Woah...
Reload system for missiles is especially impressive. I can't download the build, but I think I know how it works. The rest of the build is just as beautiful.
I suggest a glowing block. It would be a plain cube that accepts no reflection, as a stopgap feature until we get more dedicated lighting parts in the future. We can scale it to desired shapes and sizes.
Your post has been removed for excessive profanity. Please read the rules of this community. We moderators, including Vincent, are doing our best to keep this site friendly to both old and new users. Obey the rules, be nice to other users, and you will never have a problem with us. We don't like to ban people, but if you continue breaking the rules, your SimplePlanes career will be a fairly short one.
If the part count is the issue, you can make a pretty decent machine gun with a hinge rotator without a base and a wing gun. Add disc mag on top of it, and you have a machine gun that can possibly be found on a real Po-2. As for the engine, you can try using rotator bases to give it ribs. Real one only has five cylinders and a bulky center mass. It might be even fewer parts than what you currently have.
I suggest putting the deadline to "one week after the gauges update". Most planes from the era featured open cockpits, and one week after the full update should give everyone enough time to incorporate new parts into their builds, while the time until the update will probably be long enough for people to prepare their builds.
Frankly, I was expecting more. You have a very good base here, but you should have invested a bit more into tweaking performance, adding some gauges, engine details, and making a proper gun. The one you have is a box on a stick with a pipe in it. Turret ring and a simple machine gun would have only taken additional dozen or so parts. Also, having machine gun fire regardless of activation group while allowing tail to take damage is bad. Accidentally pressing the trigger blows the tail fin off. I suggest setting the machine gun to activate1, setting machine gun rotators to activate1, and setting control surface rotators to -activate1, with ZeroOnDeactivate set to true. Also, I suggest putting the cockpit to where the pilot PoV is.
This build isn't far from being great, it only needs some tweaks, but without those tweaks it's quite bad.
@1x1x1x1x2 that's the whole point. Back in a day, we didn't have a cannon, so we used what we had. This was one option, detachers that shoot Boom25s were the other.
Look at the size of the build. The build ran away around 2.5km on x axis and around 2.5km on y axis. You just have to look for it. At least that's my guess.
You also seem to have a recent backup. If you can't find where it went, download backup and continue from there.
@HanSeuluh very well. Thank you for cooperation. Have you tried resetting your password via email? I think there's a mechanism for that. It could come in handy if you ever decide to return for a bit.
@JuanAlt @asteroidbook345 @Default4 it's not nice to be jumping to conclusions and to call out a user when his guild hasn't been proven. You may have noticed that even I asked the user for clarification and issued a warning, having not banned them immediately.
Leaving a challenge unrated is against the rules. If you do not publish the ratings within two days, the challenge will be removed, along with all successor points, and you will be temporarily banned from the site.
@Dung6517 you seem to have only added two stock weapons. Just because the original is unlisted, it doesn't mean you can claim it as yours. Besides, original was published, you just found the unlisted backup and used it.
Woah...
+4Reload system for missiles is especially impressive. I can't download the build, but I think I know how it works. The rest of the build is just as beautiful.
I suggest a glowing block. It would be a plain cube that accepts no reflection, as a stopgap feature until we get more dedicated lighting parts in the future. We can scale it to desired shapes and sizes.
+31Your post has been removed for excessive profanity. Please read the rules of this community. We moderators, including Vincent, are doing our best to keep this site friendly to both old and new users. Obey the rules, be nice to other users, and you will never have a problem with us. We don't like to ban people, but if you continue breaking the rules, your SimplePlanes career will be a fairly short one.
@BreadDoBeKindaSus oh, I understand the burnout. I hope you'll revisit this build in the future though, it's a really good base.
@MAHADI I have no idea when the update will come.
If the part count is the issue, you can make a pretty decent machine gun with a hinge rotator without a base and a wing gun. Add disc mag on top of it, and you have a machine gun that can possibly be found on a real Po-2. As for the engine, you can try using rotator bases to give it ribs. Real one only has five cylinders and a bulky center mass. It might be even fewer parts than what you currently have.
I suggest putting the deadline to "one week after the gauges update". Most planes from the era featured open cockpits, and one week after the full update should give everyone enough time to incorporate new parts into their builds, while the time until the update will probably be long enough for people to prepare their builds.
