[MDA/M-War II] MDS Mythia Batford (IFCX 260-class Stealth Battlecruiser)
Description might could actually updated sometimes
Either to fix up some typos, mistyping, lack of words, unedited words, or adding some new components
Overview
The MDS Mythia Batford (Pennant number: CBG-108) is a reproduced and upgraded variant of the IFCX 260-class cutting-edge stealth battlecruiser operated by the MDA Naval Corps, designated as Batford-class Stealth Battlecruiser.
Overview - IFCX 260-class Stealth Battlecruiser
The IFCX 260-class battlecruiser (IFCX = Indonesian Future Cruiser eXperiment) is an experimental program for constructing a stealth, multi-purpose battlecruiser for the Indonesian Navy as part of the fleet renewal. The ship is well-protected by air defense systems around its perimeter. Its firepower is concentrated in a significant number of small and large-caliber artillery systems, and the inclusion of a double torpedo slot mitigates the advantages of submarines against the cruiser.
History
Original Variant (KRI IFCX 260)
IFCX 260 is a future experimental program of the cutting-edge stealth multi-purpose battlecruiser to be operated by the Indonesian Navy. It was designed to compete with USS Massachusetts (BB-1012), a future experimental stealth multi-mission battleship of the United States Navy. The project was begin in 2022 and to be expected to be comissioned in 2030s
This battlecruiser has an inverted bow design, giving her a sleek and full stealthy design to reduce radar detection. The original IFCX 260 were operated with hypersonic missile, laser defense system, automatic anti-air missiles, and a versatile long-range remote-controlled torpedo such as the Mark-48 torpedo, despite having less anti-submarine equipments to brought with. The Karambit is a designation of the two-stage medium-range hypersonic missile made by Indonesia to be equipped for this battlecruiser and the other multi-purpose warships. In addition, IFCX 260 also equipped with OTO Marlin 40 automatic cannon that can fires electro-magnetic projectiles at distance by default. She carried at least 1 naval helicopter for combat and multi-tasking role and an unmanned autonomous drone for surveillance. The ship also armed with some small and large caliber artillery system with such an amazing firepower, making her an efficient cruiser killer especially against some larger ships.
MDA Variant (MDS Mythia Batford)
An upgraded and modified variant reproduced by the Mouse Defender Allies Naval Corps, designed as Batford-class Battlecruiser, making it a new sub-class of the warship with MDA weapon modification.
On the new and improved reproduced MDA variant, the Batford-class is armed with modified supersonic YJ-12A multi-targetting anti-ship cruise missiles for greater firepower unlike some conventional anti-ship missiles, replacing her default single-launch hypersonic missile. The default torpedo also replaced with Black Shark heavy weight torpedoes with multi-lock capability. The cannons, autocannons and it's anti-air systems such as the TLAAS and automatic SAM were remains still and upgraded because MDA said that it's already a perfect choice of weaponries. In addition, the Batford-class also equipped with integrated electroinc warfare system (IEWS) that is capable for interrupt the enemy electronic system and enhance the ally combat capability.
At least 4 known unit of ships on their class are in active service in the MDA Naval Corps.
Monarchii War II
MDS Mythia Batford is an MDA IFCX 260-class stealth battlecruiser of the MDA Naval Corps Battlecruiser Fleet and the lead ship of her sub-class. Her first appearance was debuted during the Monarchii War II. MDS Mythia Batford is a part of the loyalist alongside with her other companies.
She was built at March 1, comissioned in October 15, and Launched in December 1, her pennant number 108 indicates her exact date and month of her construction at date 1, month 08. Her battle records during pre-Monarchii War II however remains unknown, but the only known thing that she was a newly-created warship during that time.
Considered as one of the most efficient "cruiser-killer" in their inventory, MDS Mythia Batford and her battlecruiser fleet is considered as the most favorable warship in any critical situation especially against some large ships, thanks to her mostly heavy and quick armaments. She is the most respected ship for the loyalist that she is very useful to provide heavy firepower, anti-aircraft fire and electronic support. In the other side, the IFCX 260-class and it's Batford-sub-class battlecruiser is an answer for the USS Massachusetts (BB-1012), a stealth battleship of the US Federation Navy despite already being a different class. MDS Mythia Batford is captained by Commander Gene Lee, a well known figure of the MDA, a female bounty hunter, a strategist and a former politician who is recently commanding one of MDA's most renowned ships.
