110k GuyFolk Comments

  • X-02S Strike Wyvern ''Archange'' 3.3 years ago

    @Zaineman
    That's WIZARD2017's work, tires rubbing the engine part to produce smoke I guess.
    But there are a rev down noise when stop firing which I like it a lot. (if you look over the tire screeching noise of course)

  • F-300-D4 StarHawk 3.3 years ago

    I don't know exactly what cause this to lag while the part count is so low.
    I guess it's because there are too many parts with calculate drag enabled even when drag scale is 0, it's still get calculated anyway.
    By calculating I really mean it calculating about parts in front still can block drag from parts behind it, for example you have 0 drag block in front of 100 drag block you'll get 0 drag from the front because the 100 drag part get block by 0 drag block, 100 drag block can effect the overall drag when you put said blocks at an angle so the 100 drag block is partially obscured.

    +1
  • Z's Airliner 797 3.3 years ago

    @Zaineman
    I'm glad that you've made it!
    It's still puzzle me that the targeting box work the way it is, I've tried reading the code from the original creator but can't figure how it work but know well enough how to modify it lol.
    I just make it red when the target is locked and I made it more useful by adding gun/cannon aiming system.

  • The Mighty "Blunderbuss" 3.3 years ago

    @Zaineman
    Bigger landing gear will surely help a lot.

  • New Huge Cockpit w correct colors version 2 3.3 years ago

    @Zaineman
    You might have to dig it up sooner or later, this build or later build who knows lol.
    Just try it, if you feel like it of course.

  • Z's Airliner 797 3.3 years ago

    @Zaineman
    lol
    That happen sometimes, it's quite a surreal concept if you think about it.
    And thanks again for your appreciation of my work but I think it's good enough for me the way it is apparently, first few people give credits and when the chain of copying get longer it get lost.
    I don't mind you doing that, people gets new parts and I get to see good planes, it's a win-win.

  • New Huge Cockpit w correct colors version 2 3.3 years ago

    @Zaineman
    Definitely better.
    I think there is something hiding under the left screen, idk where they come from lol.

  • The Mighty "Blunderbuss" 3.3 years ago

    Feels bad for the prop at the rear lol, it eats dirt if not careful.

  • Z's Airliner 797 3.3 years ago

    @Zaineman
    I'd not be surprised because that much info will overwhelm just about anyone, even me at first.
    I think you should start with mathematical logic and wrap your head around the concept of 0 = false, 1 = true and logic expression can be used in equation as well as numbers.
    The link I provided is mostly reference of functions to use in FT, if you get the main concept the rest of the document are just as easy as adding more tool to your tool box.
    For HUD positioning, I just use x and y from camera so it'll line up perfectly, z axis is a bit tricky, according to the original HUD, the HUD distance just (HUD scale)*(the actual distance from camera to the HUD part).
    Distance from camera to the HUD part can be calculated by difference of z distance of HUD and camera.
    HUD scale can be obtained by viewing it in overload, usually it'll be scaled equally in 3 axis (otherwise the HUD will be a mess) so just use one of the 3 number, it really not matter.

  • HF-12 Oblivion 3.3 years ago

    Wow.
    Instruments are amazing.
    Post stall maneuver handled so well in this plane but it leaves yaw-heavy-maneuver to be desire especially in tailless configuration where no innate yaw stability present.
    But hey... who am I to complain lol, it handle so well as it is.

    +2
  • ADFX-02 Morgan -Pixy- AI version 3.3 years ago

    @Foolishnpc70
    Try removing Fireflies Master wings and see how it go lol.
    It will stall all the time because it has no wings.

  • ADFX-02 Morgan -Pixy- AI version 3.3 years ago

    @Foolishnpc70
    nah
    I'm not into plane that too op lol.
    Fireflies Master is deadly at close range but lack long range missiles and it's gun has low damage.
    Yeah, I just don't want to give player a chance to win.

  • Almost blind carrier landing 3.3 years ago

    @Antonbotta
    I have nothing lol.
    irl stuff getting out of hand lately.

