7,026 11qazxc Comments

  • Need some decals made using the Labels. 2.5 years ago

    swedish flag
    red bull logo with text
    red bull logo without text
    spotify
    Use Military font if you see thick white stripes between pixels.

    +1
  • My Honest Opinion of Cuttable Fuselages in SP... (Plus news for Jundroo) 2.5 years ago

    ̶2̶4 28 Sides of fuselage... Building with calculator and notepad... But it works correctly, right?
    What doesn't works correctly is slicing of hollow fuselages and a lot of underlines in combination with full stops.
    I'm not sure if it's just for me and how exactly it works, so i can't send bug report at the moment, but it's a post for complaining, right?

    +1
  • 1-part custom images: easier, larger, lighter 2.5 years ago

    @ollielebananiaCFSP I agree that it's results are still too laggy and too large, but you're comparing wrong app.
    With fuselage you can get a lot of different shapes and your brain can understand what's edge and what's plane, but this app can only work with what a label can display and uses array of pixels.
    But i have different function: it takes two python functions as edges and fills area between them with solid color using underlines. I didn't noticed any fps decrease in level using three 1560-line cats made with that function and i could edit them in designer with minor lags. I think it's the result for you to compare.

    +1
  • 1-part custom images: easier, larger, lighter 2.5 years ago

    @WNP78
    I will try it if i will find suitable squares.
    For now i found out that it will only be effective if large square is 17 or more pixels wide, and both full stop and unicode square aren't suitable because full stop is round-ish and square isn't actually square.
    image

    +1
  • Bonelab+Simpleplanes VR? 2.6 years ago

    Little update since i saw spiderman avatar mod for it: it's unity and i don't understand how it stores 3d model, so i can't do anything with it.
    I wish good luck for others.

    +1
  • [CLOSED] Challenge of the Air Forces of the Primary School 2.6 years ago

    @FlyingPatriot #comment-4113027
    1. use markdown! [text](address) this one should work
    2. your link is not readable because of stars or underscores (markdown)
    3. don't use redirects, it sucks to get to four different domains just because you need one japanese site.

    +1
  • some XML suggestions to reduce pain 2.6 years ago

    @ReinMcDeer targetingStyle ( ContinuousLock or StandardLock , though i'm still not sure if it can be changed)

    +1
  • Report post box 2.7 years ago

    It's a shame you can't make it work.

    +1
  • Made by IA Image Importer 2.7 years ago

    Some recommendations: <#RRGGBBAA> and <#RGBA> works too, so it isn't necessary to write "color";
    sort of run-length encoding will significantly decrease performance cost (especially if you will ignore some of least significant bits);
    you don't need to write pixels with zero alpha, you can use whitespace or <space=Xem> tag instead (i'm using tag if there's more than 15 transparent pixels and whitespaces otherwise, but it's just because of length and i don't really know how it affects performance);
    if you're using left alignment you can throw away transparent pixels in front of linefeed.

    +1
  • Doom Contest (CASH PRIZE!) (not a meme post) 2.7 years ago

    Don't you think last line of description makes challenge nonsensical?
    You will literally need to call most of humans who can do it to get five of them here, and even so, five months feels like a bit too little time to do it (but it may be just lazy me).

    +1
  • Doom Contest (CASH PRIZE!) (not a meme post) 2.7 years ago

    /reminder for myself to be a bit less lazy

    +1
  • Some suggestions for the site and game 2.7 years ago

    For designer, it's mostly fine (because i don't really use it's menus), but two changes i'd like to see is possibility to use Tab/Shift+Tab and spacebar to choose and control input fields/buttons/checkboxes and possibility to switch off screen updates as long as nothing changed. In my opinion it's just stupid to load 80% of GPU while anything stays same.

    +1
  • revolutionary discovery: the linear actuator! 2.8 years ago

    @WormWithLegs
    ... or replace RotationAxis tag in xml with PositionAxis.
    it's properties here are
    &lt;positionaxis axis=&quot;0,1,0&quot; input=&quot;Trim&quot; scale=&quot;0.2&quot; min=&quot;-0.45&quot; max=&quot;1.5&quot;>/positionaxis>
    (nvm all-lowercase letters, it's broken by browser html parser)
    axis is a vector (it may not be normalized), it's offset of moving end in meters when input is 1/scale.

