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Fuselage suggestion, features we all need (Illustrated)

242k EternalDarkness  6.6 years ago

Vote for this suggestion on Uservoice here

I've been doing some thinking, and sculpting some complicated shapes on SP, and I got an idea. What if we could have these two features, concave corners and adjustable corner radius? What I was sculpting for hours would be done in mere minutes, with far fewer parts, and it would look a lot better.

With current fuselage customizations, we can't get this kind of shape:
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We also need to keep the entire part colored red in the picture above. And we have no reasonable way to make modern aircraft cross sections, such as this:

Radius editing would be such that the curve takes a certain percentage of the side of the fuselage block (default 50%) for circular corners, and exact radius of the corner curvature for round corners.

Vote for this suggestion on Uservoice here

All illustrations by me

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    We need more ship-related features!

    6.5 years ago
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    429 Ryancool

    1,000,000,000% I Agree!!

    6.6 years ago
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    Agree!

    6.6 years ago
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    30.4k soundwave

    yes we need this a lot omggggggg

    6.6 years ago
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    8,433 Testin123

    Agreed

    6.6 years ago
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    19.3k TTHHSSSS

    Hmm, maybe. If it’s predefined, then yeah no problem. @EternalDarkness

    6.6 years ago
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    could be a headache. But it's worth it at the end of the day.

    6.6 years ago
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    38.0k Weaverfish

    Feels like a heal headache for the devs to figure out, I hope they decide to go for it though. Voted!

    6.6 years ago
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    @TTHHSSSS nah, just an edit to fuselage block that would still behave like a fuselage block, but look concave. Just like with current fuselage blocks, collider wouldn't be affected by the change of corner, and you would adjust the corner manually. That would be a lot easier to implement. I talked to the guy who knows stuff about this.

    6.6 years ago
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    19.3k TTHHSSSS

    What he is talking about is harder because it isn’t a defined piece that just snaps in, but more like a variable surface that can be molded to the shape of the two pieces it’s supposed to fuse together. @BogdanX

    6.6 years ago
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    19.3k TTHHSSSS

    So basically a fillet tool. That would definitly be useful, but hard to implement. Getting the simple geometry used in simple planes to follow splines and snap to surfaces is difficult...

    6.6 years ago
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    53.8k CoolPeach

    This was what I was thinking about when I had to make a chin turret, why aren't their any inverted (negative) semi circles?
    These are great and would be really useful, especially for wing roots.

    6.6 years ago
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    11.5k shipster

    Great idea!

    6.6 years ago
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    56.2k AviownCorp

    Also adjustable corner distance in case of someone wants to build a stealth design aircraft. Now we have to increase both sides equally.

    6.6 years ago
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    I'll vote for this.

    6.6 years ago
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    40.2k Awsomur

    I’ve got no points left, but I agree with this suggestion.

    6.6 years ago
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    14.5k Mod

    I usually vote on everything you put on uservoice. So hab my vote here too.

    6.6 years ago
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    39.0k phanps

    I completely agree, voting now

    6.6 years ago