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SU-57 'Felon' Update 1.11

40.5k GuyFolk  19 days ago

Sukhoi SU-57 "Felon" Update 1.11

With fully functional cockpit and FT HUD.



Felon in action HERE.

558 parts version (prototype livery) here.


HI

This is my another take on the SU-57 Felon.
Yeah.. update 1.11 drop a while ago and took me a while to figure things out such as FT label and new variable system.
That resulted in HUD that show target leading indicator and a pimped out cockpit that I'm so proud of.
Also building just a cockpit for this plane will be so lame and the perfectionist inside me will surely scream so I decided to rework the flight model as well so expect that it'll be as smooth as my Raptor.

I hope you all enjoy flying my Felon!!

Finally, big thanks to @PlanariaLab and the 1-part-HUD they made.
My HUD is basically a heavily modified PlanariaLab's HUD, my Felon 1.11 won't happened without it.

Ps. Sorry Russian player, I don't know Russian and I have limited knowledge about Russian fighter so I made the cockpit just "based" on Russian one and labels were made in English.


Features:

  • 3D thrust vectoring
  • post-stall maneuvers and supermaneuvrability.
  • Relaxed stability flight model.
  • PID Fly-by-funky-tree system.
  • Custom landing gear and landing gear sequence.
  • G-force simulated cockpit view
  • G-force limiter
  • Gun smoke and tracer effect.
  • Wing bending under g load.
  • Custom weapons bay.
  • Interactive semi-realistic cockpit.
  • Gun lead calculator.


Controls:

  • AG1: Supermaneuvrability mode. (Disable aoa limiter to be able to do PSM.)
  • AG2: Arm missiles.
  • AG3: Flaps.
  • AG4: Drogue parachute.
  • AG5: Disable thrust vectoring nozzle. (Activate this will lock nozzles to neutral position if you so desire.)
  • AG6: Extend refueling probe.
  • AG7: Open canopy.
  • AG8: Toggle navigation lights.
  • Trim: Trim.
  • VTOL down: Lower stick sensitivity to make small adjustment easier.

Supermaneuverability

AG1 is what you need to activate to do impressive maneuvers, when you press AG1 There is visual indication that supermaneuvrability is on in the cockpit , the aircraft will gain more maneuverability and will when you are slow enough. (about 420 km/h)


Gun lead calculator

The reticle will appear automatically when target is selected
and the target is in the firing zone.
To hit the target you need to bring the reticle to the circle that wrap around the target and gently squeeze the trigger.


Gallery



- Cobra maneuver.

- Rolling Cobra maneuver.


- My signature maneuver. (Now from cockpit view.)


In fly-by-wire, the plane fly you.

You are merely a suggestion where to fly.

Spotlights

General Characteristics

  • Created On Windows
  • Wingspan 48.4ft (14.8m)
  • Length 67.2ft (20.5m)
  • Height 16.2ft (4.9m)
  • Empty Weight 35,764lbs (16,222kg)
  • Loaded Weight 55,029lbs (24,961kg)

Performance

  • Power/Weight Ratio 1.793
  • Wing Loading 73.5lbs/ft2 (358.8kg/m2)
  • Wing Area 748.8ft2 (69.6m2)
  • Drag Points 1015

Parts

  • Number of Parts 993
  • Control Surfaces 4
  • Performance Cost 4,443
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    @GuyFolk lol thats ok

    yesterday
  • Profile image
    40.5k GuyFolk

    @MrShenanigans
    lol
    I really can't test a build with that many part.
    At 1000 parts my fps start to drop.
    And at 2000 it'll be unplayable because my pc melted.

    yesterday
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    @GuyFolk hi, so I might need your help again in the future, cause my B-17G is almost coming up I just need a few things done which I'll do in a bit and I was wondering if you could test it out for me since your the only one that I know who can handle 20000 parts and the B-17G will approximately be 3000 to 4000 parts

    yesterday
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    Nice can you make some more mobile friendly stuff?

    2 days ago
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    Can you Make an F-35C next?

    2 days ago
  • Profile image
    40.5k GuyFolk

    @OtakuNekoToT
    That bug is beyond me lol.
    But my guess is characters you used was not supported by SP or the character encoding method of your text editor is not supported by SP.
    I used Notepad++ and UTF-8 encoding and it work fine.

    2 days ago
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    7,255 OtakuNekoToT

    Hey @GuyFolk, I'm trying to modify your HUD but every time I paste the modified code, it bug out. Why?

    3 days ago
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    @GuyFolk sounds awesome man

    +1 3 days ago
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    40.5k GuyFolk

    @LYBHYDRA
    Less likely since F-16 can't do PSM.
    But I think any plane with fbw will eventually be made by me.

    4 days ago
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    @GuyFolk amazing plane bro, love it. I was also wondering if you would consider making an f-16c with CFT's? that would be dope

    +1 4 days ago
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    blyatiful

    +1 6 days ago
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    40.5k GuyFolk

    @Airw0lfAO1
    I think I will do for some of my plane.

    6 days ago
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    will you add the new cockpit update things to your other planes?

    6 days ago
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    40.5k GuyFolk

    @sobaka
    That's my Raptor, just check my page and you'll find it.

    8 days ago
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    346 sobaka

    @GuyFolk Great build, what plane are you shooting at in the 4th attachment and where can I download?£

    8 days ago
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    40.5k GuyFolk

    @WojakArgento
    Video link didn't helps much, it just a still picture with sound.
    So it just display whatever in front of you basically.
    I think said system is already in the HUD, it's the target box but with difference art style.

    9 days ago
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    @GuyFolk well I’ll tag you lol. About the TIE fighter computer I’ll give you this link that might explain it a bit https://youtu.be/sXB7QZrhiTc , although I can ask Plenarialab’s if it has some idea. Even though my idea would be like a radar in a 15-30 degree range that marks a target in front of the plane in a horizontal manner, but when the target it’s between 6 to 0 degrees the dot becomes red, indicating that it’s adequate to fire

    9 days ago
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    40.5k GuyFolk

    @Ilikeacecombat
    no

    10 days ago
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    Also try out my ear ripper 🤣 throttleResponse is a real code too. If you put a higher number the engine will be more responsive. Normally for the BFE engine thing that can be really loud its 0.15

    11 days ago
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    40.5k GuyFolk

    @WojakArgento
    Easy, just copy @GuyFolk and paste it in the comment lol.
    TIE fighter style targeting computer? I don't even know how it work lol.
    But I think it is possible to make because the targeting system is already in the Planarialab's HUD.

    11 days ago
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    @GuyFolk I tried to tag you on my last post but I don’t know yet how, just wanting to let you know and thank you for the authorization to use your stuff, it was great help! Also ever since I watched the radar on the felon I thought… wouldn’t it be possible to make a TIE fighter style targeting computer?? I mean that in a let’s say 5 to 15 degrees in front of the pilot it indicates how close is the target to the guns area

    12 days ago
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    40.5k GuyFolk

    @Whymakeaname
    dunno

    +1 12 days ago
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    40.5k GuyFolk

    @VicRattlehead
    There are 2 parts, code in the label and the actual calculation in the new variable window.

    +1 12 days ago
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    @GuyFolk when is the F-22 1.11 coming?

    12 days ago
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    Hey! I’m trying to reverse engineer your fuel timer for my own plane on mobile and I can’t seem to get it to work. How did you set it up? Could you post the code and some instructions on how to set it up? It would be much appreciated and I’m a big fan of your work!

    13 days ago
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