    +1
  • ADFX-02 Morgan -Pixy- AI version 3.3 years ago

    @Foolishnpc70
    No.
    I can't do infinite missiles.

  • Z's Airliner 797 3.3 years ago

    @Zaineman
    Fair enough, at first I just change one or two colors and that's it.
    But over a span of many builds, I just getting used to the re-painting process so it eventually become my new normal.

  • Z's Airliner 797 3.3 years ago

    @Zaineman
    np, I just think your build is resemble luxury car gadgets so that's one way to get some more idea.
    If gadgets look beautiful irl, they should look beautiful in-game too.
    And sadly, the color things, it's the pain we have to endure lol.
    For me I just set the color in the pallet first before building, not all but just some base color (optionally, other unused slot can be set to bright purple so it'll catch your eyes and will be easy for spotting to re-paint it, the choice is create new color or paint it with existing one) and some always-used-color such as matte black, matte white, chrome, matte/chrome green, matte/chrome red, tactical grey, etc.
    And as the part count grow, I just paint it first before I put it on.
    If you manage it well it'll be just like re-paint 1/4 of a plane at most.

  • Almost blind carrier landing 3.3 years ago

    @PssyalperdnaEgg
    You'll need to use variables setter box in the builder.

  • Almost blind carrier landing 3.3 years ago

    @Zaineman
    lol
    No worry, I was there before.

  • Z's Airliner 797 3.3 years ago

    Cockpit details is kind of a mixed feeling lol, it's kinda have nice details but color scheme is somewhat odd to me.
    Hideaway radar remind me of some gadget in luxury car, if I remember correctly it's a clock but hidden away in the dash board and can be shown by rotating an entire section of the dashboard, weird but oddly satisfying.

  • SU-57 'Felon' mobile friendly 3.3 years ago

    Bruh.
    Have you test flying this before posting?
    A wing falls off when I spawn.
    It's mobile friendly because the wing fall off, this is a scam.

    +10
  • SU-57 'Felon' Update 1.11 3.3 years ago

    @Opgamer123
    I'll pass, I've been busy lately.

  • SU-57 'Felon' Update 1.11 3.3 years ago

    @AnIndonesiaWorkshopGuy
    Not that simple.
    PAK DA is a lot bigger.

  • The nuclear bomb 3.3 years ago

    @Zaineman
    lol
    That's some iconic scene ngl.

  • SU-57 'Felon' Update 1.11 3.3 years ago

    @AnIndonesiaWorkshopGuy
    Thanks.
    But bomber is not my jam if you ask me.

  • Ekranoplan 2.Z. Amphibious and Air (MUST HAVE) 3.3 years ago

    lol this sort of thing is what I've build back when I first got SP but you got more high-tech stuff on hand which is nice.
    About missiles pod opening, you can make it open whenever you want, it have to do with the code in every single rotator and piston in the pod, you can access the code by clicking input>funky box in part option or via overload.
    Also, you'll need this for your Funky Tree code journey.

  • I will be inactive 3.3 years ago

    @Titaninferna
    Just some drinking under influent story.

    +1
  • I will be inactive 3.4 years ago

    @X99STRIKER
    Who wouldn't, it's basically free booze in working hours.

    +1
  • I will be inactive 3.4 years ago

    @Korzalerke @X99STRIKER
    I've heard the story that Soviet scientists and/or mechanics drank rocket fuel. (or some coolant of sort)
    Because that stuff in question was pure ethanol so....
    But don't you dare drink rubbing alcohol, yes it's ethanol but they added some chemical to deter us from drinking it.

    +2
  • Supermaneuvrability Challenge (Closed :() 3.4 years ago

    @BlinIndustry
    lol
    I don't think I will.

    +1
  • Almost blind carrier landing 3.4 years ago

    @Storm44
    lol
    To make the screen, you have to put gauges and text part together in a way that it actually look like a screen.