In July 8 2XXX, MDS Mythia Batford involved in a battle with the Loyalists to capture the old factory at Garamatan Archipelago which is being inhabited by the Reformists. The structure offers a formidable defence against military intervention; the Reformists will not let it fall easily. During that battle, she managed to obliterate some of Reformist fleets and captured the factory, and the last surviving fleet had to forcefully retreat.
Notable crews:
- Commander Gene Lee - The commanding officer of MDS Mythia Batford, An unmatched strategist of the Mouse Defender Allies, her goal is to eliminate free rebels of the reformists and dominate Dark Waters.
Commander Gene Lee, the commanding officer of the MDA Battlecruiser 'Mythia Batford' (picture by Artstorm FZE).
Ships in class (Batford-sub-class)
There are at least 4 ships of CBGs (Guided-missile battlecruiser/large cruiser) in the class. The notable unit is MDS Mythia Batford *(Pennant number: CBG-108) as the lead ship of her class, while the rest of her sister ships were unnamed.
MDS Mythia Batford at her home base.
Features:
- Modern Warship-ish weapons
- Flares.
- Launchable helicopter.
Manual instruction:
- Throttle = Move forward.
- Brake = Brake.
- S = Reverse (set throttle to 0 first).
- A & D = Turn left & right.
Armaments
Main cannon
- 2x AGS-155 Mod 2 (155 mm)
Secondary cannon
- 1x Lantaka-100 (100 mm)
Small gun
- 4x Lantaka-75 (75 mm)
Autocannon
- 2x OTO Marlin 40 (40 mm)
Anti-ship missile
- 38x YJ-12A
Anti-air missile
- 28x RIM-161 Block IIB
Air defense
- 3x IFLDS (TLAAS/Tactical Laser Anti-Air System)
Torpedo
- 24x Black Shark Torpedo (Heavyweight torpedo)
Aircrafts
- Helicopter = 1x RAH-66 Comanche (Single use)
Controls:
- AG1 = Deploy helicopter.
- AG7 = Disable/enable the vessel system, toggle aircraft control.
- AG8 = Enable RADAR rotation.
Missile controls
Anti-Ship Missile controls (YJ-12A)
- Requires lock on target, fire and forget.
- LAlt = Launch missile
Anti-Air Missile controls (RIM-161 Block IIB)
- Requires lock on target, radar-controlled, must be keep selected or locked to the target until hit.
- LAlt = Launch missile
Cannon controls:
- VTOL = Rotate left/right.
- Trim = Aim up/down.
- LAlt = Fire.
Autocannon controls:
- Autocannon is more effective in close-combat.
- Automatically aim at your target.
- LAlt = Fire.
TLAAS controls:
- Shoots high-intensity laser instead of bullet rounds.
- TLAAS may quite unprecision, but it will deal damage to anything who dare to come closer to it.
- Automatically aim at your target.
- Spacebar = Fire TLAAS.
Torpedo Control
- The usage of torpedoes can be manually launched, or can be lock on target.
- Select 'Manual' type to use manual launch mode, manually launch the torpedo without locking any target, will fires straight unguided.
- Select 'Lock On' type to use lock on target mode, target-guided, will seek and destroy the locked target.
Helicopter control
- Helicopter is hard to control and having a weird, Modern Warships-like camera angle. Try to get used to the controls then you will be more comfortable with the controls
Helicopter armament - RAH-66 Comanche
Main gun = XM301 (Deals high damage to any ground targets).
Secondary armaments = Heavy projectiles (shoots 4 heavy projectiles but delays for every few seconds).
Startup
- AG7 = Turn on engine, disable/enable the vessel system, control the aircraft.
- AG1 = Deploy helicopter.
CAUTION! When flying, do not turn off the engine at the mid-air or your helicopter will lose control and falling down.
Take-off
- Full throttle.
- Once it is high enough, set the throttle below 60 or 50.
- Your helicopter should go airborne now, if the heli keeps going up you'll have to play with the throttle as well to create some balance (for hovering).
Controls
- Normal flight control.
- Throttle 50 = Fly low/hover.
- Throttle 20 below = Go down.
- Full throttle = Go up.
