5,221 GorillaGuerrilla Comments

  • PAK-FA Su-57 Felon 3.4 years ago

    @EnigmaSP i totally love the control and simplcity on this plane.

    only one thing needs to be fixed
    u need to reverse the roll output when the plane is flying backwards
    * sign(90 - abs(AngleOfSlip))
    this is what i put on my roll control to make it work both forward and backwards so when your plane is sliding beyond 90 degrees the control surface will automatically reverse for u

    +1
  • Challenge results is finally out! 3.4 years ago

    @GriseoCattus thanks!!

    +1
  • Challenge results is finally out! 3.4 years ago

    @ZeroWithSlashedO okies. will probably take a while.
    took me 2 weeks to design the mig-52 but is gonna take me a month to polish my tailless non tvc plane

    +1
  • Challenge results is finally out! 3.4 years ago

    @ZeroWithSlashedO oh yes i am happy now thank you
    i actually had better design after competition.
    and the best is still not listed. but thank you.
    gg.

    +1
  • Funky Trees! 3.4 years ago

    @Khanhlam clamp returns outputs with user specified range,
    clamp01 is an equivalent of clamp with an output min of 0 and max 1

    +1
  • Ki-43-II Hayabusa 3.4 years ago

    finally a working vsi

    +1
  • P-51-Thunderbolt-II 3.4 years ago

    double scoop
    double the sexy

    +1
  • Funky Trees! 3.4 years ago

    @WNP78 i totally think any additional cockpit should have all variables listed in the flight data section as output. i am working on a cheapskate version of a decoy (with a winch and a "primary cockpit"), but i also need a regular cockpit that does all the original cockpit's jobs otherwise my plane is gonna flip and dash from the data provided by the decoy. if u know how cheap that sounds for a decoy. ;) so far theres only about 10 variables of flight data i can extract from the secondary

    +1
  • [RESOURCE] Enhancing Button/Switch Labels and Text Labels using these "Rich Text" codes (UPDT'D Nov29) 3.4 years ago

    @WarringMunky @Formula350 @SnoWFLakE0s
    i am not that great at coding but i wish i can do something so hitting an activate button like activate5 would cycle the color on that label on a preset pool of color choices like the labels on this plane here

    +1
  • Jet fighter 3.4 years ago

    seems like my gxn naval fighter shares some similarities with this plane. i think this could be an excellent build if u put more time into the flight controls

    +1
  • J-10AY 3.4 years ago

    actually flies pretty well

    +1
  • McDonnell douglas F-15C Eagle 3.4 years ago

    @Mynameis190 it has a lot to do with direct input, plus a bunch of corrections with respect to flight situations. u can start learning steep by step, even after knowing the basics evey plane is different and there will be some tweaking after that i consider thats where the fun starts. but the coding makes a huge difference. honestly speaking me after learning coding had made a huge step leap forward, and made all of my unflyable planes turns out to be good lol

    +1
  • McDonnell douglas F-15C Eagle 3.4 years ago

    aesthetically this plane is gorgeous.
    but u really need to dig your hands into xml coding to make the flight characteristics better, especially when i checked out the hidden wings placement i think they are terrible, and probably spend too many of them trimming. seriously this build can get quite good, it looks promising for improvements. for the unexpected roll i think u probably need to make some control surface to work the opposite way. really u cant just get lazy on control surfaces and rely on direct inputs

    +1
  • NEED HELP ON THE FUNKY TREES 3.4 years ago

    i actually do this
    FireWeapons * (SelectedWeapon = "30mm Fused UHE Cannon" ? 0 : 1) * (SelectedWeapon = "TPD" ? 0 : 1)
    so the bay door opens on all occasions except when the 2 weapon in the code are selected

    +1
  • Funky Trees! 3.4 years ago

    @4 this is the code on my bay hinge

    FireWeapons * (SelectedWeapon = "30mm Fused UHE Cannon" ? 0 : 1) * (SelectedWeapon = "TPD" ? 0 : 1)

    so the bay door will open on all occasions except when u select the 30mm and the TPD

    +1
  • VR Fighter Build Challenge 3.4 years ago

    wdym 40 planes successors?

    +1
  • Teaser from (Stealth Challenge 2022) 3.4 years ago

    seems like the challenge is cancelled

    +1
  • My WIP having fun with "Adaptive CAMO" 3.5 years ago

    @Micmekox thanks!

    +1
  • My WIP having fun with "Adaptive CAMO" 3.5 years ago

    V thanks!

    +1
  • Auto-adapting Camouflage 3.5 years ago

    looks interesting on my WIP

    hope i can use it.

    +1
  • QUICKSILVER (thank you everyone for silver.) 3.5 years ago

    @Echostar thank you!