    +1
  • ArtiElf Type I 2.8 years ago

    Gun firing and recoil animation was not synchronized for me for some reason.
    I did not expect such good and highly-appreciated build to be drone with fixed animation.
    Not sure if i can call it revolutionary.
    Her legs are beautiful though.

    +1
  • Drone MD-22 2.8 years ago

    I just understood why code must have comments.
    What's the difference between chasing and following?
    Is there significant reasons why you use RateH >= -0.05 &amp; RateH &lt;= 0.05 instead of abs(RateH) &lt;= 0.05 ?
    What's the difference betwween TrueH and Heading?
    Was it originallly writen in FT or was it copied from other program?

    +1
  • Bug thread for v1.12.128 (current version) 3.1 years ago

    SP v1.12.125:
    mark tag of one label obscures text of other labels located nearby.
    gif, uploaded craft

    +1
  • Simpleplanes No jet ingine series 3.1 years ago

    Old props (partType Prop-1 and Prop-2) will look like propeller engines but work like jet engines.

    +1
  • War Of The Future Challenge (Closed) 3.1 years ago

    Can it be someone other's build with modifications?
    If no, can i use parts of someone other's builds?

    +1
  • A discovery (not sure) and a question 3.6 years ago

    as far from center of mass as possible.
    airplane rotates around it's CoM, and speed of part relative to CoM is proportional to distance from part to CoM and angular velocity of airplane.
    also if you have large ring on your airplane you can rotate cockpit inside ring, so it's velocity will not be same as velocity of airplane.

    +1
  • Sukhoi SU-75 Checkmate 3.7 years ago

    @DeltaLCI no, please, no!

    +1
  • black box 3.7 years ago

    click

    +1
  • Void case -H1 3.7 years ago

    not-to-forget comment.

    +1
  • The Queen Flies Again [TEASER] 3.8 years ago

    T

    +1
  • Turret Fighter Challenge 3.8 years ago

    Can i install more than one turrets? (you will need at least 2 to cover full sphere)
    How many engines can i install?
    Can it be jet-powered?
    Will 20mm cannon with 1400m/s muzzle velocity be considered as realistic?

    +1
  • CPF-3"Vulcan" 3.9 years ago

    Is it supposed to be a bomber?
    It flies (and looks) good, but it feels that 40m is a little too much for a fighter.

    +1
  • Alcubierre Drive 3.9 years ago

    Power/Weight Ratio 15.29
    Drag Points 0

    Is there any other way to build warp drive?

    +1
  • **Updated Rules** The Great SimplePlanes Dogfight Tournament 4.0 years ago

    @rexzion @Tookan
    Gun works in mp, but it doesn't remove parts from builds.
    https://www.youtube.com/watch?v=tb-9glHQFRg
    So we can set some time for fight and then count hits like in RC dogfights, or just see who gets hit first.

    +1
  • A-27 'Thunker' 4.0 years ago

    Don't worry about wings, with enough TWR even a chair can fly...

    +1
  • throttleable rotator challenge! (open) 4.0 years ago

    I just understood, your rotator settings is s̶h̶i̶t̶ wrong.
    It's angular velocity is Throttle*12*180, or 2160 deegres per second at full throttle.
    But it's speed setting is 1.5, so it can not rotate faster than 1.5**2*270 or 607.5 deegres per second.
    .
    So,
    1. You can not get fullpower of rotator,
    2. If you push throttle to full, wait a bit, and then back to zero, rotator will not stop, and will rotate almost 4x more time than you need.
    .
    What do i need to do with it?
    Must i use it "as is", or do i need to edit it's speed or input?

    +1
  • SimplePlanes Aircraft Renovation Challenge! [Closed] 4.0 years ago

    Is it okay, if i will change std jet|propeller to electric one?
    Is it okay, if i will add thrust vectoring (to quadcopter)?
    Is it okay, if i will use active wings or self-modifying systems (for airplanes)?

