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Lovely Idea List:

40.2k Awsomur  6.4 years ago

BEST SUGGESTIONS:

Rain, lightning, heat and snow.
More details to the world.
Engine and weapons overheating.

Flight:

  • More optional sliders.
  • More options for those sliders.
  • A second set of activation groups (originally pitched by -
    TheLatentImage long ago).
  • The ability to choose which activation group will be always-active like AG 8.
  • Engines and guns can overheat. (Minguns will no longer stop automatically, but if fired for too long they will buckle and then explode. A warning message would be added for these effects.)

Building:

  • More precise Part Transform tool. Right now it’s very jumpy.
  • More engines (specifically, more realistic props).
  • Wing shapes (curved, smooth, etc. This would make fuselage wings obsolete.

    Decals:

Decals could be drawn in game or imported from a picture. They could be added onto any part. This would make fuselage decals obsolete.

World:

  • A setting to disable all below-mentioned features for low-end devices.
  • Cities. These are long overdue.
  • More foliage.
  • Rain (this is also long overdue)
  • Lightning that can strike planes, causing damage depending on the design.
  • Snow. This would come with the cold effects mentioned below.

    Heat and cold effects:

Heat and cold would effect planes in different ways. They’d be toggled through a menu like the wind settings are now, as would other weather. Snow would stick to a plane and put extra weight onto a parked plane, making it more difficult to take off. Severe heat would cause engines to overheat quicker. From Feanor: “The heat should also reduce lift produced by wings.”

-The Awsomur

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    40.2k Awsomur

    Yes!
    @Ihavenorealideawhatiamdoing

    6.4 years ago
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    And WATER PHYSICS! A several thousand pound plane hitting the water should make just a bit more than a small ripple don’t you think? XD

    6.4 years ago
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    11.6k Pjork

    I think it can be abused in dogfights when you set your plane to a ground aircraft

    6.4 years ago
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    You forgot to mention clouds.

    6.4 years ago
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    40.2k Awsomur

    I agree.
    @communisticbanana

    6.4 years ago
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    the best idea is the option to label it an air unit or ground unit

    6.4 years ago
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    40.2k Awsomur

    Agreed.
    @communisticbanana

    6.4 years ago
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    @Awsomur i tried telling them but i did not feel like getting in a big argument. we ahould also be able to mix colors.

    6.4 years ago
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    40.2k Awsomur

    Whoever told you that is incorrect. If decals got really big then maybe they’d get laggy.
    .
    Napalm is a great idea.
    @communisticbanana

    6.4 years ago
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    on one of my posts, i asked for the ability to draw freely on a plane, but people said it take too much proccessing power to implement. id also like napalm bombs

    6.4 years ago
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    33.4k tsampoy

    @Awsomur Yeah, probably it will be laggy though.

    6.4 years ago
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    40.2k Awsomur

    :P
    @DemonSniper8

    6.4 years ago
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    13.4k DemonSniper8

    @Awsomur I knowwww but I don't wanna lol

    6.4 years ago
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    40.2k Awsomur

    You can click the little arrow on the side of your comment and click “edit”. Then you can edit your comment to fix it.
    @Knight697

    +1 6.4 years ago
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    40.2k Awsomur

    Yes!
    @Knight697

    6.4 years ago
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    40.2k Awsomur

    Use structural wings with control surfaces added. You can do that by XML modding I beleive.
    @DemonSniper8

    6.4 years ago
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    @PhilipTarpley (I messed up his name in the last comment) @FeatureBot

    6.4 years ago
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    @AndrewGarrison @HellFireKoder @ PhilipTarpley

    6.4 years ago
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    I agree to this idea with the addition of toggleable bomb craters in the terrain, not just the black marks we have now

    6.4 years ago
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    13.4k DemonSniper8

    Here's an idea... MAKE BIG WINGS STOP FLAPPING AROUND ALL THE TIME, IT'S SOO FRUSTRATINGGG
    Yeah

    6.4 years ago
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    13.4k DemonSniper8

    @Awsomur depends on the amount and realism of the foliage, if it's just visual, and you can fly thru it with no problem, then it is no problem, but if it's made so leaves can get sucked into ur engine, then you have issues

    6.4 years ago
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    40.2k Awsomur

    That’s not true. How can other games have foliage and still run well on even mobile devices? So your statement is false. @chancey21

    6.4 years ago
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    69.3k Chancey21

    Still foliage would be so laggy you could have a computer the size of a house and it would still be like 1FPS @Awsomur

    6.4 years ago
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    40.2k Awsomur

    Ok. The cities and trees would be toggled through a setting as I said, so low-end devices can handle the update.
    @chancey21

    6.4 years ago
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    40.2k Awsomur

    Also a good idea.
    @BogdanX

    6.4 years ago
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