23.8k Axartar Comments

  • R.E.P.O 3 months ago

    I looooveeee I lo-o-oooooveeeeeeee

  • Why! 3 months ago

    Its a journey, even as you grow to be a higher ranked builder and refine your skills, honestly, its just luck

  • Horten-Gothaer Ho 229 v.3-B [ML] 3 months ago

    looks great

  • I JUST REALIZED THE BEST SIMPLE PLANES IDEA 3 months ago

    @blt unfortunately so

  • I found this funny chunk of whatever. Anyone want it? 3 months ago

    15 cents and a bag of peanuts is like what tops £1 that’s a bargain, the magic bill hiding spot

  • Pin Begging is the most Stupidest Thing I’ve Ever Seen 3 months ago

    Ill be real, not looking for attention, ive never seem people begging on here for a pin (pin please). but yeah. begging sucks

  • WHY IS IT SO UGLY 3 months ago

    @hpgbproductions yeah the fact that they dont all have the same width is agonising, also which characters are and arent included are weird, not to mention \/<> can be tetchy with funky trees and labels

  • WHY IS IT SO UGLY 3 months ago

    @YarisHatchback yup. cute rabbit was the idea. its giving fnaf concept art

  • I'm Back! 3 months ago

    welcome back

  • Futility 3 months ago

    @Graingy icl to you, its a solid mechanism, and in my eyes a proof of concept

  • Futility 3 months ago

    Modern art-core

  • New XML properties 3 months ago

    @Speedandpower ill be honest, not sure, if you want to test these, set them to a low value then put the missiles on a pylon and add a detach group & force, give them a shot

  • New XML properties 3 months ago

    @Speedandpower they sorta do, its maxFuelTime, or maxRange maybe even proximityDetonationRangeMin / proximityDetonationRangeMax if you use them right

  • random fun fact of the day 3 months ago

    @Boeing727200F right yeah, i mean it was valid for most if not all of the rest of the world, driving usually anywhere around 14-18, drinking varies heavily depending on the type av=18

  • Sketches 3 months ago

    @YarisHatchback lol, there was a post from someone where people were bummed u were gone, glad ur back

  • How you rate my first car 3 months ago

    looks good! also for the link to work dont have a space between the square and normal brackets [like](this)

  • Sketches 3 months ago

    @YarisHatchback ayo your back

  • Aircraft or that 3 months ago

    its something

  • Custom audio? 3 months ago

    nope

  • to the people all around simpleplanes 3 months ago

    Yeah, smaller creators need encouragement to stick around more

  • Nightly poll 3 months ago

    my most upvoted is this but its old and outdated now

  • Our World | Simpleplanes Cinematic 3 months ago

    I’ve always loved the environment of sp planes, nice work, also make a sp nature documentary and my life is yours

  • Suggestions/questions 3 months ago

    Chinook, Hercules, a tunnel bore

  • The Whale 3 months ago

    @goboygo1 haven’t seen you around in ages, Ty for the support

  • The weapons I wish was in SP2 pt2 4 months ago

    Right now I’d take torpedos that work reasonable distances underwater icl

  • The Turtle 4 months ago

    @BARREND Will do

  • I'm looking for help with something 4 months ago

    @L1nus ah. if you find it looks good enough feel free to copy the code from my mahoraga. make sure to have a strong gyro too

  • I'm looking for help with something 4 months ago

    @L1nus Basically, you wanna know how your mech walks.


    If it walks like a normal human person

    -You can find graphs of the gait cycle
    -use extension angle against time graphs
    -either using a graphing calculator or through other means e.g. Fourier transform
    -recreate the graph using regular sinusoidal/other periodic waves
    -repeat for each joint, usually hip, knee, ankle.
    -copy to other leg, and add a phase factor in the waves to put them about 180* out of sync to each other like normal leg movement.

    I have a little documentation on it, and i can link you to my resulting mech if u want

  • Graingy PSA: The Big Four-Oh 4 months ago

    @Graingy beats me, i had it on my old ipad, late 2016 i think, i just remember building dumb rockets

  • What makes a build popular? 4 months ago

    @MartennLockkenn its all about advertising i think, or being in the right communities/having the right friends

  • I'm looking for help with something 4 months ago

    What type of walker are you wanting, like actual physics based walking? Or like ‘fake’ walking where it doesn’t acc walk but uses wheels/jets etc

  • Graingy PSA: The Big Four-Oh 4 months ago

    @Graingy yeah

  • Graingy PSA: The Big Four-Oh 4 months ago

    @Graingy bit under a year without an account

  • What makes a build popular? 4 months ago

    @MartennLockkenn nah not even. I had two builds which reached front page, but i had two which got near none.

  • Graingy PSA: The Big Four-Oh 4 months ago

    @Graingy and the time without an account lol, either way congrats

  • Graingy PSA: The Big Four-Oh 4 months ago

    @Graingy and somehow you'd get to a mil before i get to plat

  • Uhhhhh 4 months ago

    Preach

  • The weapon I wish was in SP2 4 months ago

    I mean ammo types would be nice, but i want something new, like an EMP, or th british Dragonfire or smth

  • Funky Trees Satnav 4 months ago

    @XEPOH I mean, my satnav is pretty simple, you’re free to make that if you want, but personally I prob won’t,

  • [Rant] Welcome back, you damn menace to society! 4 months ago

    @Dissent3R i didn’t know the drama, so it sorta looked like you were talking to yourself, no explanation. Nothing

  • Funky Trees Satnav 4 months ago

    @Solent sort of, my final output is basically just a step away from finding the angle between which way you are headed from the way you want to go. Called the dot product, a value from -1 to 1, where -1 means you’re facing the opposite direction and 1 means you’re heading straight.
    .
    Like it will work with a PID, but it might make you spin 360* because the dot product is kinda just a rating on how well you’re headed in the right direction, not which direction.
    .
    If you do want the dot, it’s the bit by all the '█' on the main label

  • Funky Trees Satnav 4 months ago

    @RepublicofWrightIsles while the offer is nice, after the end of this upload week I’m going low activity for a while, my studies and my job are picking up in severity, and I don’t really have the time for simple planes tbh

  • Low poly oddish 4 months ago

    @ShinyGemsBro perchance

  • Wristol 1 Bi-Wonder 4 months ago

    Thought i saw bristol mentioned for a second

  • F-37B Sea Hawk 4 months ago

    @RepublicofWrightIsles fairs, i remember having to search a tutorial for how to build a jet, so no shame at all

  • Funky Trees Satnav 4 months ago

    @RepublicofWrightIsles ty, im glad i could put some of my maths to use

  • Funky Trees Satnav 4 months ago

    @dabestsock landing would be difficult though. for a helicopter, easy. The issue is, you have to know a position point for the start and end of each runway. which is simple, then have it follow that line.
    .
    this doesnt work with the custom waypoint however, as its just a single point in space

  • Funky Trees Satnav 4 months ago

    @dabestsock yes and no. assuming no obstacles, its somewhat simple, you could use a PID, of the dot product, which is the ugly piece of maths by each of the '█' in the code
    also using a simple gyro to keep roll stable.
    .
    To avoid obstacles you could just have it fly at like 10000ft or smth tho.

  • Fuel lorry 4 months ago

    @RepublicofWrightIsles back at like 12, thinking this truck was the hype-est thing ever

  • Shamrocket 4 months ago

    @RepublicofWrightIsles ah- right, my bad lol