- Spacebar = Fire guns.
DISCLAIMER! The usage of all of the aircraft is SINGLE USE. It is not possible to land your aircraft back to the ship. Once you're done with it, you have to either leave them away or "sacrifice" it.
Front quarter view.
Rear quarter view.
On voyage, side view.
Batford's cannon.
"Ain't that a cute little guns?"
Firing anti-ship missile
Firing anti-air missile & TLAAS
RAH-66 Comanche Helicopter.
(Close up) Marlin 40 autocannon & IFLDS tactical laser anti-air system
Launching torpedoes
RAH-66 on a hunt
Soundtrack
- [Batford's voyage theme (Commander Gene's theme song)]
- [Immortal Fortress (Battle of the Old Factory)]
Trivia
- The ship name was named after a VTuber & Content Creator from Indonesia, Mythia Batford.
- The cruiser's contruction date was on March 1, which is an exact date of Myythia's birthday. Meanwhile, the commission dathe which is fell on October 15 was an exact date of the creation of Mythia's channel. Lastly, the launch date of the cruiser in December 1, is an exact ate of Mythia's first debut.
- The hull number also indicating her birthday as well.
- The IFCX-260 is a fictional cruiser designed by the Indonesian digital artist Erry Artproject in 2022. It is a part of a speculative series of naval ships for the Indonesian navy, including the ICX-01 corvette, IFDX-190 destroyer, and ILHSX-01 aircraft carrier.
- The ship also appears as a playable premium ship in Artstorm FZE's Modern Warships Naval Battle.
- This might be the second warship that is based on Indonesian Virtual Content Creators, the other one being the MRNS Shinna Faultline.
- In this lore, MDA has reproduced the warship with their own specification, designated it as a new sub-class called Batford-class battlecruiser. MDS Mythia Batford is the lead ship of her class.
Credits
- Monarchii for the new funky trees code for the air defense and autocannon which has more extended range from before.
- WHNineTripleOne for the RAH-66 Comanche
- GuyFolk for the Tactical Laser System
- Artstorm FZE & Erry Artproject for the original ship
Creator's hope:
- With I'm making this warship, I'm so hoped that communities can frequently use this ship in some war roleplays (Like Monarchii War and Siren War especially), and contents such as videos about some random community builds reviews etc which is I would be feel so honored if i could get featured, since we are so lacking out of worth contents of SimplePlanes especially on YouTube. And not only that, I also hoped that this ship can also be used as well especially for the upcoming SimplePlanes 2
- My best hope for SimplePlanes in the future that communities and content creators can make a way more worth contents in YouTube in order to build a foundation of SimplePlanes contents so that it's not really boring, repetitive, old, and even full of slops such as YouTube Shorts and the others anymore.
Specifications
General Characteristics
- Created On Windows
- Wingspan 90.2ft (27.5m)
- Length 626.2ft (190.9m)
- Height 152.9ft (46.6m)
- Empty Weight N/A
- Loaded Weight 930,886lbs (422,243kg)
Performance
- Power/Weight Ratio 0.126
- Horse Power/Weight Ratio 0.005
- Wing Loading 8,968.6lbs/ft2 (43,788.6kg/m2)
- Wing Area 103.8ft2 (9.6m2)
- Drag Points 95017
Parts
- Number of Parts 599
- Control Surfaces 2
- Performance Cost 3,988
Kak Mythi Gak Tuh,
Pace
Wait, M-War is back?
👍
@BOSSentinel also btw, if I'm smart enough, I might actually just make a new forum site for KE-RP connected to the fandom page, hopefully similar to the WT Forums' layout so it's familiar, so that we can stop clogging the site with it, hell, maybe it'd be the "SP RP Forums" and would also host for other RPs, just requiring them to use a seperate category
(So like you go to the site, you see category: KE-RP, you then see all subcategories (Teaser, Declaration, Update, etc)
@BOSSentinel oh, mine is moreso this
1. Gaijin (Money-hungry but their devteams put love and effort into their games)
2. Bethesda (money-hungry with some questionable things, and their devteams are rushed so the games dont come out as polished, and the writing of some new games gets odd, but they've returned to glory, somewhat (also, call me weird, but I love starfield. Sure the writing is a lil bad, and it's CE2, but it's still really fun and just a vibe)
3. EA (Money-hungry and shamelessly re-releases the same games every year, alongside abandoning many older games)
4. Activision-Blizzard (incredibly money hungry, historically allows SA/H in their workplace, has been firing their artists and swapping to AI for their loading screen art and whatnot, shamelessly keeps re-releasing the same game, except it consistently gets larger yet with less content, more bugs, worse graphics (MWII looked mid, but MWIII was way too cartoonish, and BO6 is just laughable), more unbalanced, but with a higher price tag!)
