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M.Corp ACV-1 Bullfrog

Mod EternalDarkness  3 months ago

ACV-1 Bullfrog is a multirole hovercraft developed by M.Corp for its various services and for export. It is currently in use with anti-terrorist units, coast guard, border police, and M.Corp marines for tasks including interception of suspicious shipping, counter-piracy in coastal waters, anti-smuggling operations, search and rescue, and others.

Design:

ACV-1 is a relatively small hovercraft powered by a 1500hp turbine spinning a single shrouded propeller. Its three rudders mounted immediately behind the propeller duct vector the thrust of the propeller, making the vehicle very maneuverable.

Bullfrog has two to three crew members, depending on configuration, crew consisting of a captain, second officer (both at the controls) and a gunner if there is a weapon installed. It seats up to twelve fully armed soldiers in the back in the personnel transport configuration.

ACV-1 can be customized to respond to the needs of the customer. It can mount 7.62mm, 12.7, or 20mm manually or remotely controlled guns, carry varying amounts of armor up to STANAG III standard, have different interior layouts including personnel transport (hover-APC), ambulance, passenger,...

Features:

  • Realistic (as far as I can tell) hovercraft handling.
  • Ability to traverse both land and water.
  • Low part count (260 parts).
  • Lots of edited parts for iOS people to take.

Controls:

  • Throttle - go forward.
  • Brake - reverse.
  • Yaw - turn.
  • Pitch - elevate the gun.
  • Roll - traverse the gun.
  • Ag8 - lights.
  • Camera 1 - gun sight.

Enjoy.

General Characteristics

  • Successors 2 airplane(s)
  • Created On Windows
  • Wingspan 13.9ft (4.2m)
  • Length 31.5ft (9.6m)
  • Height 13.1ft (4.0m)
  • Empty Weight 2,232lbs (1,012kg)
  • Loaded Weight 12,863lbs (5,834kg)

Performance

  • Power/Weight Ratio 1.31
  • Horse Power/Weight Ratio 0.005
  • Wing Loading 172.3lbs/ft2 (841.1kg/m2)
  • Wing Area 74.7ft2 (6.9m2)
  • Drag Points 12454

Parts

  • Number of Parts 260
  • Control Surfaces 0
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  • Profile image

    Hey @EternalDarkness How long until the website turn 5 years old?

    3 months ago
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    18.4k TTHHSSSS

    Pretty funny coincidence how you and bogdan both released hovercraft on the same day that use similar mechanisms

    3 months ago
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    One thing I have noticed is the ground-effect hovercrafts (not this one) in sp dont work on the bridges...

    3 months ago
  • Profile image
    3,053 edensk

    yea

    +1 3 months ago
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    6,091 D0M1N420R

    Because we need to spread the word. All planes should have custom control surfaces @EternalDarkness

    +3 3 months ago
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    68.2k belugasub

    @EternalDarkness hey man, you left me out!

    +4 3 months ago
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    14.8k X4JB

    @EternalDarkness It doesnt have custom airfoil \:

    +3 3 months ago
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    @edensk @IStoleYourMeme @D0M1N420R @SodiumChloride @X4JB why is my comment section spammed with my publically accessible tutorial?

    3 months ago
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    14.8k X4JB

    this biplane is fake

    +6 3 months ago
  • Profile image
    6,091 D0M1N420R

    Is this one of those wwi biplanes?

    +3 3 months ago
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    14.8k X4JB

    LEarn how to do TaPeReD WinGs

    +5 3 months ago
  • Profile image
    6,091 D0M1N420R

    I really like the vertical stabiliser but I think the wings need work

    +5 3 months ago
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    3,053 edensk

    How to create this kind of wing:

    Have the leading edge block taper towards the tip;

    Adjust the triangle block so that its front side is as tall as the wing should be thick at root and be zero units wide. Rear side should be as tall as the wing tip is thick and as wide as the wing is long;

    Place front end of the triangle block onto the leading edge block so that it points forward, and align the point with the root;

    Adjust "run" and "length" of the triangle block to fit the leading edge block;

    Add custom control surfaces to the rear of the triangle block on rotators;

    Profit.

    I have added another block to the rear of the triangle block to get a smoother airfoil. That is recommended but not mandatory. Fuselage inlets flipped onto their sides are recommended for custom surfaces in order to give you trailing edge sweep by editing inlet angle.

