50.2k Destroyerz117 Comments

  • What Would it Take To Get ACEPILOT109 A Feature? 6.2 years ago

    I find a good way to get a feature is picking out a really wierd and different idea that will stand out, for me it was a monster truck school bus that I made back when I was bronze

  • List of Video tags 6.2 years ago

    @ForeverPie I noticed the same issue, little bit annoying

  • nakajima kikka is done! 6.2 years ago

    @WhyAreWeHere and an hour well spent, I'll say!

  • Thanks for 50 Followers! 6.2 years ago

    nice one

  • List of Video tags 6.2 years ago

    how about a rick tag?

  • Nakajima Kikka 6.2 years ago

    shiny

  • The one problem with following 1400+ people 6.2 years ago

    hey it's me!

  • Suggestion: Move mod releases and video releases to Jet Stream 6.2 years ago

    wait how many people are you following lol

  • DeLorean DMC-12 6.2 years ago

    @Viper3000ad thankyou!

  • If you are from New Zealand... 6.2 years ago

    didn't realize your actually made a post about this rofl

  • I’m Australiaing tomorrow for two weeks 6.2 years ago

    oh fk I'm an idiot, way past two weeks

  • A murder on the Planet Express 6.2 years ago

    @CrashFighter05 thanks lol, I was expecting this to go completely unnoticed

  • DeLorean DMC-12 6.2 years ago

    @BoganBoganTheMan haha thanks, although I doubt it'll happen.
    The only things of mine that have made it to 100 are helped by being featured.

  • DeLorean DMC-12 6.2 years ago

    @Sh0ckw4v thanks, expect the mobile to be a lot of things dumbed down like no hubcaps and simplified interior
    I'm aiming for about 400-500parts

  • [CLOSED] [Winners will be Announced by the end of May 12th] 80s Supercar Challenge 6.2 years ago

    Hey I've finally managed to get around too finishing my submission! A dmc-12 the link

  • lol 6.2 years ago

    Protip: Have fun?

  • DeLorean DMC-12 6.2 years ago

    @aircraftarsenal123 yeah there were a few thing i tried to get them spinning but none were very viable, gyros track their orientation so i couldn't use those and then rotators, even when modded to spin near indefinitely would start rolling backwards when you came to a standstill. :(

  • Test 6.2 years ago

    @PositivePlanes yeah just read Andrews post, sorry I'm a bit of a dumb ass

  • Test 6.2 years ago

    @PositivePlanes oh do forum posts give notifications and I've just been stupid all this time?

  • DeLorean DMC-12 6.2 years ago

    @BoganBoganTheMan

  • DeLorean DMC-12 6.2 years ago

    @WarHawk95 bunch of unlisted version's, they're gone now

  • Test 6.2 years ago

    lol why did i get a notification for this

  • RCN Missle 6.2 years ago

    r/wooshmyaccount

  • The Planet Express 6.2 years ago

    @weebabyseamus ayy, my man
    that's the the upvote!

  • The Planet Express 6.2 years ago

    @AJosh92FS thanks, that's really nice of you to say

  • The Planet Express 6.2 years ago

    @AJosh92FS thanks, that's really nice of you to say

  • ALL DUCKS UNITE! 6.2 years ago

    oof pugs got yeeted out by the ducks, their accounts deleted lol

  • FP-2A 'Keg' 6.2 years ago

    t h i c c

  • Suggestions for the future 1.9(Over) 6.2 years ago

    @enzoBoeing757 no what I'm saying is this doesn't change how it works because it's already ingame, inside xml settings you can set say a pistons input as Activate1 , when you then click 1 the piston will extend.
    Xml let's you change settings and values the game doesnt let you do normally, it uses things that are already in the game that's why if someone xml mods an engine to go twice as day someone else's can download and use that and it will still go twice as fast in their game.
    So letting us set activation groups as inputs woulfnt change how they work since they already can work as inputs it just would mean we could do it without going into the files to change xml values

