Amazing plane, I love how you made the plane so users can simulate the incident in game with instructions! The description you gave here was also amazing and detailed, I absolutely loved reading it! 100/10 from me!
@PlaneFlightX Ah, I see. About the MP lag, I was thinking more about putting the aircraft on autopilot and then walking around the cabin (it's still your own plane)
@PlaneFlightX Have you tried walking around in your aircraft with Chad? I managed to get Chad to walk around on the deck of a boat, but I don't know how he would fare with interiors
@SupremeDorian Are you working on anything to stop nukes entirely? Multiplayer is becoming near unplayable due to every single server being blown up every 30 seconds by some player with a nuke.
@SupremeDorian Any reason why will it only be available for a week if the release date is still quite a ways away? Why not let players enjoy it for a bit longer?
@ThatRandomCouchPotato I just noticed your message. I was the one who did Tingly's screenshots, and I used the French Alpines mod along with the Weather mod for the clouds, as well as Reshade for an enhanced effect.
@KPLBall Is it RTS or first person?
Shame that you already have the models. I have some skill with Autodesk Fusion, and could have helped you out on that front.
@RestlessGalaxies If it isn't too hard, I might like to have the full markup of my aircraft. I'm in no hurry though, so feel free to put my Sky Sentinel at the bottom of the list and complete it whenever you're feeling up to it.
@Karroc9522 The intial design, the WR-21 Sky Sentinel has a lot of resemblance to the F/A-18. This one has been changed quite considerably, but perhaps from the top it still looks similar?
@CrestelAeronautics Alternatively I think (only a theory) that increasing the mass will increase strength as well. Not an ultimate fix as it'll still break at some point, but more realistic.
It works for wheels so it might work for pistons too.
@Kroixo Wow, one year, that is impressive. I can certainly do some screenshots for you.
Also, photorealisic creations are actually best; I can enhance the graphics, but it won't work miracles on creations with low detail.
I look forward to seeing it!
@RepublicOfCursedPlanes @TheMouse I've seen this before, and I know it is so old, but I just figured it out. Just increase your mouse's scroll speed (under 'lines to scroll at a time')
@PlaneFlightX How should I use it? I added Part Mesh Configuration to the part, but now its glitching where one I put it into a build, an unlimited amount of them spawn on top of each other, and transfer across builds. So if I change aircraft, it stays exactly where it is; it doesn't get despawned when loading another aircraft. They're selectable, but undeletable. And I can;t move it without using the Fine Tuner interface.
@frogbot4000 I'm really busy trying to get out my own aircraft for an SP challenge closing in 11 days time, but I have managed to dabble a little on your craft. I did a bit of Funky Trees code on your rotators and pistons, so now instead of having to use AG2 with VTOL, then AG3 with VTOL, you can just use the landing gear button and it'll do both at the same time, with the appropriate delays to avoid clipping. I think your flotation issue is that the pontoons aren't large enough, thats all. I've already got something in mind, but it will take a little while.
@frogbot4000 I was using this ocean mod to do @Tingly06822 's screenshots. I'm pretty sure you're using the same. I had the exact same issues while positioning the aircraft for the shots, and had to use a very rough workaround.
Tingly, by the way, this post has very similar issues. Slightly better, but will still flip quite often. What did you do in your attempt to fix the issue?
@PlaneFlightX Very nice! Just wondering, are you planning to make the exterior interactable as well? It would be interesting to somehow pair this with the FPS Camera as well to be able to do a full pre-flight walkaround.
@Seeras Oh, you're not a mod anymore? Sorry, I didn't realise. It's a shame to see you go.
@MrSilverWolf Are you able to help instead? See my comment below.
@Seeras, I think we have a bot here.
Also, if you look at the top two comments on THIS post, another user (Natasha11) replied to this user whom I also suspect to be a bot.
Amazing plane, I love how you made the plane so users can simulate the incident in game with instructions! The description you gave here was also amazing and detailed, I absolutely loved reading it! 100/10 from me!
+1@PlaneFlightX I didn't think you would, though I was hopeful. Anyone you know of though? Pioneers in modding or devs?
@WNP78 @PlaneFlightX
Oh, nice to see you again!
@PlaneFlightX Ah, I see. About the MP lag, I was thinking more about putting the aircraft on autopilot and then walking around the cabin (it's still your own plane)
@PlaneFlightX Have you tried walking around in your aircraft with Chad? I managed to get Chad to walk around on the deck of a boat, but I don't know how he would fare with interiors
@SupremeDorian Are you working on anything to stop nukes entirely? Multiplayer is becoming near unplayable due to every single server being blown up every 30 seconds by some player with a nuke.
@SupremeDorian Any reason why will it only be available for a week if the release date is still quite a ways away? Why not let players enjoy it for a bit longer?