    +7 3 months ago
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    6,091 D0M1N420R

    "
    The plane looks nice, but control surfaces covered by fuselage and corners of wings sticking out are just too much for me to upvote. You should invest time into custom control surfaces."

    +6 3 months ago
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    https://www.simpleplanes.com/a/rKcn40/Example-Tapered-wing-with-custom-surfaces <3

    +5 3 months ago
  • Profile image
    6,091 D0M1N420R

    https://www.simpleplanes.com/a/rKcn40/Example-Tapered-wing-with-custom-surfaces

    +4 3 months ago
  • Profile image

    How to create this kind of wing:

    Have the leading edge block taper towards the tip;

    Adjust the triangle block so that its front side is as tall as the wing should be thick at root and be zero units wide. Rear side should be as tall as the wing tip is thick and as wide as the wing is long;

    Place front end of the triangle block onto the leading edge block so that it points forward, and align the point with the root;

    Adjust &quot;run&quot; and &quot;length&quot; of the triangle block to fit the leading edge block;

    Add custom control surfaces to the rear of the triangle block on rotators;

    Profit.

    I have added another block to the rear of the triangle block to get a smoother airfoil. That is recommended but not mandatory. Fuselage inlets flipped onto their sides are recommended for custom surfaces in order to give you trailing edge sweep by editing inlet angle.

    +5 3 months ago
  • Profile image
    6,091 D0M1N420R

    How to create this kind of wing:

    Have the leading edge block taper towards the tip;

    Adjust the triangle block so that its front side is as tall as the wing should be thick at root and be zero units wide. Rear side should be as tall as the wing tip is thick and as wide as the wing is long;

    Place front end of the triangle block onto the leading edge block so that it points forward, and align the point with the root;

    Adjust &quot;run&quot; and &quot;length&quot; of the triangle block to fit the leading edge block;

    Add custom control surfaces to the rear of the triangle block on rotators;

    Profit.

    I have added another block to the rear of the triangle block to get a smoother airfoil. That is recommended but not mandatory. Fuselage inlets flipped onto their sides are recommended for custom surfaces in order to give you trailing edge sweep by editing inlet angle.

    +5 3 months ago
  • Profile image

    How to create this kind of wing:

    Have the leading edge block taper towards the tip;

    Adjust the triangle block so that its front side is as tall as the wing should be thick at root and be zero units wide. Rear side should be as tall as the wing tip is thick and as wide as the wing is long;

    Place front end of the triangle block onto the leading edge block so that it points forward, and align the point with the root;

    Adjust "run" and "length" of the triangle block to fit the leading edge block;

    Add custom control surfaces to the rear of the triangle block on rotators;

    Profit.

    I have added another block to the rear of the triangle block to get a smoother airfoil. That is recommended but not mandatory. Fuselage inlets flipped onto their sides are recommended for custom surfaces in order to give you trailing edge sweep by editing inlet angle.

    +5 3 months ago
  • Profile image
    68.2k belugasub

    here

    +4 3 months ago
  • Profile image
    14.8k X4JB

    How to create this kind of wing:

    Have the leading edge block taper towards the tip;
    
    Adjust the triangle block so that its front side is as tall as the wing should be thick at root and be zero units wide. Rear side should be as tall as the wing tip is thick and as wide as the wing is long;
    
    Place front end of the triangle block onto the leading edge block so that it points forward, and align the point with the root;
    
    Adjust &quot;run&quot; and &quot;length&quot; of the triangle block to fit the leading edge block;
    
    Add custom control surfaces to the rear of the triangle block on rotators;
    
    Profit.
    

    I have added another block to the rear of the triangle block to get a smoother airfoil. That is recommended but not mandatory. Fuselage inlets flipped onto their sides are recommended for custom surfaces in order to give you trailing edge sweep by editing inlet angle.

    +5 3 months ago
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    @EternalDarkness the one used on Pegasus? That would have looked better

    3 months ago
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    @EternalDarkness
    @BogdanX
    Oh, that makes more sense, lol.

    3 months ago
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    @BogdanX it was your idea to post at the same time. I decided to accept it.

    3 months ago
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    @BlazeInfinity alternative was winter camo.

    3 months ago
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