@GermanWarMachine it folds to the side, towards the passenger. It's hinged. In real life, gunner would push it out as far as he likes, and pull it back against the body of the vehicle when he's not using it.
@TheMutePaper I mean, read the one I wrote. Arctic paint scheme can be made from the two other versions in less than 10sec, so I'll post both other versions, with two different armament layouts, and you (or anyone) can turn the first color to white.
@DarthAbhinav @marcox43 @UssInvincible really? It's the only offered paintjob that's not xml edited. I'll probably upload Desert with a 12.7mm machine gun (50.Cal), and Euro with 30mm grenade launcher. To get either one to the Arctic paint job, just make the first color white.
You can add M.Corp under allies. I'm not interested in participating in a roleplay, but you guys can use my builds. That includes some serious water-based firepower.
Tiny details, functional gadgets, and unusual/uncommon designs are always a way to go. Also, keep experimenting with new, more complex techniques. And don't stop until there's nothing to add or until your device can't take it anymore.
Very nice. I don't think I'll use it, as I no longer make interiors,but I'm sure airliner builders will love it. I've tried it out on a rotator contraption :)
I don't think theme being post-apocalyptic justifies such simple builds. It usually takes a lot more parts to make a build post-apocalyptic. Wires, holes, patches, armour plates, spikes, those all go on top of an already high quality build to make it post-apocalyptic. As for the paint, use opacity 0 and gloss 0.3. That will give the effect of faded paint, while retaining good visual impression.
@Sgtk thanks for noticing. However, I don't request credit for parts as simple as CF gun. Just for complex assemblies. A basic CF gun can be made in under 5 minutes.
@realluochen9999 try some activation groups. I have finished this build two weeks ago, so I have forgotten some controls. I might have just left it a decoration without an actual gun. I remember being annoyed I can't aim it well, and concluding that putting an actual gun there would just create a crosshair in a cockpit view that would interfere with the sights of the main gun.
Gyro cockpits are now a gyroscope. As for others, adjustable gravity is a command you can call through dev console (`) if I recall well, and MP won't be added as it is not meant for SP.
Very cute. I like these crazy cute builds. Just, it need more speed or more vertical stabilizer in the rear. It turns when I try to make it go forward.
I'm pretty sure you stole this plane. From a moderator.
@Knight697 probably Friday or Saturday. Maybe earlier.
@GermanWarMachine it folds to the side, towards the passenger. It's hinged. In real life, gunner would push it out as far as he likes, and pull it back against the body of the vehicle when he's not using it.
@Iamsilverdahedgie around 400. +-50
@TheMutePaper I mean, read the one I wrote. Arctic paint scheme can be made from the two other versions in less than 10sec, so I'll post both other versions, with two different armament layouts, and you (or anyone) can turn the first color to white.
@Botfinder @TheMutePaper @alexchub1 comment below
@DarthAbhinav @marcox43 @UssInvincible really? It's the only offered paintjob that's not xml edited. I'll probably upload Desert with a 12.7mm machine gun (50.Cal), and Euro with 30mm grenade launcher. To get either one to the Arctic paint job, just make the first color white.
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You can add M.Corp under allies. I'm not interested in participating in a roleplay, but you guys can use my builds. That includes some serious water-based firepower.
Tiny details, functional gadgets, and unusual/uncommon designs are always a way to go. Also, keep experimenting with new, more complex techniques. And don't stop until there's nothing to add or until your device can't take it anymore.
Good flight performance, but missiles won't lock on for some reason.
Very nice. I don't think I'll use it, as I no longer make interiors,but I'm sure airliner builders will love it. I've tried it out on a rotator contraption :)
@grizzlitn I can try.
I don't think theme being post-apocalyptic justifies such simple builds. It usually takes a lot more parts to make a build post-apocalyptic. Wires, holes, patches, armour plates, spikes, those all go on top of an already high quality build to make it post-apocalyptic. As for the paint, use opacity 0 and gloss 0.3. That will give the effect of faded paint, while retaining good visual impression.
@Kimcotupan15 thank you
@BogdanX no problem. Thank you for understanding.
@BogdanX thanks man
Amazing work. Looks like a real plane.
@FlyingThings well, it was a quick build. If you took your time, I'm sure you would have scored better.
@Cedy117 congratulations, you won. On what build you'd like a spotlight?
@BogdanX congrats. Unfortunately, I have already upvoted all your builds, and I can't spotlight you.
@FlyingThings give me a link, I lost the old one.
@FlyingThings I was very busy today with real life. Could you please remind me tomorrow (in around 12-18h)?
Nice landscapes. It would be nice to see similar ones on SP, instead of a few tiny islands.
+1@Sgtk thanks for noticing. However, I don't request credit for parts as simple as CF gun. Just for complex assemblies. A basic CF gun can be made in under 5 minutes.
@realluochen9999 try some activation groups. I have finished this build two weeks ago, so I have forgotten some controls. I might have just left it a decoration without an actual gun. I remember being annoyed I can't aim it well, and concluding that putting an actual gun there would just create a crosshair in a cockpit view that would interfere with the sights of the main gun.
Pitch is a bit weak, but other than that, nice plane.
@TheWeaver no problem
It looks amazing. Good job.
@Stingray thanks. It's very old. I could do a lot better now, if I wasn't too lazy to make cockpits.
@K0NA take it apart and see. It uses a chaff dispenser and an XML edited flare dispenser.
@AverroesIndustries feel free to
@TTHHSSSS use slow motion, and every single flare will damage them.
@JackTheBestBoss gun is not functional. Rocket is either AG1 or AG2
@Jacobdaniel lol nope. Upload some unlisted and tag me XD
@Jacobdaniel leave some for me :)
@Awsomur to eat it would be my guess.
@Awsomur lol
@Gravity I don't think I can. Post a link to it here.
I'll rate it later. Looks nice
@DarthAbhinav thanks
@BlazeInfinity maybe try on your computer?
Gyro cockpits are now a gyroscope. As for others, adjustable gravity is a command you can call through dev console (`) if I recall well, and MP won't be added as it is not meant for SP.
@EpicPigster1 great. I'll upload some pictures soon.
Questions I need answered:
-Can it be a picture of a ship in a miscellaneous category?
-Can I enter multiple pictures in one category?
I have good entries even if the answer to both questions is "No".
@randomusername you could have consulted google, Wikipedia, and YouTube.
@Supercraft888 you did quite well. I think you are third in terms of points.
Very cute. I like these crazy cute builds. Just, it need more speed or more vertical stabilizer in the rear. It turns when I try to make it go forward.
@XjayIndustrys nothing to be sorry about. It's not a commonly used trick.
@XjayIndustrys you can use an engine set to "brake" input.