12.5k GeneralCorpInc Comments

  • GC-45E Alpenfalke 7 days ago

    @Hahahahaahahshs nvm. I shall make the F version. Made to surpass the speed!

    The turn is as slow as the early jets of the time (30s instead of 32s with the Me-262 tho)
    I am a realism lover, so it has to be expected :3

  • Sky Racer 1 7 days ago

    I put my sad emotion into an upvote and a spotlight. Bear with it. (Looks cool btw)

  • NO-92C-15 skycrawler 7 days ago

    Drag coefficient of 0.011... as good as modern jets... scary...
    For realisme (better than Me-262 tho), drag points should be around 1480...
    But well, it is your build, and it flies well (just unrealistic, but that is personal view), i still like the plane!

  • the website has been a bit dead lately 7 days ago

    For real. It randly went shut. Who knows a real reason.

    Maybe too stressed about SP2 to open SP.com

    +1
  • MX DF. Ghost 8 days ago

    @LordGardevoirX might become amasing with the screens we'll get in SP2

    +1
  • i'm making a roleplay! 8 days ago

    i wish there will be enough ppl to do thhis RP... General corp rlly wants to make prototypes...

    +1
  • i'm making a roleplay! 8 days ago

    So w the updates?

    +1
  • MX DF. Ghost 9 days ago

    Ayo bro what the hell? On android? This amasing thing? That ain't right to have so few upvotes!! Lemme help!

    +1
  • Fighter Jet 2 9 days ago

    Great update! Cannot recon the Vegito. So it is fully yo plen. Great work!

  • Sea level drag? 9 days ago

    I experienced it by testing the GC-45 i am making. It surprised me.

    As it slowed me down a lot, it made me touch water. And once it touched water, it was slowing down even more. So imo, it might be an accentuated drag at very low sea lvl flight. But well, i won't say it is true.

  • MAAT-15A1 DRILL 9 days ago

    @SuperSuperTheSylph LOL

    +1
  • SRX-86 'Wind Breaker' [Rallye du Ciel] 9 days ago

    @B1BLancer loved the anime. I don't see much correspondence to it w the plane. A shame, ain't it... but well, it is an amasing build, thanks for spotlighting it :)

    +1
  • GHT-3475-SAM "Alice" 9 days ago

    Just amasing works done. I shall pray for it to not destroy the jet i am working on rn.

    +1
  • Proto-jet (say T for Tag) 9 days ago

    @SuperSuperTheSylph surprisingly, i was able to make it look better than most of my planes (SI-95 looks better imo) and that's thanks to the fact i am basing it one swiss alt-history.

    I spred a 2nd teaser. And amasingly: An ACTUAL LIVERY! For once.

  • Teaser n°2 9 days ago

    Note: I might add a speed-based wing detachment. I don't know if i will be able to work it out, but i'll see.

  • AM-233 Alligator (Challenge) 10 days ago

    That's what you should do when you want. Tag a mod to make your build a successor. You just gotta give link and be curteous.

  • AM-233 Alligator (Challenge) 10 days ago

    @Mod can you please put this a successor for this challenge? Thanks.

  • GSHM-85 10 days ago

    @B1BLancer yea. But it was ready a moment before :3

    +1
  • FICTIONAL WARPLANE/COUNTRY CHALLENGE (OPEN) 10 days ago

    Q: Can we make an alternative reality country/lore instead of a fully fictional one?
    And how much parts at most?

  • FICTIONAL WARPLANE/COUNTRY CHALLENGE (OPEN) 10 days ago

    Oh, and diving into early jets, i found that there was actually no engine exceeding the power of the jet engine Blasto J15. so we can only use this one for a realistic build. It is so interesting when we think about it. aviation is magic fr

  • JF-1 11 days ago

    Your tech tree shall grow slowly but surely. Nice beginning!

  • Help 11 days ago

    @Suryansh21 hu?

  • FICTIONAL WARPLANE/COUNTRY CHALLENGE (OPEN) 11 days ago

    @Hahahahaahahshs btw. As a Interwars-WW2 semi fictional vehicles, you should precise no top speed over 1010kph or 320m/s as it is unrealistic, and no more than 750kph for interwars as it is more on the period.

  • FICTIONAL WARPLANE/COUNTRY CHALLENGE (OPEN) 11 days ago

    @Hahahahaahahshs ... huh? Nah. Early jets are >>>>>

  • FICTIONAL WARPLANE/COUNTRY CHALLENGE (OPEN) 11 days ago

    So i basicly can make a Better shaped Me-262, with real canon, and not just 4 bombs lunchers... ALR? I TAKE!!!

