@SPWithLizzie I can easily tell that would not work at all.
Too few joints, no reason to lower framerate, no reason to have it automatically take pictures (do you even know what stop motion is?), no reason to edit it all back together. Manually controlling a dummy during this would be extremely difficult as well.
@32 I can see the value, but that's a LOT of rotators each needing their own control.
4 per finger (3 joints, 1 for spreading), 5 per thumb (3 joints, 1 spread, one for rotation during spread), 3 per wrist (2 bend, 1 rotation), 1 per elbow, 4-5-(-6?) per shoulder (not exactly sure, but bends, roll, and rotation), 4 for neck (2 bend at head, 2 bend at base), a great number in several directions at waist and pelvis (rotation, bend, with several levels), 3 per hip (rotation, 2 bend), 1 per knee, 3 per ankle (rotation, bend, roll), 1 per toe section.
That's... a lot.
A lot a lot.
Too much for active control. I think that posing would simply need to be done through builder, not rotators.
@MarkTheDesignGuy Doing the FT would be immensely complicated.
I suppose you could use AGs to pose each limb... however that would be extremely difficult, especially if you wanted to pose to the finger. Don't forget how many degrees of freedom a humanoid body has. A lot.
@HuskyDynamics01 Poor part optimization? No, no! I'm simply bringing back the old art of stop motion! Now shut up and download the 30,000 part cube.
@Axartar Aight
@DecallViper This place is niche enough to not have so many outspokenly vile degenerates as other sites. It's slow, but overall much prefer it to other places.
@Kikikokikomarumaru15000 Our dearest friend Kei is simping for a digital deer person nobody has ever seen, is all.
@Captainboeing Would be too difficult to moderate. Also bloody enormous file sizes unless very low quality.
@ElTruenito SP1 is an ancient game that needed a complete redo. SP2 is that redo.
@Monarchii Brea'key'n it down.
@Monarchii I'd go into more detail but frankly I can't stomach it.
@SPWithLizzie I can easily tell that would not work at all.
Too few joints, no reason to lower framerate, no reason to have it automatically take pictures (do you even know what stop motion is?), no reason to edit it all back together. Manually controlling a dummy during this would be extremely difficult as well.
@Monarchii You're happier not knowing.
Imagine a ball of pus that's been hard boiled.
@Monarchii Keyboard breakdancing, that.
@Monarchii To hell with it.
You're getting concrete shoes and a dip in the Maywussy
@Monarchii You require beatings.
@SPWithLizzie Egregious technique.
@Monarchii staph infection egg
@Monarchii well darn
@Monarchii your puns terrify and confuse me, Monarchii.
@Monarchii I get that even less
@Monarchii Is this hole sussy?
@Monarchii Mmm truth
@Monarchii You'd never recover.
Buffboi
Old Fuck
+1@32 I can see the value, but that's a LOT of rotators each needing their own control.
4 per finger (3 joints, 1 for spreading), 5 per thumb (3 joints, 1 spread, one for rotation during spread), 3 per wrist (2 bend, 1 rotation), 1 per elbow, 4-5-(-6?) per shoulder (not exactly sure, but bends, roll, and rotation), 4 for neck (2 bend at head, 2 bend at base), a great number in several directions at waist and pelvis (rotation, bend, with several levels), 3 per hip (rotation, 2 bend), 1 per knee, 3 per ankle (rotation, bend, roll), 1 per toe section.
That's... a lot.
A lot a lot.
Too much for active control. I think that posing would simply need to be done through builder, not rotators.
@MarkTheDesignGuy Doing the FT would be immensely complicated.
+2I suppose you could use AGs to pose each limb... however that would be extremely difficult, especially if you wanted to pose to the finger. Don't forget how many degrees of freedom a humanoid body has. A lot.
@HuskyDynamics01 Poor part optimization? No, no! I'm simply bringing back the old art of stop motion! Now shut up and download the 30,000 part cube.
@Axartar Aight
@XM803ENJOYER46 WRONG
+1Trauma
You are so lucky you can't use Reddit, or else I'd be forcing you to look at r/WeirdEggs
@Monarchii Yummy egg
@Monarchii gwuh
@Monarchii Do you like holes?
@Monarchii I get the first awful pun, but eight is lost on me.
Pretty colours
How peculiar
@awa odd
@Monarchii The moose crashed your taxi!?
Bastard deer.
I accidentally wiped all my notifications from you...
@Boeing727200F As am I yet the idea intrigues me.
+1@DecallViper This place is niche enough to not have so many outspokenly vile degenerates as other sites. It's slow, but overall much prefer it to other places.
+2@Kikikokikomarumaru15000 Our dearest friend Kei is simping for a digital deer person nobody has ever seen, is all.
ew imperial units
@Captainboeing Would be too difficult to moderate. Also bloody enormous file sizes unless very low quality.
@ElTruenito SP1 is an ancient game that needed a complete redo. SP2 is that redo.
ooh pretty colours
+1So what is this?
@Monarchii Awful. Awful.
So, what brings you back here for the moment? Crash the taxi?
@SumateraIndustries Feels like it also I am stupid
@awa But how?
@Graingy Feels like it...
Moss Point
+2How many times do I need to say this.
+1So like a USS Constitution type deal
At that point just build a new ship. If the entire structure has been replaced it’d be easier to start over with new technology.
@PlaneSpike I've been playing for over 8 and I've never heard the name "Kolabora".
That looks... expensive
+1Hm yes the floor here is made out of floor
An 80 year old active service ship is begging to be allowed to retire.
+1@lastcentury Incredibly performance heavy.