9,455 vcharng Comments

  • InputController question for the hive mind 6.2 years ago

    @IStoleYourMeme Perhaps he's just trying to make an update. The Simple Cheats is indeed a bit outdated.

  • Sudden roll movement from a small aircraft 6.2 years ago

    @Nickr I checked, the CoM is slightly in front of CoL.

  • Sudden roll movement from a small aircraft 6.2 years ago

    @Avro683Lancaster I flew it and... not even close.
    The plane in question is like 3 times the speed and twice the agility.

  • Sudden roll movement from a small aircraft 6.2 years ago

    @Avro683Lancaster It's even smaller, like 8m length and 7m wingspan.
    I tried a lot of thing and it looks like the problem, at least for now, came from the takeoff dolly/carriage. If you drop it into the ocean during takeoff you'll be fine. If you fly all the way out of the render range, it looks like you'll be fine too. (like dropping the carriage at Wright and fly to Krakabloa)

  • Steam catapult 6.2 years ago

    @TOMJeb117 No I think the USS Beast is already bigger than real life...
    I measured the USS Beast against my Fugaku (64.3m wingspan) and found that USS Beast is about 107m wide , about 30% wider than Nimitz (76.8)

  • Custom Cockpits: Yea Or Nay? 6.2 years ago

    I only make functional instruments and rarely cosmetic instruments, this makes my cockpit less complicated and more practical.
    I also use extra fuselages to cover up the cockpit ( cockpit "glass"), but this means I have to place the camera/actual cockpit inside the fuselage and sometimes right at the edge of different fuselages, limiting usable cockpit space.

  • Potential arson attack in Japan kills at least 16 6.2 years ago

    The death toll is now 33. It is now officially the second worse arson since the end of WWII.

  • Close to silver... 6.2 years ago

    Yeah I'm thinking about that, too....
    been working on my (hopefully) silver-getting plane
    Until I heard about Kyoto Animation...

    +1
  • What weapons to give the plane? 6.2 years ago

    @RussianAS That's true though

  • What weapons to give the plane? 6.2 years ago

    @RussianAS 103 is a lot bigger than 108 though?
    If you can install an 103 you should be able to put a MK213 too...

  • What weapons to give the plane? 6.2 years ago

    Historically the BV 246 is basically an early anti-radiation missile (glide bomb) and thus doesn't have armaments beside the warhead.
    If you want to carry more weapons, I think the choices are very limited given the space of BV246

    MK108 should be able to fit in, though ammo count would be questionable.
    If you don't mind hampering flying characteristics, R4M rockets under the wings should be cool too.

    +2
  • Don’t you just love it when... [Bug] [Suggestion] 6.2 years ago

    I'd like to have an independent setting for that. I had to use worse engines for my new plane because of just that.

  • Tank Destroyer 6.2 years ago

    I think I can "translate" the description into better English...

    Tank Destroyer is a unit in the real-time strategy game "red alert 2", belonging to the Germany nation as its special unit. Tank Destroyer is essentially a self-propelled anti-tank gun, its firepower is overwhelming against armored vehicles, but is weak against structures and infantries, which greatly reduced its practical value.
    @CookieDefender

    +1
  • Mitsubishi A6M2-N Type 2 6.2 years ago

    Just a note: One red band represents the first ship of the 1st Carrier Division (Akagi)
    I wonder why would a seaplane fighter bear a recognition mark of a carrier... Very nice plane anyway.

  • Can anyone add auto walking function 6.2 years ago

    @Marine As far as I know, in order to make an automatic walking, you need to have a series of pistons and rotators to work in perfect coordination, which is theoretically possible in vanilla game but requires perfect timing.
    using that Automation mod sounds more reasonable to me.

  • [] Automatic IED 6.2 years ago

    @OC3LOT1142 I think this is another application of Aggressive AI. He probably rigged the explosives to detonate when the AI gives the FireGuns command, which triggers at close range regardless of direction.

  • Can anyone add auto walking function 6.2 years ago

    @Marine hmm... I never tried the mod so maybe you'll have to ask the creator of that mod for instructions.

  • New commands for XML 6.2 years ago

    @RussianAS Unguided rockets? Try selfDestructTimer (rocket will explode after certain time from launch)?

  • Can anyone add auto walking function 6.2 years ago

    I think you need to take a look at the Automation Mod.

  • Giving examples and got (censored)-ed for "advertising own creations"...Does this count? 6.2 years ago

    @Jerba It's a thing of past already.
    Basically in order to make a point, I linked my creation and one of other's as examples, and was accused of "advertising my own work".

  • New Team Member 6.2 years ago

    Mods by WNP 78:
    Overload
    Designer Suite
    Advanced Targeting
    Underwater Cam
    Metric
    Nukes... and more

    So would it be too much to ask most of them, if not all of them becoming part of SP vanilla game soon?

    +2
  • Tower crane Progress post #2 Before teaser 6.2 years ago

    @Minecraftpoweer I know what you meant, just saying that "super colorful" version would look hilarious lol.

  • Tower crane Progress post #2 Before teaser 6.2 years ago

    "Colors are still placeholders"
    Hey I got an idea, how about you make a rainbow-colored version beside the "normal" version? It's gonna be hilarious.

  • [SU1946] OKB-1 140 (Junkers EF-140) Z 6.2 years ago

    @SubXTribe Link at the end of description

  • [SU1946] OKB-1 140 (Junkers EF-140) Z 6.2 years ago

    @SubXTribe I've uploaded it.

  • [SU1946] OKB-1 140 (Junkers EF-140) Z 6.2 years ago

    @SubXTribe Right I'll make one, hold on

  • [SU1946] OKB-1 140 (Junkers EF-140) Z 6.2 years ago

    @SubXTribe I can make one, but it's not going to feature a bomb bay door. is that okay?

