9,453 vcharng Comments

  • [SU1946] Junkers (OKB-1) EF-128Z (DDR) 5.8 years ago

    @BlackBoA
    @FranzPeterSiegfried
    @MrVaultech

  • [SU1946] Junkers (OKB-1) EF-128Z (DDR) 5.8 years ago

    @Aarons123
    @TheFantasticTyphoon
    @Mmdben

  • Weapons Pack 5.9 years ago

    @JDog3106 Not yet my friend, I'm a bit busy recently.
    If I have anything to say about what you made I'll leave a comment there.

  • Weapons Pack 5.9 years ago

    @JDog3106 I'm the one to apologize, should've told you earlier.

  • Weapons Pack 5.9 years ago

    Bro I think as long as you're using iOS you won't have what I actually want...
    I was asking for a gun part with adjustable power and explosion, but that would require unity modding, which is now not possible anywhere outside windows...

  • Panhard VBL Amphibious Armored Vehicle 5.9 years ago

    @M4FL10 I think you can mount any kind of turret on it.... I'm currently working on my next project slowly so I might not have time for remakes.

  • Weapons Pack 5.9 years ago

    @JDog3106 Looking forward to it, tag me when you're done

  • Nakajima ki27 nate RTAF skin 5.9 years ago

    @inocone What do you mean "skin"? The paint job of this plane is hypothetical, isn't it?

  • Teki no Kichi 5.9 years ago

    Can we also have a free flight (no enemies) version?

  • Nakajima ki27 nate RTAF skin 5.9 years ago

    @EngineerOtaku I know that, just that you mixed up the name.
    Ki-27(allied report name Nate)'s Japanese name would be Type 97 fighter (it does not have a name like Hayabusa, Shoki or the like).
    Your plane, however, looks more like Ki-43-II or III, which is indeed called Hayabusa, and has a allied reporting name "Oscar".

  • The supermaneuverability EXPLAINED 5.9 years ago

    @EternalDarkness And F-35 just done pedal turn w/o thrust vectoring in 2017 Paris Air show.
    And ofc, the communist bloc (most notably the Chinese Communists) were quick to denounce it.

  • Nakajima ki27 nate RTAF skin 5.9 years ago

    I'm confused.... Hayabusa is Ki-43, and its Allied codename was Oscar...

  • Variable wing 6.0 years ago

    @MOPCKOEDNISHE It's too late tonight (in my timezone), will try later.

  • Variable wing 6.0 years ago

    For some reason this still affects the flying performance heavily, despite I disabled all its weight and drag...
    Now my plane (invisible simple wings + cosmetic Variable wing) can't fly steadily without a gyro (due to some extreme angular momentum added to the rolling axis by this)

    any idea on how to solve this?

  • Erium CAS Battle 6.0 years ago

    @mikoyanster I dropped two nukes from very far away, I can only guess that either they were dropped into an aiming point too far away from the turret, or that they actually did intercept the bomb, but the blast range is big enough to still kill everything.

  • Erium CAS Battle 6.0 years ago

    @mikoyanster So you didn't just use the vanilla laser turret? because the vanilla laser is effective against any ordnance.

  • [Teaser] Heavy/night fighter final preview before release 6.1 years ago

    @Armyguy1534 it's already uploaded, but I think I'll tag you nonetheless

  • [SU1946] Arado Ar TEW 16/43-19Z (Nachtjäger) 6.1 years ago

    @Chancey21 @ACEPILOT109 @ TheFantasticTyphoon

  • [SU1946] Arado Ar TEW 16/43-19Z (Nachtjäger) 6.1 years ago

    @IStoleYourMeme @ironkid4444 @EliteArsenals24

  • [SU1946] Arado Ar TEW 16/43-19Z (Nachtjäger) 6.1 years ago

    @ChiChiWerx @belugasub @aviationaiden

  • [SU1946] Arado Ar TEW 16/43-19Z (Nachtjäger) 6.1 years ago

    Either way I'm going to re-tag the rest...
    @PositivePlanes @USSR @AircraftoftheRedStar

  • [SU1946] Arado Ar TEW 16/43-19Z (Nachtjäger) 6.1 years ago

    @Mmdben Uhh, as in only the first three would be effective, or I'm not "allowed" to tag more than 3?

  • [Teaser] Heavy/night fighter final preview before release 6.1 years ago

    @aplayer this aircraft has already been posted

  • [Teaser] Heavy/night fighter final preview before release 6.1 years ago

    @belugasub I know. I'm using a very rudimentary way to build custom wings, so they'll look... a bit off.

  • The resizable wheel problem 6.1 years ago

    @YourWife @spefyjerby in the end it was as simple as turning on all the suspensions and manual traction settings. The problem has been solved.

