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X-02S Strike Wyvern ''Archange''

99.8k GuyFolk  2.2 years ago

X-02S Strike Wyvern ''Archange''

With fully functional cockpit and FT HUD.



649 parts version (full cockpit, low part plane) here.

512 parts version (only HUD, potato cockpit, potato plane) here.


HI

After countless hours of building, coding in both FT and rtf, watching AC gameplay, an undisclosed amount of iced coffee, a can of glu- I mean jet fuel and some sweat and tears.

Finally it is done!!!
The signature plane of Mihaly Dumitru Margareta Corneliu Leopold Blanca Karol Aeon Ignatius Raphael Maria Niketas A. Shilage.
X-02S Strike Wyvern!!!

Sorry it took me almost 2 months from start to finish because of a long list of features I want to add on top of an already time consuming PID flight control.

And please keep in mind that I made this plane with semi-realistic performance in mind so it'll fly nothing like AC counterpart but it's will surely out-perform my F-22 and SU-57 for sure.
This plane can function with both in-game hud on or off, it doesn't matter and it won't interfere with the plane's HUD. Also, all of the AG is accessible from the cockpit.

Finally, big thanks to @PlanariaLab and the 1-part-HUD they made.
My HUD is basically a modified PlanariaLab's HUD with added gun and EML targeting system.
Also, thanks to WIZARD2017 for smoke generator, it maybe noisy buy the visual is definitely worth it.

Ps. Sorry Ace Combat fans, this is not 100% copy because I want to add some realistic element in it and/or ease of use reasons.


Features:

  • 3D thrust vectoring
  • post-stall maneuvers and supermaneuvrability.
  • Relaxed stability flight model.
  • PID Fly-by-funky-tree system.
  • Custom landing gear and landing gear sequence.
  • G-force simulated cockpit view
  • Gun smoke and tracer effect.
  • Wing bending under g load.
  • Wing fluttering under high speed.
  • Interactive semi-realistic cockpit.
  • Gun lead calculator.
  • EML aim assist.
  • Custom weapons bay and rotary magazine.
  • Wings folding mechanism.


Controls:

  • AG1: Supermaneuvrability mode. (Disable aoa limiter to be able to do PSM.)
  • AG2: Arm missiles.
  • AG3: Flaps.
  • AG4: Fold wings. (Also useful for PSM and extreme side slipping. This mode have no yaw stability when use with AG1)
  • AG5: Arm railgun.
  • AG6: No function.
  • AG7: Open canopy.
  • AG8: Toggle navigation lights.
  • Trim: Trim.

Supermaneuverability

When AG1 is activated, the plane will ignore angle of attack and angle of slip and will turn aggressively until it is stall when it slow enough. (about 300 km/h)
When you press AG1 There is visual indication that aoa limiter is off in the cockpit.


Gun lead calculator

The reticle will appear automatically when target is selected
and the target is in the firing zone.
To hit the target you need to bring the reticle to the target box and gently squeeze the trigger.
For railgun, a thick green circle will appear once railgun is armed and will turn red when the target is in aim-assist zone.


Gallery




- Cobra maneuver.

- Kulbit maneuver.

- My signature maneuver.


There are pilots like you in every generation.

And I felled every last one of them.

Spotlights

General Characteristics

  • Successors 7 airplane(s) +112 bonus
  • Created On Windows
  • Wingspan 60.4ft (18.4m)
  • Length 73.0ft (22.3m)
  • Height 11.5ft (3.5m)
  • Empty Weight 20,948lbs (9,501kg)
  • Loaded Weight 39,353lbs (17,850kg)

Performance

  • Power/Weight Ratio 2.398
  • Wing Loading 77.5lbs/ft2 (378.3kg/m2)
  • Wing Area 507.9ft2 (47.2m2)
  • Drag Points 298

Parts

  • Number of Parts 943
  • Control Surfaces 6
  • Performance Cost 4,612
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  • Profile image
    99.8k GuyFolk

    Bit of a minor thing but the tooltip on the "Wing Fold Override" switch says canopy, also aplies to the low part version. Just thought you should know.

