@Boeing727200F ohhh ok. Well sorry to hear that, once you get out of the school's WiFi and back onto your own WiFi, it shouldn't be a problem I'd imagine.
This is super clean, love the design. It's a shame the weapons perform a little poorly, and the aircraft lacks a gun. The custom weapons do look fantastic though, i gotta give it that.
Ooh, the Bewilderbeast! This should be sufficiently awesome, can't wait to see how it ends up! I wonder if anyone has ever made CloudJumper here, if not then I'm sure you could, if you ever need another idea for future stuff
This is really nice, and super low part count for how nice it looks too! I must ask however, what on earth is going on with the control surfaces? Why are they assigned to Kazuha, Luminent, Aether, and Canadian? Why is yaw "AetherFromCanada"?? Genuinely what the hell does this even mean, and how does it actually function and/or work properly in the first place?
silly bot account, this is the SimplePlanes website! You won't accomplish anything here, try Facebook or the Instagram comment section instead. There, lies far more gullible people, surely you'll get a few of 'em. Safe travels!
This is so clean and smooth looking, even moreso than the actual SU-57 to some extent. What an absolutely gorgeous replica of an absolutely gorgeous plane, I can tell hundreds of hours of work went into making this. Wish I could fly it, but 10,000 performance cost says otherwise lol. Possibly one of the best SU-57 Felons on the entire website.
Very boring video to watch, 2/10 content here. Atleast I got there in the end, this coding language is not something my brain is capable of fully understanding.
@SILVERPANZER ok so, I really kinda just don't understand how FT work at all, like idk where to put the text that I want to make disappear in the code, what else to put in said code to make it work properly, etc. All I can figure out is that "00" changes when I set Activator? to Activate1 and then use AG-1, but the code stays visible on the label
@PPLLAANNEE that would make sense I guess. It's just that, for VR purposes, the maximum rotator speed without using overload isn't nearly as fast as a person can turn their head, so the HUD would end up lagging behind where the pilot has their head turned. Of course it would catch up within likely less than a second, but still.
@126 I've actually used these before on one of my boats, oddly enough they work pretty well for creating realistic buoyancy if you place them strategically
All the parts connected to the rotators including the rotators themselves have zero mass and zero drag calculations, the text labels shouldn't even be interacting with anything in the first place, yet when I turn the camera (rotator movement is linked to camera movement) the aircraft gets shoved around as if there's some kind of mass vectoring happening. I seriously don't understand what bizarre SimplePlanes physics phenomenon is happening for this to be occurring, it can't be the torque of the rotators moving the entire plane, right?
@OoooP
@Smilodon7007
The rockets can't be fired, there's singular rockets on the build that are there simply for visual purpose, and despite the fact that they appear in the weapons menu, they are entirely inert and cannot be used.
Cool thumbnail
Seriously what was with Germany's obsession with asymmetrical aircraft designs during WWII, nice little replica of this concept!
Stelt
haha, overused joke. epic fail
@WisconsinStatePolice the idea of Harbor Freight legally manufacturing and distributing 2,000lb JDAM's to the general public is really funny to me
@Boeing727200F ohhh ok. Well sorry to hear that, once you get out of the school's WiFi and back onto your own WiFi, it shouldn't be a problem I'd imagine.
@Boeing727200F do they not appear in the post?
Very enjoyable to fly
@ToeTips not anymore unfortunately, Ai has been pretty alright with hands for some time now.
Very nice SU-34, low part count but high visual fidelity. Fantastic work!
Beautiful F1 car.
Well that's awfully terrifying, and since you gave it follow-me eyes, it looks at you no matter what angle you look at it. Epic
This thing sounds like a tornado siren when it's moving fast enough, good lord lmao
This is super clean, love the design. It's a shame the weapons perform a little poorly, and the aircraft lacks a gun. The custom weapons do look fantastic though, i gotta give it that.
Sorry to hear this, my condolences.
Holy shit dude it already looks absolutely fantastic, this is so awesome
epic
@NaoDorime no.
what on earth is going on with the water in your thumbnail screenshot
Epic
@winterro epic
@126 It was just doing that naturally, not sure why but it made for a better moment than I expected
Ooh, the Bewilderbeast! This should be sufficiently awesome, can't wait to see how it ends up! I wonder if anyone has ever made CloudJumper here, if not then I'm sure you could, if you ever need another idea for future stuff
This is really nice, and super low part count for how nice it looks too! I must ask however, what on earth is going on with the control surfaces? Why are they assigned to Kazuha, Luminent, Aether, and Canadian? Why is yaw "AetherFromCanada"?? Genuinely what the hell does this even mean, and how does it actually function and/or work properly in the first place?
Good lord
@jamesPLANESii wasn't your jet stream record like 26,000 or something??
b'dum tiss
I like it, pretty cool
this is really neat, love seeing unique stuff
jus a slighhhtt dent in da bacc
silly bot account, this is the SimplePlanes website! You won't accomplish anything here, try Facebook or the Instagram comment section instead. There, lies far more gullible people, surely you'll get a few of 'em. Safe travels!
He is speaking the language of the gods
the car
speeeeeeeeeeeen
This is so clean and smooth looking, even moreso than the actual SU-57 to some extent. What an absolutely gorgeous replica of an absolutely gorgeous plane, I can tell hundreds of hours of work went into making this. Wish I could fly it, but 10,000 performance cost says otherwise lol. Possibly one of the best SU-57 Felons on the entire website.
https://en.m.wikipedia.org/wiki/GBU-43/B_MOAB
Has a very strong vaporwave aesthetic, and I'm an absolute sucker for vaporwave.
This is really cool, I really love that SimplePlanes' wind physics is realistic enough that sailing ships can actually function like they would irl.
I like this, it's kinda cute. Very shaped.
Very boring video to watch, 2/10 content here. Atleast I got there in the end, this coding language is not something my brain is capable of fully understanding.
@SILVERPANZER ok so, I really kinda just don't understand how FT work at all, like idk where to put the text that I want to make disappear in the code, what else to put in said code to make it work properly, etc. All I can figure out is that "00" changes when I set Activator? to Activate1 and then use AG-1, but the code stays visible on the label
@126 boat
@PPLLAANNEE that would make sense I guess. It's just that, for VR purposes, the maximum rotator speed without using overload isn't nearly as fast as a person can turn their head, so the HUD would end up lagging behind where the pilot has their head turned. Of course it would catch up within likely less than a second, but still.
Visual representation of my sanity slowly but surely crumbling apart 😀
@126 I've actually used these before on one of my boats, oddly enough they work pretty well for creating realistic buoyancy if you place them strategically
All the parts connected to the rotators including the rotators themselves have zero mass and zero drag calculations, the text labels shouldn't even be interacting with anything in the first place, yet when I turn the camera (rotator movement is linked to camera movement) the aircraft gets shoved around as if there's some kind of mass vectoring happening. I seriously don't understand what bizarre SimplePlanes physics phenomenon is happening for this to be occurring, it can't be the torque of the rotators moving the entire plane, right?
This is beautiful, instant favorite
Good phanter
@OoooP
@Smilodon7007
The rockets can't be fired, there's singular rockets on the build that are there simply for visual purpose, and despite the fact that they appear in the weapons menu, they are entirely inert and cannot be used.
Probably either my Max Holtzem livery Pfalz D.IIIa, or my BirchWood Behemoth flying aircraft carrier.