  • i'm making a roleplay! 11 days ago

    Centria would be good...
    or Kerha.
    Kerha i'd take.

  • TheMouse But Womanified (Jane Doe) - Action Figure 11 days ago

    i'll put my print in there too. because why not. 60th upvote :3

    +1
  • Airbus A340-100,000 Heavy 11 days ago

    Cute Plne in tumbnail

  • GSHM-85 11 days ago

    @Rb2h i am randomness definition i believe

    +1
  • GSHM-85 11 days ago

    @Rb2h i'll tag you specially. First among the numerous ppl who will get this weapon.

    +1
  • First plane 11 days ago

    Pround to be the 54th upvote of this build. Crazy how ppl are nice, here.

    May i ask to make the exact same plane but with details as a successor?

    Edit: and more realistic?

  • SS-10 "Penyerang" 11 days ago

    @FIXX it didn't got weapons. Not an attacker...

  • Tu-1 Strike-Aircraft 11 days ago

    Nice score, mate!

  • TPGF-18 Claws 11 days ago

    @AeroTactical here it is

  • TPGF-18 Claws 12 days ago

    @AeroTactical oh. Well, yea. Forgot, gonna do ^^'

  • TPGF-18 Claws 12 days ago

    @Bugati87 @UnitedinOne90XCVBNKA
    Thank you, been so late since i got comments under a build. It's refreshing. Wish you found a part of what you wanted ^^

    +1
  • TPGF-18 Claws 12 days ago

    Gotta inform that the wing structural top speed is being a prototype. A test to try to get realistic damage.

  • TPGF-18 Claws 12 days ago

    @Mod please? Can you?

  • TPGF-18 Claws 12 days ago

    @CrazyPlaness can you make that a successor of this, pls?

    Thanks.

  • Graingy PSA: Just to Clarify (Again) 12 days ago

    @Graingy ye, i understood this part

  • Graingy PSA: Just to Clarify (Again) 12 days ago

    @Graingy don't worry 🥲

  • Graingy PSA: Just to Clarify (Again) 12 days ago

    So what abt me (Liksendrix) and B-1 lover, Guardian Aerospace? (B1BLancer)

  • Irrealistic use of Drag and what can be done. 12 days ago

    @SilverStar i only added the last 2 lines

  • Irrealistic use of Drag and what can be done. 12 days ago

    @SilverStar that's for ground speed. But it isn't used except for americans to say "am faster higher!"

  • Irrealistic use of Drag and what can be done. 12 days ago

    @SilverStar for glide ration you need front and vertical axes since glide ration depends on distance traveled horisontaly (front axe) per altitude lost (vertical axe).

    And since it depends one these two, plus the low speed, AoA is not 0, it cannot work only with TAS.

  • Irrealistic use of Drag and what can be done. 13 days ago

    After a little visit of FT server, i found out that it was not enough to just multiply Drag points by 0,001045. It had also to be divided by the wing surface. That then show us the drag coeficient Cd.

  • Irrealistic use of Drag and what can be done. 13 days ago

    @Dissent3R you just gotta see how many drag points are making the plane get the same glide ratio as the IRL one, then work on the engine to make it fly at realistic speeds.

    For instance, at 2180 DP, i had 650kph. Falling now at 780, i got a 12 to 1 glide ratio, but speed reached 953kph.

    I made then the engine's input divide by the IAS speed.
    Now, it got me again at 650kph top speed with same 780 DP.
    Here is what it make (turboprop):
    (Throttle)/(1+(IAS*0.01))
    The full one is quite heavy, but only this part count really in this case.
    --> the 0.01 was after some tests, i found it was tge right thing to multiply with for the top speed i wanted.

  • Sentinel MK IV A6 13 days ago

    So few times i saw a newcomer making his own builds. I can say that you are crazy good. Keep up the skill!

    +1
  • le avion 13 days ago

    @B1BLancer i will !

    +2
  • Drag Coefficient 14 days ago

    Well.

    After having searched for a drag coeficient to reach 650kph tol speed, i found that i had to get 0.055 Cd. Tests in game with various drag point values, i got to reach 650kph at sea level with 2180 drag points, while, as i said earlier, i got to 950kph with 780 drag points, nearer to what i should have with 0.055/0.001045=52.63 ≈ 53 drag points.

    Is there an error in this?

    If you want to see for yourself, here the datas:
    25.5 m² wing suface, 2092.38hp, 3468kg, 2210kg empty, 0,212 HP/Weight ratio.