+3Frankly, I was expecting more. You have a very good base here, but you should have invested a bit more into tweaking performance, adding some gauges, engine details, and making a proper gun. The one you have is a box on a stick with a pipe in it. Turret ring and a simple machine gun would have only taken additional dozen or so parts. Also, having machine gun fire regardless of activation group while allowing tail to take damage is bad. Accidentally pressing the trigger blows the tail fin off. I suggest setting the machine gun to
+2activate1
, setting machine gun rotators toactivate1
, and setting control surface rotators to-activate1
, withZeroOnDeactivate
set totrue
. Also, I suggest putting the cockpit to where the pilot PoV is.This build isn't far from being great, it only needs some tweaks, but without those tweaks it's quite bad.
@Fox00One sure.
@Mikey101234 you should be able to put six tags yourself now.
@LightningTreeSavor you have linked your notifications page. I need the link to the challenge post lol
@LightningTreeSavor I can't. You haven't given me a link to the challenge and I can't be bothered to go look for it myself.
I have edited tags for you. I suggest writing a proper description too.
+1@1x1x1x1x2 that's the whole point. Back in a day, we didn't have a cannon, so we used what we had. This was one option, detachers that shoot Boom25s were the other.
+2@Goolumoolu those who participated in the challenge knew how to delete the wall. Challenge has, however, been closed for over three years.
+3@GuianLorenzo done.
+2Your post has been removed because it appears to have broken the website rules. You can read them here
@TatsuTheDemonLord your game crashes because there are parts too far from the coordinate 0,0,0. It happen to me a few times.
+1Look at the size of the build. The build ran away around 2.5km on x axis and around 2.5km on y axis. You just have to look for it. At least that's my guess.
You also seem to have a recent backup. If you can't find where it went, download backup and continue from there.
@Sergio666 no problem. I'm just pointing it out for the future.
+1@Sergio666 please read the rules. Randomly tagging people is forbidden.
@DwiAngkasaAeronautics yes.
+1@AnHNWhiteCornet sure.
+1@JustLookingForFriends you must be fun at parties.
@AndrewGarrison
+4No plans for procedural LG for this update.
:(
@Deinonychus yes.
+1@TatsuTheDemonLord sure.
@KfcGaming this is what a generic trainer aircraft looks like. Pilatus PC-21, Embraer Super Tucano, Utva Kobac, and a few others look a lot like this.
Your post has been removed because it appears to have broken the website rules. You can read them here
@BagelPlane sure.
@LightningTreeSavor upvotes cannot be transferred from one build to another. I can make this a successor to the challenge if you want.
@asteroidbook345 sure.
@Locurapuntocom of course, as long as you give proper credit.
@HanSeuluh very well. Thank you for cooperation. Have you tried resetting your password via email? I think there's a mechanism for that. It could come in handy if you ever decide to return for a bit.
+1@JuanAlt @asteroidbook345 @Default4 it's not nice to be jumping to conclusions and to call out a user when his guild hasn't been proven. You may have noticed that even I asked the user for clarification and issued a warning, having not banned them immediately.
Leaving a challenge unrated is against the rules. If you do not publish the ratings within two days, the challenge will be removed, along with all successor points, and you will be temporarily banned from the site.
+2@MuizTheMobileFriendly I can when I have a link or the code of the challenge post.
@HelloHelloTheUnt I can do something close to that. I linked it to the repost of the original build.
@Default4 sure.
Incredible work. She's beautiful.
+2@Dung6517 you're welcome.
@Sadboye12 it's not forbidden. However, it is pointless, in my opinion. Upvotes are, in a way, a "thank you" for posting a build.
+2@Sadboye12 why would you ping mods? What do they have to do with this?
+1@Dung6517 in that case, I'll leave this one removed and you keep the new one. Always list your changes on successor builds.
@DeltaBravoSix of course I do. Properly made meat burek is great, especially with our kind of yogurt.
@Dung6517 ok, I'll leave it up then.
@DeltaBravoSix no idea.
@Dung6517 you seem to have only added two stock weapons. Just because the original is unlisted, it doesn't mean you can claim it as yours. Besides, original was published, you just found the unlisted backup and used it.
Your post has been removed because it appears to have broken the website rules. You can read them here
+1Your post has been removed as spam. Please keep your forum posts in the forum section of the site.
@2Papi2Chulo sure. Code is always helpful, as it saves me a few clicks.