    +1
  • QUICKSILVER (thank you everyone for silver.) 3.5 years ago

    @V thanks, now that gives me hope.. lol

    +1
  • *Extreme Maneuverability* MiG-52D Frankenstein Frankimov (psm challenge) 3.5 years ago

    @Obtheplanedestroyer thanks, i consider that a compliment lol

    +1
  • Custom Vapor Trails 3.5 years ago

    this is jet engine version.
    i have also seen the beacon version.
    for wing vortices the ideal one would be using the cleaver
    but once scaled down the smoke would look less convincing

    +1
  • Guys I broke the game again 3.5 years ago

    how? :P

    +1
  • Default Cockpit Part But It's A (Weird) Car 3.5 years ago

    @ALRX the blue screen of death proves legit

    +1
  • SOLO SURF (SMR-1000R) 3.5 years ago

    epic people always make epic planes

    +1
  • Ekranoplan 2 (non airplane, ground effect vehicle) 3.5 years ago

    look where your twin boom challenge research leads me lol

    +1
  • About VTOL nozzles 3.5 years ago

    can we do this yet

    +1
  • Republic FZ3N Phaser B Bravo 3.5 years ago

    gotta love that livery.
    simple yet beautiful

    +1
  • F-35 B (Simple) 3.5 years ago

    simple yet excellent

    +1
  • This Is What I Deal With On A Daily Basis 3.5 years ago

    @MLGHerobrine this is a must. things are getting hogged up

    +1
  • F-8 3.6 years ago

    those lips :D

    +1
  • ![TEASER] WIP Su57 3.6 years ago

    a flight computer with more upvotes than my planes. i will give it a go. lol

    +1
  • Physics destroyer (Cursed Challenge) 3.6 years ago

    just give me some spice and i am happy to fly this thing to another galaxy. thx for the trip.

    (edit): u know what changing the detacher force to 1e+18 actually brought me to one super massive black hole but i cant do enough research to find out which one it is.

    +1
  • LF-01 Statically unstable flight control aircraft 3.6 years ago

    an extremely potent platform. i think it can work as good as my gxn series if not better.

    all it need is better coding
    u think i should give it a try??

    +1
  • Hawker Diana (25 Part Build Challenge) 3.6 years ago

    really nice for a 25 parts build

    +1
  • Fighter Under 25 parts, challenge (CLOSED) 3.6 years ago

    wow. 74 planes. i wish i could make a challenge this popular...

    +1
  • How to make dummy pilot disappear 3.6 years ago

    so for every dummy pilot that i failed to make disappear, there will be a real person disappearing into my basement.

    +1
  • Fighter Under 25 parts, challenge (CLOSED) 3.6 years ago

    @Krikkit42 i dunno if u can still get in but would glad to see any planes u are building

    +1
  • SU-30E [Desert] 3.6 years ago

    this thing is good!!
    u don't need tvc to get psm and actually u can tune the handling a lot more to get to butter smooth handling!

    +1
  • Fighter Under 25 parts, challenge (CLOSED) 3.6 years ago

    @Alien theres another way, if u already have a finished plane, just pull the cockpit or flight computer from that plane, that plane will turn grey, just put that plane to the upper left and save as sub assembly. then download this challenge and just pull out your whole plane from the sub assembly to use it on the new cockpit

    +1
  • 1Part HUD 3.6 years ago

    @TheUglyGuy555 no

    +1
  • F-22 Raptor 3.6 years ago

    @CarrotSlicingCompanyCat i think u have enough control surfaces, just more testing are needed for the codes, more subtle and sophisticated controls to counter some twitchy moves. but i think your plane is on the right track, but looks like the CoM is definitely too far to the front

    +1
  • Gunsight challenge 3.6 years ago

    @SlavonPlaysSP i will put one here later then. i am new to SP, but i think i am ok. meanwhile enjoy a peek, i like your team members pick.
    my current WIP

    +1
  • Gunsight challenge 3.6 years ago

    @SlavonPlaysSP i mean is the challenge ended already?

    +1
  • RV-CH.1 Harrier 3.6 years ago

    basically a frog with extra shiny teeth

    +1
  • Gunsight challenge 3.6 years ago

    deadline?

    +1
  • Variable wing 3.6 years ago

    @Korzalerke the game already having trouble with limited calculations already, let alone different airfoil and aerodynamic properties. i think the airfoils that come with the game has hard coded properties to simplify number crunching

    +1
  • Advanced Targeting 3.6 years ago

    @WNP78 i was looking for ways to locate incoming missiles so i can program my guns to autoaim and auto shoot them down just like those lasers have been doing at the icebase. even if u r not going to implement it do u think i can take a peek of where i can get started??? i know there must be some values associated with ANY projectiles in sp, namely the incoming missiles (from ships or enemys).

    +1