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Mk 82 SnakeEye

48.7k Destroyerz117  4.8 years ago
39,130 downloads

A little side project I worked on I saw that the snakeEye configuration hadn't really been done before(at least with working fins) so I thought it would be neat to build!
Fins are fully functional with an xml modded dragScale of about 30.
Also is built to 1:1 scale and with accurate weight to the real thing.
Reference image:

Ag6:

Deploys the flaps, I recommend also setting this as the detachment group


In low level bombing a common issue is that both the bomb and the aircraft arrive at the target at close to the same time, a solution to this is the SnakeEye configuration , where 4 high drag fins are fitted into one end of the bomb which slow down its overall speed allowing the aircraft to pass by safely

Comparison

Feel free to use this, just credit me in the description
Is all I ask!

Spotlights

General Characteristics

  • Successors 13 airplane(s) +91 bonus
  • Created On Windows
  • Wingspan 1.6ft (0.5m)
  • Length 7.7ft (2.3m)
  • Height 2.7ft (0.8m)
  • Empty Weight 504lbs (228kg)
  • Loaded Weight 504lbs (228kg)

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 347

Parts

  • Number of Parts 68
  • Control Surfaces 0
  • Performance Cost 316
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  • Profile image
    60 NGC543

    @Divario um can u translate the Indonesian language

    7 days ago
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    12.1k Mvgames

    Precisarei disso depois

    10 months ago
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    It's not a missle?

    1.2 years ago
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    how to attach this thing?

    +5 1.3 years ago
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    @Destroyerz117 Saya harap anda bisa membuat bom cluster

    2.1 years ago
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    4,355 LBAereo

    great job!!

    3.0 years ago
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    @Destroyerz117 no problem. Good luck in building some)

    3.1 years ago
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    @BomBombardier I never got around to finishing it sorry

    3.1 years ago
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    @Destroyerz117 what is that plane on second picture? I'd like to get it.

    +1 3.1 years ago
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    @Alpha1Omega0 Yes

    3.4 years ago
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    Can you make a plane with the snake bomb

    +5 3.9 years ago
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    ha ha.@Murks

    4.1 years ago
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    @Bobface ag-6

    +1 4.6 years ago
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    30 Bobface

    How do you extend the fins

    +3 4.6 years ago
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    643 Murks

    ONE MORE PART AND I WAS LEGALLY ALLOWED TO SAY NICE >:I

    +6 4.7 years ago
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    @Destroyerz117 I expected them to have a gradient like the mod rank, but they're normal

    4.7 years ago
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    @StallFlight

    4.7 years ago
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    Pretty cool

    4.7 years ago
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    @ThomasRoderick thank you for th logic

    +1 4.8 years ago
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    462 Flyer24

    @ssenmodnar You sure could ;D
    If you want to make a mobile-friendly version, you can just do that too and make it a subassembly for example. Just remember to have the chute and the detacher on the same action group I guess...

    4.8 years ago
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    3,075 ssenmodnar

    Wait, if this is possible, then couldn't you just put a parachute on a bomb and get the same effect?

    +3 4.8 years ago
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    @JettStorm nice

    4.8 years ago
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    @ChisP just attach it too a pylon, since launching it is with a detach group having no specific attach point isn't an issue

    +1 4.8 years ago
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    Pretty cool! This gave me some inspiration for a carpet bomber!

    4.8 years ago
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    13.9k ChrisPy

    Where is the attach point on this though

    4.8 years ago
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