@ACEPILOT109 in the drop down menu , select missile , and press the + and type in name in the left slot and in the right slot write the name of the weapon you desire
@Chancey21 you can hold your altitude manually waaay easier than sideways velocity
If I had to include altitude hold then I would Have to implement some sort ascend/descend function , and wouldn't be easily apply-able to any helicopter , unlike this
@WIZARD2017 most likely it is , I think I can do it
Why wish though ? you're free to use this , I tested it on over 8 helicopters now and it works fine
Awesome build , some nooks and crannies here and there though :
- The pilot sits waayyy to high in the cockpit / the instruments are too low
- Wing sweep is way to damn little , might as well not exist
- Missiles are too maneuverable , use maxVelocityAngleAdjustmentRate not maxHeading Velocity changes how maneuverable the missile is , your missiles currently fly at 30 AoA!
Deserves my Upvote.
I'm Assuming you mean Unity for map making ,here's how , import both SP packages that you find in SP's install directory , one of them is called assets package or something , after you import it , it will make a new folder in the bottom folders thing (forgot its name) open it and you'll find most SP assets there
@Brields95 Its not like I spent 2 weeks perfecting this thing and researching , +I used a blueprint , it did have these massive chords , as for the canopy , Its the part I spent most time on , ~12% of the time I spent on this , and its also made on Blueprints and pictures.
@metallicplanes its an emergency landing hook , its for when there's failure on the plane (brakes , flaps , wings ect..) , there is usually a wire similar to that of a carrier , which can stop plane for that emergency.
@Diloph the Plane .xml file , the text file that is the plane
y r u gay
its actually 10 times the speed iirc
do I know you
@BogdanX no , but enable reflections on them when they are on , paint a light perfectly glossy , ewhen you turn it on it doesn't reflect anymore
@WIZARD2017 try reducing the pitch range , I would've asked for an unlisted but I don't have a PC anymore.
This triggered my Fight or Flight reaction
Blue better
Fantastic
@ACEPILOT109 in the drop down menu , select missile , and press the + and type in
name
in the left slot and in the right slot write the name of the weapon you desire@Chancey21 you can hold your altitude manually waaay easier than sideways velocity
If I had to include altitude hold then I would Have to implement some sort ascend/descend function , and wouldn't be easily apply-able to any helicopter , unlike this
@WIZARD2017 most likely it is , I think I can do it
Why wish though ? you're free to use this , I tested it on over 8 helicopters now and it works fine
its literally the exact same...
nice overall but the stock missiles ruin it
wow what a nice plane
its almost as if I made it over a year ago
absolutely adorable!
the Maus would look more cute actually :)
something that should've been in the site since day 1
Awesome build , some nooks and crannies here and there though :
- The pilot sits waayyy to high in the cockpit / the instruments are too low
- Wing sweep is way to damn little , might as well not exist
- Missiles are too maneuverable , use
maxVelocityAngleAdjustmentRate
notmaxHeading
Velocity changes how maneuverable the missile is , your missiles currently fly at 30 AoA!Deserves my Upvote.
@ChisP Use Circular for the leading edge of the wing
@ChisP Thanks , I remade them in this Pack
I was about to upload my own Custom Missile Pack...
Im still Uploading it anyway
!@CRJ900Pilot I can also create a delay if you want
@FearlessAce I was making it before the even announced it
@RamboJutter current Ratio is 1:3:5

make sure to remove the "s" from "https"
gorgeous , Absolutely gorgeous!
wheel skis.
@T95SuperHeavy no its not
@FlagsWorldwide yee thanks!
@JusteMaker123 "Zoom"
I'm Assuming you mean Unity for map making ,here's how , import both SP packages that you find in SP's install directory , one of them is called assets package or something , after you import it , it will make a new folder in the bottom folders thing (forgot its name) open it and you'll find most SP assets there
@Brields95 Its not like I spent 2 weeks perfecting this thing and researching , +I used a blueprint , it did have these massive chords , as for the canopy , Its the part I spent most time on , ~12% of the time I spent on this , and its also made on Blueprints and pictures.
Don't bother typing "T" or anything related , if you want to be notified follow me and You'll find it in your jet stream.
its annoying
@LeonardoEngineering Suggestion :
T-12 Venter
@belugasub Bruh its trash
@metallicplanes its an emergency landing hook , its for when there's failure on the plane (brakes , flaps , wings ect..) , there is usually a wire similar to that of a carrier , which can stop plane for that emergency.
@DimKal
@BogdanX @ChiChiWerx @Blue0Bull
they should fire in sync , not just one at a time
you can achieve this by setting the SECOND gun that fires to reload 0.0 seconds
@ACEPILOT109 It was after the release of my F-104 by about 2 days
@ProcessedPlAnEs like 65%
@ProcessedPlAnEs I'm making an F-15 stahp steel me idaes
Very Nice
@RamboJutter
@Avro683Lancaster
Your rewards will be awarded soon!
Hello brother , Mind sending me the texture you used for the runway?
@AsianKid nope , its built in 1.9
Epic , The tracks are really well built.
Thanks for the Entry!
you should make that Toys R Us truck in its memory
Neat!