@Deiaa the rules say that fighter conversions won't be accepted. I have already refused a few entries because of that, and I can't start making exceptions now. You can search Google for trainer aircraft, and you can see there what they are supposed to look like, what they should have, and how they should fly.
@Deiaa yeah, that's it. Trainer needs to have both instructor and student. Also, it generally has worse performance than a fighter, so that inexperienced student can handle it.
@Gravity your challenge is too specific. Not many people know how to make tracks. Trainers, on the other hand, are common, relatively easy to make, and popular. Secret is in picking the theme.
@Nikaki2004 it looks nice. A bit too much late 20th century stuff for a WW2 plane, but still, very good looking. You can post pictures by getting their direct link (ends with jpg or other format) and putting it like .
Someone took inspiration from a model you made by mixing up some kits? I'd love to see that model. I've seen a few such models online before, and they are usually nice.
@ThunderscreechEngineering no problem. The thing with the keel that someone mentioned is to give lengthwise rigidity to the ship. But, like on planes, surface providing longitudinal stability must be at stern, like fins on a dart.
@BMilan helicopter needs yaw stability in forward flight just like a fixed wing aircraft. That's probably what caused yaw problem from the start. When helicopter tilts forward, without vertical stabilizer, tail tries to swing forward.
@Fiin hyperplane isn't realistic by todays standarts. If you have read the rules, you would have known that. So, even if I disrigard everything else, the plane misses the theme of the challenge.
@ShatSlanger scimitar props are designed for transonic speed. It is possible to make a prop go faster than the speed of sound, but it would have so much drag, it wouldn't be practical. Around 700km/h is where jets are becoming more efficient than props.
I was expecting more sculpting. I've seen some pretty realistic pigs on SP, and I was expecting to see another one. I don't think I'd recognize this as a pig if you didn't tell me. You should practice sculpting with fuselage blocks and spheres to get a more realistic shape.
@plane918273645 I can't test it now. It looks good so far, but not quite done. I suggest you go with thicker wings, bigger engine pods, and landing gear in those engine pods. If you don't know how to do it, I can help with some tips in a few hours. I'm currently busy. If you need tips, tag me on unlisted.
The cockpit is a bit rough, but I'm not good at making those myself. The rest of the plane looks nice. I hope it'll have custom, or at least visible control surfaces. I hate it when they clip through the fuselage blocks.
Often, I know the builder well enough to know that the build will fly very well. Example is @SledDriver. All his builds are great fliers, and they usually have custom weapon systems. So I only have to decide if I like the way it looks. I test his builds later, when I wanna have some fun with them, and they never disappoint. On the other hand, I test many builds before they are published. I have many friends who appreciate my nitpicking on WIPs, so they send builds over for final testing. When they are posted, I already know how they work, so I just hit upvote.
@TakeYourLife3000 no problem. I have used this paneling technique on one of my old boats, but you brought it to perfection on this one. Oh, and I just remembered another little correction I would make. I'd set throttle to "throttle" input. Boats cover large distances, and it's tiring to hold pitch for half an hour. You can set reverse to "brake" input.
No problem
+1Better than my early attempts to make a gun
@Stingray no problem
Welcome back. If you want to be added back to SimplePlanes Masters, just tag me on some unlisted.
@TheEpicGaming23 no problem.
Sweet. Another masterpiece from communities best sailship builder.
This is very nice. If I wasn't in the middle of something massive that might fail, I'd make what I got.
@Gravity that would be great
@Supercraft888 np
@BaconAircraft no problem. James is also running late with his build, and I've seen some other WIPs that may not be done by the 19th.
@Deiaa the rules say that fighter conversions won't be accepted. I have already refused a few entries because of that, and I can't start making exceptions now. You can search Google for trainer aircraft, and you can see there what they are supposed to look like, what they should have, and how they should fly.
@Deiaa yeah, that's it. Trainer needs to have both instructor and student. Also, it generally has worse performance than a fighter, so that inexperienced student can handle it.
@F104Deathtrap I'll be judging when I close the challenge.
@F104Deathtrap that's nice
@Deiaa it's nice, but it's an attacker/fighter, not trainer.
