@RestlessGalaxies If it isn't too hard, I might like to have the full markup of my aircraft. I'm in no hurry though, so feel free to put my Sky Sentinel at the bottom of the list and complete it whenever you're feeling up to it.
@SupremeDorian Spectacular! One question, will the undo/redo feature be properly implemented in SP2? I found the undo button to be quite annoying at times in SP1, since for some reason it undoes multiple actions, not just the action prior?
@TheMouse Thanks! You know I literally did the entire cockpit in the last few hours of the challenge? I procrastinated a little too much, and was forced to work on it straight from 9:00pm until like 3 in the morning just to finish it in time for the deadline the following day.
@Karroc9522 The intial design, the WR-21 Sky Sentinel has a lot of resemblance to the F/A-18. This one has been changed quite considerably, but perhaps from the top it still looks similar?
@CrestelAeronautics Alternatively I think (only a theory) that increasing the mass will increase strength as well. Not an ultimate fix as it'll still break at some point, but more realistic.
It works for wheels so it might work for pistons too.
@LunarEclipseSP I know, I know 😅
I've been exceptionally preoccupied; MSFS24, personal life, modding for SP, and so on. Don't worry, I have no intention of leaving the simpleplanes community anytime soon, only that I don't post all that often. I'm still online daily though!
@Kroixo Wow, one year, that is impressive. I can certainly do some screenshots for you.
Also, photorealisic creations are actually best; I can enhance the graphics, but it won't work miracles on creations with low detail.
I look forward to seeing it!
@RepublicOfCursedPlanes @TheMouse I've seen this before, and I know it is so old, but I just figured it out. Just increase your mouse's scroll speed (under 'lines to scroll at a time')
@PlaneFlightX How should I use it? I added Part Mesh Configuration to the part, but now its glitching where one I put it into a build, an unlimited amount of them spawn on top of each other, and transfer across builds. So if I change aircraft, it stays exactly where it is; it doesn't get despawned when loading another aircraft. They're selectable, but undeletable. And I can;t move it without using the Fine Tuner interface.
@frogbot4000 I'm really busy trying to get out my own aircraft for an SP challenge closing in 11 days time, but I have managed to dabble a little on your craft. I did a bit of Funky Trees code on your rotators and pistons, so now instead of having to use AG2 with VTOL, then AG3 with VTOL, you can just use the landing gear button and it'll do both at the same time, with the appropriate delays to avoid clipping. I think your flotation issue is that the pontoons aren't large enough, thats all. I've already got something in mind, but it will take a little while.
@WinsWings You really should make a larger scale painting. Maybe add a few more iconic aircraft in greater detail throughout. The concept is perfect, I encourage you to further it.
@frogbot4000 Oh, you're talking about your plane, not the plane in this post here? If I get some spare time I'll test your craft out and see what I can recommend.
Oh, and to link something just put [text you want to appear](link)
For example, [Sea Frog FP-001](https://www.simpleplanes.com/a/HC7bRC/Sea-Frog-FP-001)
@frogbot4000 I was using this ocean mod to do @Tingly06822 's screenshots. I'm pretty sure you're using the same. I had the exact same issues while positioning the aircraft for the shots, and had to use a very rough workaround.
Tingly, by the way, this post has very similar issues. Slightly better, but will still flip quite often. What did you do in your attempt to fix the issue?
@NathanMikeska, I think the main addition I would like for part mirroring would be to be able to mirror around a custom axis. For example, if you were designing a missile currently attached to an aircraft, you would be able to select the item you want mirrored, then select the missile body as the mirror axis to mirror the item to the other side of the missile. This would be good for main landing gear as well; select the wheel, make the gear strut the axis, and viola. My idea for this style of mirroring comes mainly from my tinkering with Autodesk Fusion.
T
+1@Someonefun
+1Your earlier comment:
@Someonefun You may have tagged the wrong person?
@JohnRoboJJ By that comment you mean...?
@RestlessGalaxies If it isn't too hard, I might like to have the full markup of my aircraft. I'm in no hurry though, so feel free to put my Sky Sentinel at the bottom of the list and complete it whenever you're feeling up to it.
Nice work
@Samson12368 Sure, go ahead
Congrats to the winners!
@SupremeDorian Spectacular! One question, will the undo/redo feature be properly implemented in SP2? I found the undo button to be quite annoying at times in SP1, since for some reason it undoes multiple actions, not just the action prior?
+1Stunning 😉
+1@crazyplaness Got ourselves a bot here
+1@PlaneFlightX Hacking? I'm really not sure how to explain that...
@TheMouse Hmm.. good to know
@Karroc9522 See the pinned comment
See HERE for a full list of what I changed from the first version.
@TheMouse Last minute panic kicked in when I realised that it was the very last day before the deadline and the cockpit was still completely untouched
+1@TheMouse Thanks! You know I literally did the entire cockpit in the last few hours of the challenge? I procrastinated a little too much, and was forced to work on it straight from 9:00pm until like 3 in the morning just to finish it in time for the deadline the following day.