  • The resizable wheel problem 6.1 years ago

    @YourWife I'll start with doing the suspension check, if that fails I'll upload it unlisted.

  • The resizable wheel problem 6.1 years ago

    @spefyjerbf That's exactly what I am going to try next. I am thinking that wheels not having its own suspension (right now they rely on independent shocks) could be a problem.

  • Do you want the ferrari 375 f1 6.1 years ago

    I prefer Ferrari California, if you don't mind

  • Devs take note. 6.1 years ago

    what? is this a hidden feature I didn't know about?

  • Teaser(new WW2 aircraft) 6.1 years ago

    Essex-class, it looks

  • Rims?!?! 6.1 years ago

    @Maxwing1 He means why do you have to capitalize every word.

  • The Final Screenshots... 6.1 years ago

    Yo buddy, you still alive?

  • Tilt 4 is here! 6.1 years ago

    Yeah recently it seems to be a lot more difficult to get attention...
    I've got two planes basically ignored by the community in a row so far.

  • The Points-Follower Ratio 6.1 years ago

    hmm I have 0.093, but what does this mean? how should I adjust the direction of my creations?

  • WIP Rocket fighter 6.1 years ago

    @Mmdben Well my earlier work Me 262 Z HGIII have 92.7 lb/ ft2.... Perhaps that's why it turns like a brick... (<7 seconds in supersonic speeds, >10 seconds at WWII propeller speeds)

  • WIP Rocket fighter 6.1 years ago

    @Mmdben Hmm, wing loading? That's interesting. I'll definitely take a look.

    Edit: but you know what? the wing loading is actually pretty low.. (57lb/ft2)
    I'll take a look at control surfaces.

  • Sudden roll movement from a small aircraft 6.1 years ago

    Right now there's only two successful resolutions, one can completely remove the problem and the other can largely reduce the effect.

    By dropping the takeoff carriage into water, the jerking is eliminated.
    By adding LOTS of weight in wingtips, the jerking is largely reduced.

    I even tried to fly a version without a takeoff carriage at all and it still jerks around.

  • InputController question for the hive mind 6.1 years ago

    @IStoleYourMeme Perhaps he's just trying to make an update. The Simple Cheats is indeed a bit outdated.

  • Sudden roll movement from a small aircraft 6.1 years ago

    @Nickr I checked, the CoM is slightly in front of CoL.

  • Sudden roll movement from a small aircraft 6.1 years ago

    @Avro683Lancaster I flew it and... not even close.
    The plane in question is like 3 times the speed and twice the agility.

  • Sudden roll movement from a small aircraft 6.1 years ago

    @Avro683Lancaster It's even smaller, like 8m length and 7m wingspan.
    I tried a lot of thing and it looks like the problem, at least for now, came from the takeoff dolly/carriage. If you drop it into the ocean during takeoff you'll be fine. If you fly all the way out of the render range, it looks like you'll be fine too. (like dropping the carriage at Wright and fly to Krakabloa)

  • Steam catapult 6.1 years ago

    @TOMJeb117 No I think the USS Beast is already bigger than real life...
    I measured the USS Beast against my Fugaku (64.3m wingspan) and found that USS Beast is about 107m wide , about 30% wider than Nimitz (76.8)

  • Custom Cockpits: Yea Or Nay? 6.1 years ago

    I only make functional instruments and rarely cosmetic instruments, this makes my cockpit less complicated and more practical.
    I also use extra fuselages to cover up the cockpit ( cockpit "glass"), but this means I have to place the camera/actual cockpit inside the fuselage and sometimes right at the edge of different fuselages, limiting usable cockpit space.

  • Potential arson attack in Japan kills at least 16 6.1 years ago

    The death toll is now 33. It is now officially the second worse arson since the end of WWII.

  • What weapons to give the plane? 6.1 years ago

    @RussianAS That's true though

  • What weapons to give the plane? 6.1 years ago

    @RussianAS 103 is a lot bigger than 108 though?
    If you can install an 103 you should be able to put a MK213 too...

  • Don’t you just love it when... [Bug] [Suggestion] 6.1 years ago

    I'd like to have an independent setting for that. I had to use worse engines for my new plane because of just that.

  • Mitsubishi A6M2-N Type 2 6.1 years ago

    Just a note: One red band represents the first ship of the 1st Carrier Division (Akagi)
    I wonder why would a seaplane fighter bear a recognition mark of a carrier... Very nice plane anyway.

  • Can anyone add auto walking function 6.1 years ago

    @Marine As far as I know, in order to make an automatic walking, you need to have a series of pistons and rotators to work in perfect coordination, which is theoretically possible in vanilla game but requires perfect timing.
    using that Automation mod sounds more reasonable to me.