version with fully functioning cockpit and instruments from patch 1.11 HERE.



Teaser HERE.

656 parts version (degraded pixel camo) here.

471 parts version (prototype livery) here.


HI

This is my take on the SU-57 Felon.
Comes with my most advance fly-by-funky-tree system, I use PID in control surfaces which result in the aircraft flying super smooth.
But there is a problem, PID won't work for more than 4 rotator somehow so I have to use PID for just elevators and rudders.

I modeled this plane's engine after the second stage engine, that's why the nozzle is serrated.
And there are limited source material that I can get my hand on so there surely will be some inaccuracy here and there.
For performance, I set my engine thrust to 107.9 kN (24,300 lbf) dry and 171.7 kN (38,600 lbf) in afterburner and I just get the mass and wing loading close to what the source said.

Enough rant.

I hope you all enjoy flying my Felon!!


Features:

  • 3D thrust vectoring
  • post-stall maneuvers and supermaneuvrability.
  • Relaxed stability flight model.
  • PID Fly-by-funky-tree system.
  • Custom landing gear and landing gear sequence.
  • G-force simulated cockpit view
  • G-force limiter
  • Gun smoke and tracer effect.
  • Wing bending under g load.
  • Custom weapons bay.

Controls:

  • AG1: Supermaneuvrability mode. (Disable aoa limiter to be able to do PSM.)
  • AG2: Disable g limiter
  • AG3: Flaps.
  • AG4: drogue parachute.
  • AG8: Toggle navigation lights.

Supermaneuverability

AG1 is what you need to activate to do impressive maneuvers, when you press AG1 There are no visual indication that supermaneuvrability is on , the aircraft will gain more maneuverability and will when you are slow enough. (about 450 km/h)


Gallery



- Cobra maneuver.

- Rolling Cobra maneuver.

- Kulbit maneuver.

- Flat spin.

- My signature maneuver.


In fly-by-wire, the plane fly you.

You are merely a suggestion where to fly.

Spotlights

General Characteristics

  • Successors 14 airplane(s) +35 bonus
  • Created On Windows
  • Wingspan 48.4ft (14.8m)
  • Length 67.2ft (20.5m)
  • Height 16.2ft (4.9m)
  • Empty Weight 35,305lbs (16,014kg)
  • Loaded Weight 55,038lbs (24,965kg)

Performance

  • Power/Weight Ratio 4.164
  • Wing Loading 87.5lbs/ft2 (427.2kg/m2)
  • Wing Area 629.0ft2 (58.4m2)
  • Drag Points 2661

Parts

  • Number of Parts 929
  • Control Surfaces 4
  • Performance Cost 3,974
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    Woah, this is actually pretty good

    one month ago
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    0 aoowkk

    非常好玩

    2 months ago
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    WOW

    4 months ago
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    Play on android but only little lag. Only went fire it will lag

    6 months ago
  • Profile image
    99.8k GuyFolk

    @Dyonic02
    Please check my reply in the F-22 post, same solutions.

    +2 8 months ago
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    The best🔥👌🏼

    +1 9 months ago
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    @GuyFolk
    Hi, how did you make this airplane have such a realistic deceleration, with few drag points?

    I'm working on a project with a similar weight, but more than twice as many drag points, and even so it has a much lower deceleration, and consequently, less realistic...

    +1 9 months ago
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    What A Replica Model

    10 months ago
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    Excellent 10/10

    +3 one year ago
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    Bro please.
    Make a su-27 plane. So that it was similar to the Su-57 in handling

    one year ago
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    @dino game Thank you; your name will be included on that post.

    one year ago
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    @GuyFolk Here's the surprise for you: https://www.simpleplanes.com/a/a9bfF8/1st-Thrust-Vectored-Plane

    +2 1.3 years ago
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    @GuyFolk Thanks, a lot. In some minutes i'll have a surprise for you.

    1.3 years ago
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    99.8k GuyFolk

    @BRNavyPilot
    Actually, engine's exhaust color are the same as this plane but SP patch 1.11 ruined the look of the exhaust somehow.
    So, to further solidify the point about stability, I'd say there are 2 difference things working together.
    For example, PitchRate RollRate YawRate are for dampening unwanted movement, angle of attack and angle of slip are for limiting said angle so the plane will not stall and control surfaces remain functional, angle of attack and angle of slip are not needed if the plane is already hard to stall.

    1.3 years ago
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    @GuyFolk I know this but it was just because you use AoA as a base for the stabilization code. But now i watched all the PSM Guides and now i understood. Thank you so much for recording that.

    1.3 years ago
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    @GuyFolk I also want to know if you can post that plane you used in your YouTube PSM Guides, if you still have it in your aircraft stock. I just wanted to know the engine's exhaust color, anyway (beAUltiFuL!). Sorry for questioning a lot.

    1.3 years ago
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    99.8k GuyFolk

    @BRNavyPilot
    The thing is airplane will have it's own critical AoA, exceeding that AoA will result in stall so the most important thing is to not exceed the AoA limit.
    AoA apply to pitch axis only, yaw axis will have angle of slip instead, it's the same thing but on yaw axis.
    Rolling alone can't stall the plane and yaw is almost always stable because the plane have rudder so it's the pitch axis that need focus.

    1.3 years ago
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    @GuyFolk But, about TVC: what "principles" you use to make the planes stable? I learned how to make it stable when pitching, with the Artificial Stability Tutorial, but how to do it with Yaw, and Roll? In the Artificial Stability Tutorial, AoA is the base of the codes, but AoA just applies for pitching!

    1.3 years ago
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    @GuyFolk Thanks a lot for answering. I alredy tried adding TVC for other purposes anyway, like for supermaneuverability too. So, I wanted both, better maneuverability and supermaneuverability. But I'll keep trying.

    1.3 years ago
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    99.8k GuyFolk

    @BRNavyPilot
    Thanks.
    I think you'll need to know general concept such as wing loading and CoM and CoL because that's what make or break the plane.
    TVC help in one area only, to control the plane where aerodynamic control surfaces are not effective. (or when you don't want to use any control surfaces.)

    +1 1.3 years ago
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    Hi, i downloaded your SU-57 and i loved this TVC system. So, my best and favorite plane, that isn't done yet, but is super ultra cool, don't have a good maneuverability (super low pitching power and rate and instability while pitching). So I want to know if you could help me with it, like helping me understand better these TVC systems. I already know how to make engines move, using hinge rotators, but i don't know how to make the plane stable after pulling 35Gs uncontrollably.

    1.3 years ago
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    133 RSNaraya

    ok @GuyFolk

    1.4 years ago
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    99.8k GuyFolk

    @awesomeonion1
    I play live and use screen capture software to record it all.

    1.4 years ago
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    133 RSNaraya

    but like how did you get a replay @GuyFolk

    1.4 years ago
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    99.8k GuyFolk

    @awesomeonion1
    Just a Free Cam mod.

    1.4 years ago
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