+1@Karroc9522 The intial design, the WR-21 Sky Sentinel has a lot of resemblance to the F/A-18. This one has been changed quite considerably, but perhaps from the top it still looks similar?
@TheUltimatePlaneLover Yes, thats correct. I'm pretty sure the WR-21 participated in the entirety of the first M-War
@CrestelAeronautics Alternatively I think (only a theory) that increasing the mass will increase strength as well. Not an ultimate fix as it'll still break at some point, but more realistic.
It works for wheels so it might work for pistons too.
@TheMouse I'm glad you like it! I was trying to make it appropriate for a 6th gen fighter. Do you think it fits?
@SupremeDorian Thanks!
@deutschFELLA The initial WR-21 Sky Sentinel design was somewhat similar to the F/A-18, but this new overhaul has removed most of that resemblance.
+1@LunarEclipseSP I know, I know 😅
+1I've been exceptionally preoccupied; MSFS24, personal life, modding for SP, and so on. Don't worry, I have no intention of leaving the simpleplanes community anytime soon, only that I don't post all that often. I'm still online daily though!
@TheUltimatePlaneLover Yes, its an updated version of the original WR-21
+1@RestlessGalaxies Done! It's fully public now!
@JaxHere
@Christiant2
@MIGFOXHOUND31BSM26
@KPLBall
@Karroc9522
@TheMouse
@CrestelAeronautics
@TheUltimatePlaneLover
@Monarchii
@MrCopty
@Dracul0Anderson
@Zaineman
@SamuelJamesCastor
@YarisSedan
@CR929thenewSPplayer
@LunarEclipseSP
@TTL
@UssrLENINGRAD
@ToeTips
@SupremeDorian Could you please change the auto credit to the Crown of Doom challenge? LINK
@Kroixo I do, actually.
My username: windshifter._63776
@Kroixo Wow, one year, that is impressive. I can certainly do some screenshots for you.
Also, photorealisic creations are actually best; I can enhance the graphics, but it won't work miracles on creations with low detail.
I look forward to seeing it!
@RepublicOfCursedPlanes @TheMouse I've seen this before, and I know it is so old, but I just figured it out. Just increase your mouse's scroll speed (under 'lines to scroll at a time')
T
@PlaneFlightX Oh yes, I do. I sent you a request.
@PlaneFlightX How should I use it? I added Part Mesh Configuration to the part, but now its glitching where one I put it into a build, an unlimited amount of them spawn on top of each other, and transfer across builds. So if I change aircraft, it stays exactly where it is; it doesn't get despawned when loading another aircraft. They're selectable, but undeletable. And I can;t move it without using the Fine Tuner interface.
@PlaneFlightX Thanks! I'm glad you have a fix!
I've used mesh renderers in other Unity projects, it just didn't occur to me that this would need it.
+1@PlaneFlightX, any ideas, or any contacts that might be able to help?
@frogbot4000 I'm really busy trying to get out my own aircraft for an SP challenge closing in 11 days time, but I have managed to dabble a little on your craft. I did a bit of Funky Trees code on your rotators and pistons, so now instead of having to use AG2 with VTOL, then AG3 with VTOL, you can just use the landing gear button and it'll do both at the same time, with the appropriate delays to avoid clipping. I think your flotation issue is that the pontoons aren't large enough, thats all. I've already got something in mind, but it will take a little while.
T
@WinsWings You really should make a larger scale painting. Maybe add a few more iconic aircraft in greater detail throughout. The concept is perfect, I encourage you to further it.
+1@frogbot4000 Oh, you're talking about your plane, not the plane in this post here? If I get some spare time I'll test your craft out and see what I can recommend.
Oh, and to link something just put
[text you want to appear](link)
For example,
[Sea Frog FP-001](https://www.simpleplanes.com/a/HC7bRC/Sea-Frog-FP-001)
becomes:
+1Sea Frog FP-001
@WinsWings That painting just never gets old. I could stare at it for hours
+1@WinsWings I hope you don't mind, but your 'Dawn of Aviation' painting had long since been my discord profile picture. I just love your art!
+1@frogbot4000 I was using this ocean mod to do @Tingly06822 's screenshots. I'm pretty sure you're using the same. I had the exact same issues while positioning the aircraft for the shots, and had to use a very rough workaround.
Tingly, by the way, this post has very similar issues. Slightly better, but will still flip quite often. What did you do in your attempt to fix the issue?
Mirror around a custom axis
@NathanMikeska, I think the main addition I would like for part mirroring would be to be able to mirror around a custom axis. For example, if you were designing a missile currently attached to an aircraft, you would be able to select the item you want mirrored, then select the missile body as the mirror axis to mirror the item to the other side of the missile. This would be good for main landing gear as well; select the wheel, make the gear strut the axis, and viola. My idea for this style of mirroring comes mainly from my tinkering with Autodesk Fusion.