@SchmooveBrain my list of those
1. Gaijin (They listen)
2. Bugthesda (I don’t have much beef with them tbh)
3. Activision (annoying af login stuff)
4. EA (Battlefront taking FOREVER TO UPDATE)
@SchmooveBrain wellllll EA is, well…… the worst.
@BOSSentinel Fallout is pre-shit, and even on the series there's lots of bethesda BS
It's not really the games being bad as much as it is the company itself being scummy
Bethesda is also much lower on the list compared to Activision/Blizzard, EA, Epic, etc
@SchmooveBrain its taking me days to catalog, read, summarize, etc
@SchmooveBrain WHY DO YOU TALK ABOUT BUGTHESEDA LIKE THAT FALLOUT 4 AND 76 ARE THE best*
@LunarEclipseSP yeah...
also gud looking ship :3
@SuperSuperTheSylph so technically M-War II just halted due to the ceasefire?
@SuperSuperTheSylph oh i did.
sweet.
@Boeing727200F sigh
you spelled his name correctly
and KE-RP overshadowed M-WAR II
@LunarEclipseSP
play this while reading(even the linked comment below)
we and Reformists agreed on a ceasefire and since then it died tbh...
i feel like i moved on from M-WAR II almost completely,including many people who participated </3
heartbreaking
@SuperSuperTheSylph ????
What's that island
@Boeing727200F you did not,and on the other point you are right </3
Yep, I have completely forgotten about M-War II 💀. I mean, classes already started so ¯\(ツ)/¯
I remembered that I built a modern battleship so I could use it and then I remembered I built it in naval art because I can't built ships in SP ;-;
@Boeing727200F now all I have to do is figure out how tf I'm gonna do that
Or, maybe I'd make the forum seperate to Fandom
Idk
Depends how I'm feeling
It's also still in the very early phase, all that's been done is getting the 4 mods set up and the intro page, we're waiting on two of us to get the initial articles and formatting done, so it's gonna be a while
@Boeing727200F discord is good if you know where to go, which is why I only join servers that people I know are in or it's from a content creator I follow (even then I rarely join those)
@Boeing727200F ty lol
I made the edit after you replied, but btw, there's currently a KE-RP fandom page in the works, and I might try to make a kinda "forums" area there so that we could kinda migrate a little to it from SP for anything not related to aircraft posts
It'd likely be a reg article page with several drop down boxes, and instead of posting a forum here, people would find like the "war declarations" section, create a box with a seperatr talkpage, and name it like "Fishland nuke you!! - SchmooveBrain", then write out all that in the dropdown box, and then use a seperate talkpage for the comments
Due to the amount of weight that'd eventually make tho, it'd prob be archived weekly
@SchmooveBrain i agree with everything you say.
@Boeing727200F I love how with roblox, I get censored for saying grass, but then people will have full on that kind of convo without a single issue
I honestly dont know any large corporation that cares about quality over profit nowadays, other than corporations that make already expensive stuff, like instruments, or some car manufacturers
I'd say, imo, the only safe ones I know are:
Schecter Guitar Research
Fender
Yamaha(?)
Andreas Eastman
Bach
Jupiter
Maybe Mitsubishi and other international car companies?
Idk
Also, screw the AAA industry, Indies for life
When a developer makes a game that is the sequel to a game from like 10 years ago, on an engine that is literally being held together by hopes and dreams, and manages to get the game so big that they challenged Sony at their own game, and got a PS exclusive on Xbox that's still fun a year later, it maked you realize just how much companies like Activision or Bethesda care more for monetization than enjoyment
(Sorry, far off topic)
I'd like to mention though that discord being inaccessible is a reality for many, including myself, and it's just kinda meh
There is a KE-RP Fandom page in the works rn tho, so maybe some stuff can be taken there?