During construction, I accumulated a lot of screenshots. These are not all of them. So I decided: "Shouldn't I do something with them?" You can see the results here.
@tucan It's just that the outcome of my vote depends on whether it hovers, or flies normally. If it hangs in place, it wins the hellkeska, and if it flies normally, I'm betting on the Harrier.
@tucan I understand that, but the problem is that they're not much competition for others here.
Hellkeska is a dogfighter's nightmare and won't dodge missiles at range.
Harrier - Slow compared to the others and has real problems with some maneuvers. But it has a plus - it has a very good thrust armament + the ability to hover. (Which the bot will not use.)
(By the way, the bot doesn't know how to translate the position of the engines and won't be able to control properly. He will hang in place and everything, which would make him a great target).
1) Su - 30SM
2) Pigpen
3) Harrier(Changed to Hellkeska.)
4) Pigpen
5) It's complicated. Both have chances. A lot depends on randomness... I'll bet on the Su-30SM. It's random.
1) First fight - I bet on SU.
Cannons are useless on these planes - it all depends on missiles and turn rate. And bots don't dodge missiles. It all depends on target acquisition time and missile speed. I believe the SU will be better at this.
2) The Wasp is a strike fighter, and the Pigpen is more maneuverable. The reason is the same as the first time, it has better maneuverability.
3) The Harrier is at least a bit of a fighter, while the Hellkeska is a bomber. I think the choice is obvious.
(UPD.) I thought about it and realized that the bot wouldn't be able to control the Harrier properly and would make it a perfect target.Then the hellkeska would win.
4) Pigpen is a stronger fighter than Harrier. I'm betting on him.
5) Here I don't know. It's complicated. In terms of basic characteristics, both aren't bad. I really don't know who to bet on. But I'm going to go with Su and random.
Suggestion 1:
I propose to finally fix the fact that parts that have nothing to burn can burn. I have a photo that perfectly shows that the chassis, made of a wheel, two rotators and a spring, is on fire. And it burned as if the fuel tank had been punctured.
Make it so that the parts that have fuel in them can burn (engines go without saying). And make the size of the fire depend on the size of the part and the amount of damage received.
Suggestion 2:
Make an input option for parts such as countermeasure dispenser and cannon.
@GuyFolk
You may notice that in creating my SU, I collected a whole collection of others from various users. Yours is in it, too. ;)
@MrShenanigans It's too hard to explain through commentary.
During construction, I accumulated a lot of screenshots. These are not all of them. So I decided: "Shouldn't I do something with them?" You can see the results here.
T
@GuyFolk Oh hey. What score out of 100 can you give this plane? ;)
@IceCraftGaming
It is out already.
Link here
@Lerkov1991 It's going to be hard... It will take a long time. I don't know if I can ...
T
@SiCorSky what is wrong?
Final teaser
@Clutch
+1@T57HEAVY
@LarryTad
@ayou2005
2nd teaser
@Sergio666
+2@RYZ3NCHR1ST3NS3N
+2@AjsP
@Shimamurahougetsu
1st teaser
+2@MrShenanigans
+1@Nerfaddict
@BeastHunter
@JustMiko
@Xamesria27
@TatsuTheOtaku
I can't say for sure. I need screenshots and a description. The planned date is Monday evening (GMT) .@T57HEAVY
Expect within a week.
+1T
orFelon
for tag.@tucan It's just that the outcome of my vote depends on whether it hovers, or flies normally. If it hangs in place, it wins the hellkeska, and if it flies normally, I'm betting on the Harrier.
@tucan I understand that, but the problem is that they're not much competition for others here.
Hellkeska is a dogfighter's nightmare and won't dodge missiles at range.
Harrier - Slow compared to the others and has real problems with some maneuvers. But it has a plus - it has a very good thrust armament + the ability to hover. (Which the bot will not use.)
+1(By the way, the bot doesn't know how to translate the position of the engines and won't be able to control properly. He will hang in place and everything, which would make him a great target).
1) Su - 30SM
2) Pigpen
3) Harrier(Changed to Hellkeska.)
4) Pigpen
5) It's complicated. Both have chances. A lot depends on randomness... I'll bet on the Su-30SM. It's random.
1) First fight - I bet on SU.
Cannons are useless on these planes - it all depends on missiles and turn rate. And bots don't dodge missiles. It all depends on target acquisition time and missile speed. I believe the SU will be better at this.
2) The Wasp is a strike fighter, and the Pigpen is more maneuverable. The reason is the same as the first time, it has better maneuverability.
3) The Harrier is at least a bit of a fighter, while the Hellkeska is a bomber. I think the choice is obvious.
(UPD.) I thought about it and realized that the bot wouldn't be able to control the Harrier properly and would make it a perfect target.Then the hellkeska would win.
4) Pigpen is a stronger fighter than Harrier. I'm betting on him.
5) Here I don't know. It's complicated. In terms of basic characteristics, both aren't bad. I really don't know who to bet on. But I'm going to go with Su and random.
Dark side is better.
+2Т
@BangRou This is just for the test. Then all will have a different input.
Ein Hoch auf die Deutsche Engineering!!!
+1nice. T
+1T
@V1PER5 First, make sure you switch to the camera and not the cockpit.
He is obligated to work. If you don't notice it, maybe the flight speed or turn rate is too low for a noticeable effect.
@tsampoy Yes. Last...
2-nd teaser
@Griffon1
@TheHaggisBasher
@PSsyalperdna
@LaylaSP1
@MuizTheMobileFriendly
@TatsuTheOtaku
1-st teaser.
@LieutenantSOT
@AWESOMENESS360
@3
@JuanNotAnAlt
+1@rexzion
@BeastHunter
And, yes. I'm back, but not completely.
Suggestion 1:
I propose to finally fix the fact that parts that have nothing to burn can burn. I have a photo that perfectly shows that the chassis, made of a wheel, two rotators and a spring, is on fire. And it burned as if the fuel tank had been punctured.
Make it so that the parts that have fuel in them can burn (engines go without saying). And make the size of the fire depend on the size of the part and the amount of damage received.
Suggestion 2:
Make an input option for parts such as countermeasure dispenser and cannon.
I'll think about it, but that's all for now.
+11Now you can eat cookies
+1@One2
@Red0Bulll
?
oh...
T
@Clutch Sorry. My mistake. Already done.
@KobzeR No, fictional, but based on.
@FlyingPatriot
Этот совет сродни "Нет денег на хлеб? Ешьте пирожные!"
Хотя тут есть разница. ПК у меня есть. Но на нём нет СП.
@EchoWhiskey11 OK. Why no?
You shouldn't have made such a teaser. I now want to repeat after you...
I am fast.
@1Tsunami1 It's okay.
Umm...
@JustMiko Thx
@FlyingPatriot ?
+1TigerLAG
+1