    +2
  • SU - 57 "Felon" 3.4 years ago

    @GorillaGuerrilla
    My idea actually not that complicate lol.
    It just (some pitch control funky PID)*clamp(inverselerp(180,330,IAS),0.1,1).
    In English : it retain full pitch control until the plane pass 180m/s IAS, after that the pitch control reduce as IAS increase until capped at 0.1.
    Your code work quite like mine but I used this form in my plane because it easier to fine tune because the numbers is intuitive.

    +3
  • Little Bugger in glass ball 3.4 years ago

    This is pretty cool.
    I like how it can drive on water.

    +1
  • Almost blind carrier landing 3.4 years ago

    @Storm44
    Yeah I already know that, just read my pinned comment.
    There is no problem with my flying, I just calibrated the glide slope to the wrong wire.

  • X-02 Wyvern "Mister Blue" [with Airburst Railgun] 3.4 years ago

    @Husky25
    lol
    I just afk at the moment.

  • F-300-C5 StarHawk (PSM Challenge) 3.4 years ago

    @GorillaGuerrilla
    Slow is smooth, smooth is fast right?
    lol
    Just like irl, they don't have that high thrust to work with so the engineer have to be creative to achieve psm.
    And also yes, most of my planes have tvc and capable of psm but not all of them, I have some non-tvc planes too.

    +1
  • X-02S Strike Wyvern ''Archange'' 3.4 years ago

    @Husky25
    Yes.
    But no guarantee that it'll work well lol.
    There are so many things that can go wrong.

  • X-02S Strike Wyvern ''Archange'' 3.4 years ago

    @Dracul0Anderson
    Not surprise, there are many ways that the code can go wrong lol.
    But I guess you miss the variable setting.

    +1
  • X-02S Strike Wyvern ''Archange'' 3.4 years ago

    @ShootsPlanes
    A slim chance I guess.

  • X-02 Wyvern "Mister Blue" [with Airburst Railgun] 3.4 years ago

    @Husky25
    Yes, use it as you like.
    Edit : You deleted your comment?

  • SU-57 'Felon' Update 1.11 3.4 years ago

    @Opgamer123
    lol
    Just write password on post-it.

  • SU-57 'Felon' Update 1.11 3.4 years ago

    @Opgamer123
    Nice.
    Why keep changing account though?

  • SU-57 'Felon' Update 1.11 3.4 years ago

    @Opgamer123
    no

    +2
  • F-300-C5 StarHawk (PSM Challenge) 3.4 years ago

    @SkyJayTheFirst
    Yeah, that's the point, they limit your engine thrust so you have to do something else to preserve the same degree of maneuverability.

    +1
  • Almost blind carrier landing 3.4 years ago

    @Grroro
    Thanks.

  • Unstable but Stable 2 3.4 years ago

    @Grroro
    Based on education in my area, yes it is tough.
    When I was 13, I was taught only basic logic like true&true=true, true&false=false, and nothing else, they occupy my brain but no application or usage beside doing exam.

    +1
  • F-300-C5 StarHawk (PSM Challenge) 3.4 years ago

    Let's me breakdown something real quick.
    In previous version, this plane have low wing loading but high thrust so it'll be able to overpowered it's stability to stall but this version has lower thrust it can't do that anymore, it can stall and do PSM but it just harder to do.
    Also the rudder folding down add to the plane's overall stability so keep that in mind too.
    A little more backward CoM will make the plane able to do PSM easier since you don't have high thrust to work with.
    Also, the FT code need some tuning as I said in one of the previous version, the code move too little to affect the control.
    I'd say this has a lot of potential hidden in it's hood.

    +1
  • Unstable but Stable 2 3.4 years ago

    @Grroro
    True.
    But I think making artificial stability require knowledge of flight and algebra which are somewhat limiting by itself.
    Many young people in SP may not have learned algebra enough to understand Funky tree anyway lol.

    +1
  • Almost blind carrier landing 3.4 years ago

    @CarrotSlicingCat
    I don't know how low I can get it to but it'll be low part version too.

  • Almost blind carrier landing 3.4 years ago

    @CarrotSlicingCat
    1. idk, still have a lot of testing and calibrating to do, not to mention some new feature.
    2. Roughly the same amount of parts, less than 1000 guarantee.