@Karroc9522 The intial design, the WR-21 Sky Sentinel has a lot of resemblance to the F/A-18. This one has been changed quite considerably, but perhaps from the top it still looks similar?
@CrestelAeronautics Alternatively I think (only a theory) that increasing the mass will increase strength as well. Not an ultimate fix as it'll still break at some point, but more realistic.
It works for wheels so it might work for pistons too.
@Kroixo Wow, one year, that is impressive. I can certainly do some screenshots for you.
Also, photorealisic creations are actually best; I can enhance the graphics, but it won't work miracles on creations with low detail.
I look forward to seeing it!
@RepublicOfCursedPlanes @TheMouse I've seen this before, and I know it is so old, but I just figured it out. Just increase your mouse's scroll speed (under 'lines to scroll at a time')
@PlaneFlightX How should I use it? I added Part Mesh Configuration to the part, but now its glitching where one I put it into a build, an unlimited amount of them spawn on top of each other, and transfer across builds. So if I change aircraft, it stays exactly where it is; it doesn't get despawned when loading another aircraft. They're selectable, but undeletable. And I can;t move it without using the Fine Tuner interface.
@frogbot4000 I'm really busy trying to get out my own aircraft for an SP challenge closing in 11 days time, but I have managed to dabble a little on your craft. I did a bit of Funky Trees code on your rotators and pistons, so now instead of having to use AG2 with VTOL, then AG3 with VTOL, you can just use the landing gear button and it'll do both at the same time, with the appropriate delays to avoid clipping. I think your flotation issue is that the pontoons aren't large enough, thats all. I've already got something in mind, but it will take a little while.
@frogbot4000 I was using this ocean mod to do @Tingly06822 's screenshots. I'm pretty sure you're using the same. I had the exact same issues while positioning the aircraft for the shots, and had to use a very rough workaround.
Tingly, by the way, this post has very similar issues. Slightly better, but will still flip quite often. What did you do in your attempt to fix the issue?
@NathanMikeska, I think the main addition I would like for part mirroring would be to be able to mirror around a custom axis. For example, if you were designing a missile currently attached to an aircraft, you would be able to select the item you want mirrored, then select the missile body as the mirror axis to mirror the item to the other side of the missile. This would be good for main landing gear as well; select the wheel, make the gear strut the axis, and viola. My idea for this style of mirroring comes mainly from my tinkering with Autodesk Fusion.
@PlaneFlightX Very nice! Just wondering, are you planning to make the exterior interactable as well? It would be interesting to somehow pair this with the FPS Camera as well to be able to do a full pre-flight walkaround.
@Seeras Oh, you're not a mod anymore? Sorry, I didn't realise. It's a shame to see you go.
@MrSilverWolf Are you able to help instead? See my comment below.
@Seeras, I think we have a bot here.
Also, if you look at the top two comments on THIS post, another user (Natasha11) replied to this user whom I also suspect to be a bot.
@AndrewGarrison When do you expect to notify successful signups? Are you already selecting and notifying users for the playtest, or will that be upcoming?
@32 What do you think about my latest screenshots, for the BMW-M340i by Tingly? Here are the shots, using the new reshade preset.
I found taking off SCurve (Whatever that is - I saw it was recommended by a few people and just threw it in) improved it quite a bit. I also added a bit of far DOF, and a few other bits and pieces.
@Monarchii I just asked JSTQ and Christiant2, the main (perhaps even the only) members of the Reformists. They both said they have no navy, nor do they intend to produce/acquire any.
Hold on, if its all inland skirmishes, whats our navy for then? The best application I see for ships would be AA defence, but thats still pretty limited.
Congrats to the winners!
@PlaneFlightX Hacking? I'm really not sure how to explain that...
@TheMouse Hmm.. good to know
@Karroc9522 See the pinned comment
See HERE for a full list of what I changed from the first version.
@Karroc9522 The intial design, the WR-21 Sky Sentinel has a lot of resemblance to the F/A-18. This one has been changed quite considerably, but perhaps from the top it still looks similar?
@TheUltimatePlaneLover Yes, thats correct. I'm pretty sure the WR-21 participated in the entirety of the first M-War
@CrestelAeronautics Alternatively I think (only a theory) that increasing the mass will increase strength as well. Not an ultimate fix as it'll still break at some point, but more realistic.
It works for wheels so it might work for pistons too.
@TheMouse I'm glad you like it! I was trying to make it appropriate for a 6th gen fighter. Do you think it fits?
@SupremeDorian Thanks!
@RestlessGalaxies Done! It's fully public now!