    @Korzalerke
    Thanks for pointing it out.
    It just a wording error, it's function is still the same nothing to worry about.
    That what I get when I recycled the switch lol.

    Pinned 2.2 years ago
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    My favorite plane on. The site

    one month ago
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    somebody needs to make the glowing skin of this

    +1 11 months ago
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    very awesome but a bit laggy, on my tablet i needed to lower the graphics to mid. other than that it's an awesome build

    +1 one year ago
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    I set up a missile that takes down ANYTHING with a click

    1.2 years ago
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    99.8k GuyFolk

    @JerryAttricks
    In cannon's xml, there is a value called "fuseInput" of which will make the shell explode after fired.
    It explode near target because the "fuseInput" was a formula that produce time that the shell reach the target.

    1.2 years ago
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    @GuyFolk How did you make it so the railgun's shells exploded next to the target?

    1.2 years ago
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    99.8k GuyFolk

    @Erectus01
    Loaded roll is basically changing the plane velocity vector rapidly (more than just normal turn) so it spoils gun solution. (or just move out of the way of the bullet while they are on the way)
    Other PSM is just trading energy for nose position so that combine with hi-tech missiles work very well.

    1.3 years ago
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    99.8k GuyFolk

    @Erectus01
    I think yaw on the X-02S is closer to snap roll if any, idk I've never research about it that much.
    It happen because of the dihedral angle of tails and canards rolling the plane when angle of slip is introduced and it's too much for the plane to correct this roll.

    1.3 years ago
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    @GuyFolk well, if your other aircraft CAN do a loaded roll, they would probably not meed yaw AT ALL, because it is a roll combined with a falling leaf (sort of, not really), and it just so happens that yaw on the X-02S makes the plane do a loaded roll. I am gonna do some testing with the other aircraft. The loaded roll is much more useful in combat than the other PSM maneuvers, because the others are VERY situational. This, on the other hand, can stop this https://www.simpleplanes.com/a/4uU7Yn/ultimate-dogfight-Autoaim from blowing you up in seconds and make it do only multiple parts damaged with no effect

    1.3 years ago
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    I have spotted Andrew

    1.3 years ago
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    99.8k GuyFolk

    @Erectus01
    I think most of my craft can do it but with proper yaw control.
    The SN variant will be a bit funky because the tail sometimes sacrifice yaw stability for pitch control.

    1.3 years ago
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    Another PSM maneuver this thing can do is a loaded roll (You can only do it when the wings are extended). And also it is not the same as a rolling cobra. I think the reason it is able to do the loaded roll is because it resists the yaw, but not so much, up to the point where you can do it. The yaw does not get resisted as much when then wings are folded, which is why you cannot do it when the wings are folded. The X-02SN is more capable of doing and is faster in doing it as well but is kinda funky when doing it because of the less yaw resistance. Your other builds don’t really have it so the X-02S and the X-02SN are so far the only ones I know that can do it.

    1.3 years ago
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    99.8k GuyFolk

    @Ooflauncher1
    Because you fly it too slow.
    All those fancy control surfaces can't help you without air speed.

    1.4 years ago
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    1,144 Ooflauncher1

    @guyfolk why does it cobra itself right before I land on the carrier

    1.4 years ago
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    99.8k GuyFolk

    @KendJello
    Thanks

    1.4 years ago
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    14.1k KendJello

    Nice build

    1.4 years ago
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    0 Jc25

    歼16改😂

    1.5 years ago
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    99.8k GuyFolk

    @MrCOPTY @WinsWings
    Thanks.

    +1 1.5 years ago
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    68.4k MrCOPTY

    @WinsWings Check The 649P Version, Is More Mobile Friendly.

    1.5 years ago
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    253k WinsWings

    @MrCOPTY Thais is amazing. Great work from @GuyFolk as usual

    +1 1.5 years ago
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    68.4k MrCOPTY

    @WinsWings @Zainman Guys Look At This.

    +1 1.5 years ago
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    68.4k MrCOPTY

    @GuyFolk Great Plane, I Love It, And I Hope U Enjoy Your 190th Upvote

    1.5 years ago
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    nice

    1.5 years ago
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    Excellent 10/10

    1.6 years ago
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