@Gravity your challenge is too specific. Not many people know how to make tracks. Trainers, on the other hand, are common, relatively easy to make, and popular. Secret is in picking the theme.
Ok, I'll move the deadline to 25th. Too many good builds are running behind schedule. I'll make an announcement.
@STlegacyAircraft no problem
I like chilli on pretty much everything that's not supposed to be sweet.
@Nikaki2004 it looks nice. A bit too much late 20th century stuff for a WW2 plane, but still, very good looking. You can post pictures by getting their direct link (ends with jpg or other format) and putting it like .
"My planet needs me!"
+6You are the first moderator whose username doesn't start with "S" who created a mod before you were mod, @Tully2001
Congrats, @Tully2001
Someone took inspiration from a model you made by mixing up some kits? I'd love to see that model. I've seen a few such models online before, and they are usually nice.
One unit is half a meter.
Thanks for the entry
@F104Deathtrap read below
@ThunderscreechEngineering no problem. The thing with the keel that someone mentioned is to give lengthwise rigidity to the ship. But, like on planes, surface providing longitudinal stability must be at stern, like fins on a dart.
It looks nice. Nose could use some refinement, and wings could use some custom control surfaces, but it's not bad. It has good proportions.
+1@Supercraft888 it's very nice. Deck might be a bit too low to the water, but I like everything else. Nice details. You just forgot the rudder :)
+1You need a very big vertical stabilizer near the stern. Or multiple stabilizers.
@BMilan helicopter needs yaw stability in forward flight just like a fixed wing aircraft. That's probably what caused yaw problem from the start. When helicopter tilts forward, without vertical stabilizer, tail tries to swing forward.
I forgot to check, is vertical stabilizer actual wing piece or structural panel? I can't test it right now.
@Fiin no problem
@Fiin hyperplane isn't realistic by todays standarts. If you have read the rules, you would have known that. So, even if I disrigard everything else, the plane misses the theme of the challenge.
@jaredgamer Pucara was inspiration for this one. I'm glad you like it.
@ShatSlanger yup
@ShatSlanger scimitar props are designed for transonic speed. It is possible to make a prop go faster than the speed of sound, but it would have so much drag, it wouldn't be practical. Around 700km/h is where jets are becoming more efficient than props.
@harveyrobinson8 no problem
@SledDriver I'm glad appreciation is mutual :)
I was expecting more sculpting. I've seen some pretty realistic pigs on SP, and I was expecting to see another one. I don't think I'd recognize this as a pig if you didn't tell me. You should practice sculpting with fuselage blocks and spheres to get a more realistic shape.
+1@plane918273645 I can't test it now. It looks good so far, but not quite done. I suggest you go with thicker wings, bigger engine pods, and landing gear in those engine pods. If you don't know how to do it, I can help with some tips in a few hours. I'm currently busy. If you need tips, tag me on unlisted.
Yes. You can look through my builds. There's one old hydrofoil boat among them. I'm lazy to look for it now.
The cockpit is a bit rough, but I'm not good at making those myself. The rest of the plane looks nice. I hope it'll have custom, or at least visible control surfaces. I hate it when they clip through the fuselage blocks.
Often, I know the builder well enough to know that the build will fly very well. Example is @SledDriver. All his builds are great fliers, and they usually have custom weapon systems. So I only have to decide if I like the way it looks. I test his builds later, when I wanna have some fun with them, and they never disappoint. On the other hand, I test many builds before they are published. I have many friends who appreciate my nitpicking on WIPs, so they send builds over for final testing. When they are posted, I already know how they work, so I just hit upvote.
+6@amazingperson124 that part is true.
@amazingperson124 nah, it has never been a problem. If a copy gains some attention, someone recognizes it and it gets removed.
Looks a lot like this ship. Maybe you can snatch some details form it. I like the way you made bow.
@Minecraftpoweer no problem. I wish you more followers.
@TakeYourLife3000 no problem. I have used this paneling technique on one of my old boats, but you brought it to perfection on this one. Oh, and I just remembered another little correction I would make. I'd set throttle to "throttle" input. Boats cover large distances, and it's tiring to hold pitch for half an hour. You can set reverse to "brake" input.
+1