@JaxHere
@Christiant2
@MIGFOXHOUND31BSM26
@KPLBall
@Karroc9522
@TheMouse
@CrestelAeronautics
@TheUltimatePlaneLover
@Monarchii
@MrCopty
@Dracul0Anderson
@Zaineman
@SamuelJamesCastor
@YarisSedan
@CR929thenewSPplayer
@LunarEclipseSP
@TTL
@UssrLENINGRAD
@ToeTips
@SupremeDorian Could you please change the auto credit to the Crown of Doom challenge? LINK
@Kroixo I do, actually.
My username: windshifter._63776
@Kroixo Wow, one year, that is impressive. I can certainly do some screenshots for you.
Also, photorealisic creations are actually best; I can enhance the graphics, but it won't work miracles on creations with low detail.
I look forward to seeing it!
@RepublicOfCursedPlanes @TheMouse I've seen this before, and I know it is so old, but I just figured it out. Just increase your mouse's scroll speed (under 'lines to scroll at a time')
T
@PlaneFlightX Oh yes, I do. I sent you a request.
@PlaneFlightX How should I use it? I added Part Mesh Configuration to the part, but now its glitching where one I put it into a build, an unlimited amount of them spawn on top of each other, and transfer across builds. So if I change aircraft, it stays exactly where it is; it doesn't get despawned when loading another aircraft. They're selectable, but undeletable. And I can;t move it without using the Fine Tuner interface.
@PlaneFlightX, any ideas, or any contacts that might be able to help?
@frogbot4000 I'm really busy trying to get out my own aircraft for an SP challenge closing in 11 days time, but I have managed to dabble a little on your craft. I did a bit of Funky Trees code on your rotators and pistons, so now instead of having to use AG2 with VTOL, then AG3 with VTOL, you can just use the landing gear button and it'll do both at the same time, with the appropriate delays to avoid clipping. I think your flotation issue is that the pontoons aren't large enough, thats all. I've already got something in mind, but it will take a little while.
T
@frogbot4000 I was using this ocean mod to do @Tingly06822 's screenshots. I'm pretty sure you're using the same. I had the exact same issues while positioning the aircraft for the shots, and had to use a very rough workaround.
Tingly, by the way, this post has very similar issues. Slightly better, but will still flip quite often. What did you do in your attempt to fix the issue?
Mirror around a custom axis
@NathanMikeska, I think the main addition I would like for part mirroring would be to be able to mirror around a custom axis. For example, if you were designing a missile currently attached to an aircraft, you would be able to select the item you want mirrored, then select the missile body as the mirror axis to mirror the item to the other side of the missile. This would be good for main landing gear as well; select the wheel, make the gear strut the axis, and viola. My idea for this style of mirroring comes mainly from my tinkering with Autodesk Fusion.
@WinsWings Wow, that is truly amazing. Your drawings are stunning, great job!
Stunning ;)
@PlaneFlightX Very nice! Just wondering, are you planning to make the exterior interactable as well? It would be interesting to somehow pair this with the FPS Camera as well to be able to do a full pre-flight walkaround.
@AndrewGarrison Hey, perhaps you could release a clip of the intended SP2 sountrack as a teaser?
@Seeras Oh, you're not a mod anymore? Sorry, I didn't realise. It's a shame to see you go.
@MrSilverWolf Are you able to help instead? See my comment below.
@Seeras, I think we have a bot here.
Also, if you look at the top two comments on THIS post, another user (Natasha11) replied to this user whom I also suspect to be a bot.
@AndrewGarrison When do you expect to notify successful signups? Are you already selecting and notifying users for the playtest, or will that be upcoming?
T!
@Rocketguy2079 I got those tags, I mean I didn't get tagged on the new craft yet
@Rocketguy2079 Certain? I haven't gotten the notification
@Rocketguy2079 Still good for the screenshots? I'm ready to do them now, but the post you linked me to appears to have been removed
@AndrewGarrison SP2 photoshoot?
@32 What do you think about my latest screenshots, for the BMW-M340i by Tingly?
Here are the shots, using the new reshade preset.
I found taking off SCurve (Whatever that is - I saw it was recommended by a few people and just threw it in) improved it quite a bit. I also added a bit of far DOF, and a few other bits and pieces.
You could probably add that Christiant2 is supporting the reformists.
@Boeing727200F The point of this war is that we dont know who is going to win
@FickleGhost I meant the map, it looks like an extra army base on Maywar. What mod is that?
Great work!
What mod plugin did you use for the screenshots?
@Monarchii They said they had no navy at all.
@Monarchii I just asked JSTQ and Christiant2, the main (perhaps even the only) members of the Reformists. They both said they have no navy, nor do they intend to produce/acquire any.
Hold on, if its all inland skirmishes, whats our navy for then? The best application I see for ships would be AA defence, but thats still pretty limited.