    +1
  • throttleable rotator challenge! (open) 4.0 years ago

    ok. This is my entry. It's a bit outdated, and if it doesn't fit rules i will modify it.

    +1
  • throttleable rotator challenge! (open) 4.0 years ago

    Are you alive?

    +1
  • throttleable rotator challenge! (open) 4.0 years ago

    Any rules?
    When is the deadline?

    +1
  • How ? 4.0 years ago

    In game any target despawns if range>16 km.
    Exceptions is dogfight, (maybe)race, and multiplayer.
    You can't change this range if you don't have exact location of this value in executable or source code of a game.

    +1
  • Winners of the Mega Dogfight Tournament! 4.0 years ago

    @Kangy @SPMTB OK.
    In any case human is weakest element of plane, and we need to replace it, because in videogame with such possibilities 9G is just nothing.

    +1
  • BT-42 Jatkosota team (Girls und panzer) 4.0 years ago

    @stevemc01 idk about gun, but it actually uses BT-7 chassis.

    +1
  • How do i make hovering 4.1 years ago

    basically you just need difference between input and real altitude
    sum(Input)-AltitudeAgl for variable-high hover
    but engine with this code must face directly to center of mass, and it must face above horizon.
    altitude above ground will be lower than given by input due to sin of engine rotation, and maximum acceleration (engine's thrust divided by craft's mass), but it will work with any mass and thrust.
    you can improve it's pricesion by using 2nd or 3rd power of difference.
    If you have more than 3 engines, you can also control pitch and roll just by adding PitchAngle or RollAngle to it.
    Also, you can use PID(target, current, p, i , d) function, but it need constants (p,i,d), and it will not work correct after change of mass or thrust.
    there are videos about pid.
    and there's some math for engines mounted with different angles

    +1
  • GR-HV 02 Visl 4.1 years ago

    I'm not sure i did not asked before, but why did you deleted your old builds?
    Or is it site|browser glitch?

    +1
  • jet engine efficiency 4.6 years ago

    UPD:
    Thrust in newtons.
    Fuel consuption is in liters per second, and is a multiple of 3.785, in this list it's rounded to integer or to tenth.
    UPD2, 28/11/2021:
    no, fuel consumption isn't rounded and is used as-is.
    the most effective jet engine for now is BFE300, it it can produce 66.666 kN per liter per second.

    +1
  • XT-F 08 Flügel Asteria 4.7 years ago

    @Sadboye12
    SP can become even more laggy, because in SE one script can control anything in the ship, but in SP each detail must calculate it's own expression.

    +1
  • XT-F 08 Flügel Asteria 4.7 years ago

    Someday FT will be heavier in calculation than collisions and air drag..
    Then perhaps if someone will return to traditional methods of auto-leveling and maneuverability improvement it will be considered an innovation..

    +1
  • Gundam GP01 Zephyranthes (RX-78GP01) 4.7 years ago

    Is it possible to control hands manually where automation of the legs failed, and engines can't be turned on?
    For example, when i need to climb a mountain, automation is unlikely to work according to the GIF in the description.

    +1
  • electric fighter 4.8 years ago

    @AtlasSP
    It's Randomusername's electric engines. Two pistons with airbrakes in the sides(it need a lot of space), and one airbrake with negative input in middle.

    +1
  • HSIFV Tank 4.8 years ago

    external, it's just misprint.

    +1
  • HSIFV Tank 4.8 years ago

    High Survivability with enternal suspension, lol.

    +1
  • Convertible Car 4.8 years ago

    SP cars still 2-20 times heavier than real-live prototypes...

    +1
  • SP ep15 | Vertical propeller 4.9 years ago

    T

    Also if you want me to make your design so on video, please leave the link below.
    https://www.simpleplanes.com/a/m5RE0k/electric-fighter

    +1
  • Non Menacing Box 4.9 years ago

    in this world, I can't even trust myself.

    +1