  • [SU1946] OKB-1 140 (Junkers EF-140) Z 6.2 years ago

    @Trainzo Thanks, glad you like it.

  • how to keep jet engine running at full power at 50000m above sea level using overload mod? 6.2 years ago

    No idea. I don't think you can mod an engine's altitude performance by overload alone.
    In fact you might need to create a mod and change the altitude behaviour wholesale.

    +3
  • New commands for XML 6.2 years ago

    @Dllama4 Please tag me when you finished

  • Weird stability issues when nudging 6.2 years ago

    you know what sounds weird to me? It's that people who didn't seem to have a problem previously suddenly started to have problems.
    Supposedly nothing changed recently in SP, and this really shouldn't happen.
    Did you update a graphic card driver or something recently?

    +1
  • New commands for XML 6.2 years ago

    yeah cockpit speed.
    Missile locking is also slaved to the cockpit, which stops you from making a useable radar...

    +1
  • [] Automatic IED 6.2 years ago

    Great, now make a cell phone that detonates it (FBI knock knock)

    +1
  • Which colour scheme for my new build (teaser)?? 6.2 years ago

    I like the Orange. It looks very experimental-ish anyway.

  • Human stupidity amuses me. 6.2 years ago

    In order to be a money making machine, you need to be safe.
    Cuz you can't earn enough from tickets to pay for the compensations, not to mention deaths would impact your boarding pass sales greatly.

    +4
  • Tease Me Baby.... 6.2 years ago

    My guess is that there are some wing "ribs" on the drawings that could be mistaken as elevators...
    During the cold war, the West had very confusing references regarding MiG-21 early models. According to wiki, Jane's even thought the "Fishbed" is a Sukhoi thing, and gave an illustration for Su-9 "Fishpot" back in 1960.

    +2
  • Giving examples and got (censored)-ed for "advertising own creations"...Does this count? 6.2 years ago

    @Minecraftpoweer Right then.
    I'l just leave this post be, and continue my next plane.

  • Giving examples and got (censored)-ed for "advertising own creations"...Does this count? 6.2 years ago

    @Minecraftpoweer "remove the forum" do you mean remove this post or sth?
    I am fully aware it's not the end of the world. I posted this just to ask about the alleged advertisement.

  • Giving examples and got (censored)-ed for "advertising own creations"...Does this count? 6.2 years ago

    @Minecraftpoweer Frustration is also my guess, but as you definitely know, a guess from the exactly same guy who got _ed by him usually doesn't count.

  • Giving examples and got (censored)-ed for "advertising own creations"...Does this count? 6.2 years ago

    @Minecraftpoweer In order to make a point, I gave links about my PAPI and the IED. PAPI was made by me, IED was made by someone else. They both use aggressive AI.
    My point was : if you think sb. stole your Harrier, do you think I should say that IED stole the idea from my PAPI about using aggressive AI?
    Of course not, right? So the point is, there will be people using your ideas and it's ok.
    But that guy states that my action of posting and mentioning my creation is a kind of advertisement and thus "took appropriate actions".

  • Giving examples and got (censored)-ed for "advertising own creations"...Does this count? 6.2 years ago

    @Minecraftpoweer Well my intention was to ask whether this was indeed "advertising my works". This can be posted, right?
    And unfortunately mentioning the story of me being blocked was a integral part of it.

    Sure I can "censor" all the wordings about being blocked, but is that necessary? and does that even work?

    Also it's "don't post about a certain player who blocked you."
    I didn't mention his name and I never will.
    The rules mentioned three situations:
    1. mentioning the PERSON who blocked you.
    2. mentioning the PERSON who blocked your friend.
    3. mentioning an incident in which certain people (PLURAL) blocked one another.

    I don't think my post fits any of the above.

  • Minor stability issues with sp 6.2 years ago

    Usually a lag is more related to GPU rather than CPU

    Nice build by the way.

  • My clearly stolen Harrier Jet 6.2 years ago

    @Minecraftpoweer yea that's pretty much the way i see it...

  • My clearly stolen Harrier Jet 6.2 years ago

    I just got blocked on the other thread so I have to come here.
    Seriously, there are very, very limited things you can copyright here, is what I understand when I first joined SimplePlanes.
    I can't and won't copyright concepts myself, not even for building "ways". In fact you can copy some simple subassemblies of mine like revolver cannons and I won't say a thing. Only some pretty unique or complicated parts would I request credit when you copy them.
    And that's when you COPY the parts. If you use your own hands to build a similar one in the same ways, and it's your creation and your creation alone.
    It's not abnormal to think so, right?

  • What’s ur favorite type of dog? 6.2 years ago

    Formosan mountain dog. (google it if you don't know about them)
    Healthy, loyal, intelligent, and not too big.

    +1
  • Audi RS5 DTM 2014 6.2 years ago

    @Mod LOL

  • Audi RS5 DTM 2014 6.2 years ago

    @Mod I think you're like 4 hours late lol

  • Next SU1946 Aircraft Preview (and what should I add) 6.2 years ago

    Alright I put a new screenshot. There's no secret now...

  • Next SU1946 Aircraft Preview (and what should I add) 6.2 years ago

    @Aeromen Um well it's supposed to be a teaser-ish, just like how test vehicles are camouflaged...

    But since Destroyerz117 already showed the full plane... yeah I'll take another one soon.

  • Forward Airfield DIY Kit 6.2 years ago

    @ThatOneF15Eagle The problem is that this "runway" is segmented. A 1km runway needs 10 sections and thus needs 10 precisely marked spawn points.
    I tried to spawn a 3km runway in one segment in early stages of this project and I found that it either crashes the game or destroy the runway, or both.

    +1