@ThatRandomCouchPotato I just noticed your message. I was the one who did Tingly's screenshots, and I used the French Alpines mod along with the Weather mod for the clouds, as well as Reshade for an enhanced effect.
@KPLBall Is it RTS or first person?
Shame that you already have the models. I have some skill with Autodesk Fusion, and could have helped you out on that front.
@Someonefun You may have tagged the wrong person?
@JohnRoboJJ By that comment you mean...?
@RestlessGalaxies If it isn't too hard, I might like to have the full markup of my aircraft. I'm in no hurry though, so feel free to put my Sky Sentinel at the bottom of the list and complete it whenever you're feeling up to it.
Nice work
@Samson12368 Sure, go ahead
Congrats to the winners!
@PlaneFlightX Hacking? I'm really not sure how to explain that...
@TheMouse Hmm.. good to know
@Karroc9522 See the pinned comment
See HERE for a full list of what I changed from the first version.
@Karroc9522 The intial design, the WR-21 Sky Sentinel has a lot of resemblance to the F/A-18. This one has been changed quite considerably, but perhaps from the top it still looks similar?
@TheUltimatePlaneLover Yes, thats correct. I'm pretty sure the WR-21 participated in the entirety of the first M-War
@CrestelAeronautics Alternatively I think (only a theory) that increasing the mass will increase strength as well. Not an ultimate fix as it'll still break at some point, but more realistic.
It works for wheels so it might work for pistons too.
@TheMouse I'm glad you like it! I was trying to make it appropriate for a 6th gen fighter. Do you think it fits?
@SupremeDorian Thanks!
@RestlessGalaxies Done! It's fully public now!
@JaxHere
@Christiant2
@MIGFOXHOUND31BSM26
@KPLBall
@Karroc9522
@TheMouse
@CrestelAeronautics
@TheUltimatePlaneLover
@Monarchii
@MrCopty
@Dracul0Anderson
@Zaineman
@SamuelJamesCastor
@YarisSedan
@CR929thenewSPplayer
@LunarEclipseSP
@TTL
@UssrLENINGRAD
@ToeTips
@SupremeDorian Could you please change the auto credit to the Crown of Doom challenge? LINK
@Kroixo I do, actually.
My username: windshifter._63776
@Kroixo Wow, one year, that is impressive. I can certainly do some screenshots for you.
Also, photorealisic creations are actually best; I can enhance the graphics, but it won't work miracles on creations with low detail.
I look forward to seeing it!
@RepublicOfCursedPlanes @TheMouse I've seen this before, and I know it is so old, but I just figured it out. Just increase your mouse's scroll speed (under 'lines to scroll at a time')
T
@PlaneFlightX Oh yes, I do. I sent you a request.
@PlaneFlightX How should I use it? I added Part Mesh Configuration to the part, but now its glitching where one I put it into a build, an unlimited amount of them spawn on top of each other, and transfer across builds. So if I change aircraft, it stays exactly where it is; it doesn't get despawned when loading another aircraft. They're selectable, but undeletable. And I can;t move it without using the Fine Tuner interface.
@PlaneFlightX, any ideas, or any contacts that might be able to help?
@frogbot4000 I'm really busy trying to get out my own aircraft for an SP challenge closing in 11 days time, but I have managed to dabble a little on your craft. I did a bit of Funky Trees code on your rotators and pistons, so now instead of having to use AG2 with VTOL, then AG3 with VTOL, you can just use the landing gear button and it'll do both at the same time, with the appropriate delays to avoid clipping. I think your flotation issue is that the pontoons aren't large enough, thats all. I've already got something in mind, but it will take a little while.
T
@frogbot4000 I was using this ocean mod to do @Tingly06822 's screenshots. I'm pretty sure you're using the same. I had the exact same issues while positioning the aircraft for the shots, and had to use a very rough workaround.
Tingly, by the way, this post has very similar issues. Slightly better, but will still flip quite often. What did you do in your attempt to fix the issue?
@WinsWings Wow, that is truly amazing. Your drawings are stunning, great job!
Stunning ;)
@PlaneFlightX Very nice! Just wondering, are you planning to make the exterior interactable as well? It would be interesting to somehow pair this with the FPS Camera as well to be able to do a full pre-flight walkaround.
@AndrewGarrison Hey, perhaps you could release a clip of the intended SP2 sountrack as a teaser?
@Seeras Oh, you're not a mod anymore? Sorry, I didn't realise. It's a shame to see you go.
@MrSilverWolf Are you able to help instead? See my comment below.
@Seeras, I think we have a bot here.
Also, if you look at the top two comments on THIS post, another user (Natasha11) replied to this user whom I also suspect to be a bot.