@Mildycoolerthencool I'm guessing you have the overload mod enabled? (it's installed with the game by default you just need to enable it from the main menu)
So click on your gyroscope and open the overload menu (it's a blue button on the bottom of your screen), from the drop down at the top select "Gyroscope" , then replace the value for "activationGroup" (the collumn to the right) with your code.
You'll also need to swap out some parts of the code depending on your plane, replace "X" with the amount of seconds you want it to be enabled for and replace "Rocket" with the name of whatever missile your plane is using.
Here's an example if you need link
@ZETA01 I probably won't sorry, mobile friendly versions of planes take a while to make and aren't that fun to make either.
But anyone else is free to try and make one if they want to
I'd probably just take the easy way out and have a gyro keep the plane stable while the stabilizers move into place? idk, maybe there's a better way to do it using funky trees but I'm not great with that stuff
"The f-117 comes equipped with 2x GBU-27 Paveway III's (laser guided bombs). Since Simpleplanes doesn't offically include guided bombs these are instead missiles with tweaked stats, to successfully hit a target you'll need to launch the bombs while above a target, they can not travel over long range due to limited fuel and having a small angle of adjustment, you still need to be precise but their guided nature allows for some degree of error."
awesome changes@AndroidUser015 yeah it is pretty hard to get the scale 100% right now, will be easier when it can be tested in vr. One thing that helps with scaling is that a fuselage with a length of 2 is 1m irl so to scale things properly in-game you take the irl length in meters and double it
it would be really cool it this was able to be picked up and aimed (have it not be attached to cockpit and give grabby handles) also idk if it was in scale since it's like more than twice my height in vr lol
I tried this out in vr, was pretty fun but had a few issues.
The camera is way too low down so the chair is inside of your chest, also the gun can't actually be moved I think the connections are messed up? Maybe it's attached to another object? Because it IS attached to a control base so you'd think it would work
while I don't have the other issues like you I did randomly get a bug where when designer suite mod is enabled I can't see the box around text labels, there wasn't even an update to the game it just randomly started happening
whenever one of the mods gets added to the game they always leave out a few crucial features that mean you need to keep the mod installed (for example finetuner mods scale tool)
I still use designersuite for it's better blueprint controls and being able to save multiple presets, plus the connection tools are better
@MobileBuilder21 thanks!
insanity
+1@DatMaluchGuy19 I mean I've still been commenting every once in a while, just haven't posted anything in forever (because laziness)
+1@Inuyasha8215 aaaaaaaaaaa
@Default4 yours seems to be upside down??
+1@destroyerP yeah no that's really weird, imgur links are usually fine,
+1at least discord links still work
@destroyerP no it should be the same, just remember you need to use the image link ending with a file type like .jpg, .png or .webp
+1@destroyerP are you doing the
+1![](https://media.discordapp.net/attachments/280800227412148234/1149003055807869028/b.webp)
?@iamnotjoemama thanks!
@Inuyasha8215 bullying
dang this is super impressive, you even modeled the intakes haha
@Mildycoolerthencool I'm guessing you have the overload mod enabled? (it's installed with the game by default you just need to enable it from the main menu)
So click on your gyroscope and open the overload menu (it's a blue button on the bottom of your screen), from the drop down at the top select "Gyroscope" , then replace the value for "activationGroup" (the collumn to the right) with your code.
You'll also need to swap out some parts of the code depending on your plane, replace "X" with the amount of seconds you want it to be enabled for and replace "Rocket" with the name of whatever missile your plane is using.
Here's an example if you need link
@FirstFish83828 the best train
+1@ChillDude123 it already is link
@ZETA01 I probably won't sorry, mobile friendly versions of planes take a while to make and aren't that fun to make either.
But anyone else is free to try and make one if they want to
@xNotDumb you know it
I'd probably just take the easy way out and have a gyro keep the plane stable while the stabilizers move into place? idk, maybe there's a better way to do it using funky trees but I'm not great with that stuff
+1@GrandmasterPotato here's the plane if you were looking for it
+1if we all just quickly post 10000 planes we can fix this!
+5@PlaneFlightX 🤔🤔🤔🤔🤔hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm🤔🤔🤔🤔
+1AAAAAAAAAAAAAAAAAAAAAA
rip my mobile data
+2@Krikkit42 there's a new site feature that lets you change the download file, I think you need to be gold or higher to get access to it though
I'm gonna do it
+1it twosday
+3@Skittle it's literally linked in the post lol
@林副统帅
+3@FloridianTrainMan yeah, but it's way better now with a proper text part, you can have text with way less parts its great
@FloridianTrainMan yep
@ZeroWithSlashedO I think they mean for the prebuilt part
+1if you send me a link I'll try my best to find some time for it
dang, I guess post lockdown weight gain has affected all of us
@Being you should probably watch out
+1@jamesPLANESii green??!
I think you might have lol
I think you posted it twice by accident
I've now updated this download to the fixed version
awesome changes@AndroidUser015 yeah it is pretty hard to get the scale 100% right now, will be easier when it can be tested in vr. One thing that helps with scaling is that a fuselage with a length of 2 is 1m irl so to scale things properly in-game you take the irl length in meters and double it
awesome changes
@AvalonIndustries that'll be cool,
+1it's difficult to get everything right since spvr isn't publicly available
it would be really cool it this was able to be picked up and aimed (have it not be attached to cockpit and give grabby handles) also idk if it was in scale since it's like more than twice my height in vr lol
I tried this out in vr, was pretty fun but had a few issues.
+1The camera is way too low down so the chair is inside of your chest, also the gun can't actually be moved I think the connections are messed up? Maybe it's attached to another object? Because it IS attached to a control base so you'd think it would work
nvrmind the link is dead
clicky
@exosuit you can change the "reset" button for zoom mod with "00 mod settings" it's probs just on ctrl by default
I haven't tested zoom with ocean mod since ocean mod will crash my game after 1.11
while I don't have the other issues like you I did randomly get a bug where when designer suite mod is enabled I can't see the box around text labels, there wasn't even an update to the game it just randomly started happening
whenever one of the mods gets added to the game they always leave out a few crucial features that mean you need to keep the mod installed (for example finetuner mods scale tool)
+5I still use designersuite for it's better blueprint controls and being able to save multiple presets, plus the connection tools are better
@V seems like kind of an oversight, maybe they could bind it to using three fingers instead of two
on pc they recently added holding shift down to slow your camera down to 10% for zooming and panning idk if there's anything like that on mobile
+33 or 4