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Aegis P5G Gladius (OSTCVS Integration)

16.6k YourWife  one year ago
Auto Credit Based on YourWife's Aegis P5G Gladius

FIXED&REBALANCED VERSION <<click that you bowl

Instructions to fly:
Spawn in midair
AG7 to enable coupled mode
Set trim up fully for the recommended acceleration level
Throttle and VTOL set speed instead of having raw thrust inputs
Flown best in cockpit view (cam 1)

Known issues:
Setting throttle or VTOL to zero will result in infinite reverse thrust
AOA inputs can bug out when AOS is close to or at 90 degrees, as well as for both flying backwards

Spotlights

General Characteristics

  • Predecessor Aegis P5G Gladius
  • Successors 1 airplane(s)
  • Created On Windows
  • Wingspan 52.6ft (16.0m)
  • Length 60.3ft (18.4m)
  • Height 13.3ft (4.1m)
  • Empty Weight 110,186lbs (49,979kg)
  • Loaded Weight 120,717lbs (54,756kg)

Performance

  • Power/Weight Ratio 0.418
  • Wing Loading -439,839.3lbs/ft2 (-2,147,483.6kg/m2)
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 6883

Parts

  • Number of Parts 537
  • Control Surfaces 0
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  • Profile image
    27.8k Mattangi2

    @YourWife "It's very inaccurate that the wings can come clean off and the plane can still fly perfectly afterwards"

    Pinned one year ago
  • Profile image
    16.6k YourWife

    @ChamDel7 i know things

    8 months ago
  • Profile image
    1,678 ChamDel7

    Does thing have mods??

    8 months ago
  • Profile image
    16.6k YourWife

    @AceOfSpade alrite lads its out check the desc of this post

    10 months ago
  • Profile image
    5,606 AceOfSpade

    When is the new version coming out? I cant wait, I love this concept!
    @YourWife

    +2 11 months ago
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    @YourWife yes the mobile sticks suck, HOTAS forever

    +1 11 months ago
  • Profile image
    11.3k Fungus

    @YourWife oh ok

    11 months ago
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    16.6k YourWife

    @robloxweponco i noted in the previous beta that its because FireGuns inputs alternate between -1 and 1 instead of 0 and 1. holding down scm afterburner works just fine though

    11 months ago
  • Profile image
    11.3k Fungus

    It seems to not work with the latest beta, it works on normal 1.9 though, it must just be some backwards compatibility issues

    11 months ago
  • Profile image
    1,729 Y

    @YourWife that’s interesting! I’m going to try that now!

    one year ago
  • Profile image
    16.6k YourWife

    @Texasfam04 i built the thing flying it on a hotas instead of the stupid thumb nipples so its harder on phones
    you could just connect a stick via charger to usb and sp recognizes it

    one year ago
  • Profile image
    15.0k Texasfam04

    Very nice looking aircraft but is really unstable on ios. It pitches and roll way too fast and quickly gets out of control. Looks great though! 🤗

    one year ago
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    92.1k MrSilverWolf

    Awesome!

    one year ago
  • Profile image
    2,347 TheKraken3

    Pretty epic plane, thanks my wife

    one year ago
  • Profile image

    I love this plane
    *edit I haven't actually download either of them

    one year ago
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    You're trying to simulate the flight patterns in Star Citizen, and I want to be able to combine the feeling of flying in the atmosphere with this feeling of flying in a vacuum.@YourWife

    one year ago
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    @YourWife you update a new glabius!is more batter than mine

    one year ago
  • Profile image
    3,288 Subnerdica

    Tokyo drift y3k

    one year ago
  • Profile image
    4,289 Shippy456

    That Nintendo Switch livery tho

    one year ago
  • Profile image
    26.5k Gameboi16

    What games are compatible for this new Switch?

    one year ago
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    infinte backwards thrust huh? interesting

    +1 one year ago
  • Profile image

    The Switch Plane

    +2 one year ago
  • Profile image
    8,594 Zanedavid

    Also oh my god this is really weird to fly! It looks awesome though!

    +1 one year ago
  • Profile image
    8,594 Zanedavid

    See how late I was to this?

    one year ago
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    16.6k YourWife

    @Pulkit right
    OSTCVS stands for Orientational Stabilization, Trajectorial Correction, and Velocity Setting
    i can dump the funky trees code but ill just describe what it does
    essentially it takes the relationship between speed and lift and inverts it while keeping a constant maneuverability

    +1 one year ago
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