  • Suggestions for the future 1.9(Over) 6.2 years ago

    @enzoBoeing757 using ag as an input is already a setting that you can do with xml, doesn't make sense that its locked away

  • Suggestions for the future 1.9(Over) 6.2 years ago

    I have a few ideas for future updates, nothing that needs to be added anytime soon:
    - General overhaul of sounds in game
    - An attachment point on the front of resizable wheels to allow creation of custom hubcaps that spin with the wheel
    - Further integration of popular mods into the game
    things like being able to change part settings previously locked only to xml properties like using activation groups as inputs.
    - new inputs specifically for beacon lights, like roll left and roll right or even a pitch backwards and pitch forwards input, this is so we can do blinkers and reverse lights on cars.
    - more color slots to choose from, additionally ability to enter amount of reflectivity and direct rgb color inputs etc like in the color change mod.
    - multi select tools
    - buttons that will disable drag and aircraft collisions on selected fuselage, or all of them
    - ability to move and resize menus in the designer, also have multiple open menus open simultaneously
    - easily set background images in the designer for reference, like in blender or maya for example
    - a transparency slider to then match your build with those references
    - remove yellow highlight box when changing rise in fuselage etc. it gets in the way
    - be able to test vtol and trim inside of designer (like how it works with roll,pitch anf yaw already)
    - allow camera to go underwater, its an unnecessary restriction
    - remove size caps completely on many parts, if I want a piston to have a range off 100 , or a wheel the size is mars let me do that without xml
    - allow objects like wheel, pistons and wings to be mirrored inside of one another, the prompt often interferes when I'm just trying to mirror one side of my aircraft
    - integrate scale tool from fine tuner into game
    - let the wing gun attach to fuselage, you can make tank turrets but not without fiddling around trying to clip them into a wing part
    - more bindable hotkeys for pc to use within the designer, like say for quickly mirroring a single piece, hotkey to disable aircraft collisions on shredded part or disable drag
    - fix hit box on hole disagree so we can still select the pieces inside the ring
    -proper smoke trails, we can make our own with tickets but they tends to blow up
    -disable annoying animation where the side menu will go in when you move a part, usually just causes lag
    - make cleaning inputs or ag groups a drop down instead of something we have to click through

  • Should there be military ground missions and a overall expansion of the mission list in general? 6.2 years ago

    would be cool if we had like a mission creator ingame where you could lay out basic enemy convoys and planes and then later upload to steam workshop

  • What’s you favourite game? (Other than SimplePlanes) 6.2 years ago

    Roblox, specifically the minigame with the dabbing in the thumbnail and the cry laugh emojis with the big red arrows

  • The simple plane 6.2 years ago

    @D0M1N420R owf, third plane to break 100

  • Where we're going, we don't need teasers... 6.2 years ago

    @randomusername just the regular delorean

  • [UPDATE] WE DONE DID IT BOIS! 6.2 years ago

    @belugasub The Epic saga

  • PAC VC-27 Tully General Titanic 6.2 years ago

    @Supernovaboss504 a pun name for ducks, a duck beak is called a Bill so you could call the duck Billy get it?

  • Coach Bus 2 6.2 years ago

    @enzoBoeing757 No Problem

  • Me 262 V2.0 6.2 years ago

    I like recycling jokes

  • This is surely a human error XD 6.2 years ago

    @Nerfenthusiast oof

  • Pyrex Combustor 6.2 years ago

    your parts are always so well made

  • Community car v2 6.2 years ago

    v2 is assuming that the first one isn't going well enough

  • Community Car 6.2 years ago

    @Minecraftpoweer oh right lol, whoops
    I might have run with the theme of the car being high a little too much

  • This is surely a human error XD 6.2 years ago

    @Nerfenthusiast alright no worry's, although I do have an EA-6b on my account if your interested hint hint

  • This is surely a human error XD 6.2 years ago

    @Nerfenthusiast lmao what? thanks for telling me three years later lol

  • PAC VC-21 Avenger II 6.2 years ago

    kamikaze boi

  • PAC VC-21 Avenger II 6.2 years ago

    kamikaze boi