ADI (Artificial Horizon Indicator)

by   66.3k MrSilverWolf  4 days ago

Instructions:
activation group 1 to activate the ADI, activation group to activate the second throttle indicator bar


(Feel free to use! I would suggest adding this last on a build as it is easy to break via placing parts near it, The green parts on the back are safe to connect things to, it is actually connected to the fuselage block by the green plate there on the back also, Credit would be nice if used!)


Edit:
it appears that I somehow managed to switch the activation group 4 and 3 lights, sorry about that, my bad!

Spotlights

General Characteristics

  • Created On Windows
  • Wingspan 1.7ft (0.5m)
  • Length 5.6ft (1.7m)
  • Height 3.4ft (1.0m)
  • Empty Weight 611lbs (277kg)
  • Loaded Weight 611lbs (277kg)

Performance

  • Wing Loading -439,839.3lbs/ft2 (-2,147,483.6kg/m2)
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 511

Parts

  • Number of Parts 54
  • Control Surfaces 0
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  • Profile image
    2,308 trolman

    İt need a lot of upvote ...

    2 hours ago
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    66.3k MrSilverWolf

    @KSPFSXandSP please read the comment right below this one. I forgot to hit reply on that comment below, oops
    (And I could probably go back and separate this whole thing out and upload it as unlisted and tag you on it so you can see how I did it better than how I described it)

    8 hours ago
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    66.3k MrSilverWolf

    It's actually simpler than it looks, so all I did was put a 2 by 2 fuselage part on a rotor set to free spin (well it's two fuselage parts to get the coloring right) with a gyro put on top, nudged into the middle, then I added two pisons that active by hitting one and retract back wards, attached to the bottom of the back plate, nudged them forwards, added the loading screen which is just a black painted fuselage part with my logo on there, then put a second black painted fuselage block (nothing on there) on the other piston so when activation group 1 is activated, the pistons pull inwards with the fake screens, so they end up geting pulled through the artificial horizon but the first piston is set to retract faster than the loading screen one, to give it the affect of a computer starting up, and the piston range set to the minimum range, and the screens nudged back far enough that it looks like the don't move back at all
    The side instrument stuff is just a piston linked with the throttle set to push and a .1 by .75 fuselage part tilted back .5 degrees, and its all nudged back into the gray part of that screen, and the trim and VTOL bars on there are using pistons to push a .1 by .1 fuselage part up and down
    Every thing had to be in a large scale and separated from each other moving part so I just nudged all the separate moving parts either in front of the others or to the side so if I added anything to those parts they wouldn't connect to the other moving parts and ruin everything, and when everything was done I just nudged everything back into its proper spot and then scaled the whole thing down and fixed whatever broke when it was scaled down

    (I hope that made sense, and again it's more simple than it sounds, I put this thing together in under an hour, and sorry for the wall of text there lol)

    8 hours ago
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    1,802 KSPFSXandSP

    WOW! How does it work?

    10 hours ago
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    66.3k MrSilverWolf

    @DJ123 yeah there is but I generally like to make planes with realistic cockpits so this is why I made this
    (I understand you aren't being critical, thanks!)

    12 hours ago
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    2,618 DJ123

    isn't there a default one? @MrSilverWolf im not being critical im genuinly curious

    13 hours ago
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    66.3k MrSilverWolf

    @DJ123 it shows you if your plane (or heli) is level or not
    (only roll I can't get it to do pitch yet)

    16 hours ago
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    2,618 DJ123

    im a bit of a noob what does this do?

    17 hours ago
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    Ok

    2 days ago
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    66.3k MrSilverWolf

    @CreativeDean haven't got around to making it yet, and I won't be able to make it for a couple of days

    2 days ago
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    Can you list the link?

    2 days ago
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    Nice, works well. Add another follower the the list!

    3 days ago
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    Do it plz

    3 days ago
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    66.3k MrSilverWolf

    @CreativeDean yes I can do that

    3 days ago
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    s@MrSilverWolf then could you make one that does pitch and roll and post it?

    3 days ago
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    66.3k MrSilverWolf

    @CreativeDean it's a Russian acrobatic aircraft that has the ADI backwards so the brown bit is actually on top and the blue bit is on the bottom like so
    Edit: I had the wrong link, its fixed now

    3 days ago
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    What yak52?

    3 days ago
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    66.3k MrSilverWolf

    @CreativeDean yes I could, it would be like than on the Yak-52 though

    3 days ago
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    Or better can you combine pitch and roll together?

    3 days ago
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    Can you make one that senses pitch?

    3 days ago
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    66.3k MrSilverWolf

    @CreativeDean idk why it glitches out for me on high physics then, I'll have to mess with it sometime, anyway I could probably get one that looks like the ADI in the Yak-52

    3 days ago
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    Yep

    3 days ago
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    66.3k MrSilverWolf

    @CreativeDean and are you using this in high physics setting as well?

    3 days ago
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    Or can you make a different creation that senses pitch?

    3 days ago
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    Also can you make sense pitch as well?

    3 days ago
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