@realSavageMan It got my attention because I was trying to build a 747 model some realistic flaps. I got about 17 models out by now lol and only recently I found a solution.
Throttle to accelerate. Brake to reverse. Yaw to maneuver.
.
AG 1 activates the main battery gun.
VTOL and Trim to control.
.
AG 2 activates CIWS. VTOL and Trim to control as well.
.
AG 3 activates the torpedo tubes. VTOL to control. AG 4 to launch all torpedoes at once.
Another problem with the bomber was with the six turbocharged engines themselves: they were TOO powerful. If one, and I mean JUST ONE, was shot off or disconnected, the plane would be done for.
AG1 to 4 all activate a section of the bomb bay, which due to time constraints hasn't been represented in the build.
.
AG5 activates the rear AA cannon. VTOL and Trim for control.
AG6 activates the top AA twin-cannon. VTOL and Trim for control.
.
Thank you, and enjoy May.
Her true identity (in terms of used for the movie) is actually the USS Kidd. She's currently enjoying flooding season in New Orleans since she gets to actually float half of the season.
The spotter was taken basically straight out of @Jundroo's tutorial, so yeh.
I can not emphasize enough: a massive deal of credit goes to @GrimMantis for the tank treads. Link in the post itself. His treads were basically the basis for all of my aspirations into building ground vehicles.
The SPG itself is entirely controlled via AG1.
VTOL for turning the barrel (15 degrees left and right).
Trim for elevation.
Throttle for forwards movement.
Roll for large turns.
Pitch for smaller, fine-tuned turns.
.
The spotter plane is controlled via AG2 and 6.
Normal flight controls (make sure AG1 is off first).
AG6 activates the little hover engine within it.
AG8 monitors a gyroscope in the spotter so it can hover.
MAKE SURE THE AG6 ENGINE IS COMPLETELY THROTTLED OFF BEFORE DEACTIVATING AG8.
AG 1 drops all bombs at once.
.
AG 2 activates turning for the front two turrets.
AG 4 activates the guns on the two front turrets.
.
AG 3 controls the rear turret.
.
Both are controlled via VTOL and trim.
.
AG 7 is for the bomb bay. Operate via VTOL.
The project has different surface and underwater speeds from a positioning of engines in the conning tower. Inlets placed elsewhere for airflow. Mobile-friendly, too. Enjoy!
Throttle for forwards movement.
Brake for backwards movement.
.
AG 1 for Forwards Torpedo Tubes.
AG 2 for Rear Torpedo Tubes.
.
VTOL to control dive.
.
AA guns and the 3' deck gun are auto-aiming.
AG 3 for Deck Gun (3-second reload)
AG 4 for AA Gun
PLEASE NOTE: Some parts of my eggplane design will be subject to change.
Now THIS is an airborne battleship. takes notes
Yes, it is tonk fighting subs for the spagett.
Today's my birthday... and a lot has been happening.
Coming tomorrow. That's actually when my birthday comes around.
@realSavageMan It got my attention because I was trying to build a 747 model some realistic flaps. I got about 17 models out by now lol and only recently I found a solution.
747 points on your account as of now.
Nice.
What the heck happened here...?
Interesting concept... I saw this in the news, and now it's here. Have an updoot.
INSTRUCTIONS
Throttle to accelerate. Brake to reverse. Yaw to maneuver.
.
AG 1 activates the main battery gun.
VTOL and Trim to control.
.
AG 2 activates CIWS. VTOL and Trim to control as well.
.
AG 3 activates the torpedo tubes. VTOL to control. AG 4 to launch all torpedoes at once.
This is my first attempt at anything remotely close to a teaser for a project, so what do you guys think?
T A K E M Y U P D O O T
"Damn interesting detail in build..."
.
Then the comments section:
error 404 sanity not found
@Firemouse7 Use @ (SHIFT + 2).
PIXEL ART 100
Lmao I've seen a lot of people make pixel art in SimplePlanes, but not this before.
@Firemouse7 Thank you for your compliment, @Firemouse7.
@SpartanDelta1 She's a carpet-bomber, so indeed.
I was about to click the link when I that little grey box in the bottom left hand corner said "dQw4w" and I just went "nope".
Another problem with the bomber was with the six turbocharged engines themselves: they were TOO powerful. If one, and I mean JUST ONE, was shot off or disconnected, the plane would be done for.
@SpartanDelta1 She's up.
INSTRUCTIONS
AG1 to 4 all activate a section of the bomb bay, which due to time constraints hasn't been represented in the build.
.
AG5 activates the rear AA cannon. VTOL and Trim for control.
AG6 activates the top AA twin-cannon. VTOL and Trim for control.
.
Thank you, and enjoy May.
I feel like a Wikipedia article after writing this...
Her true identity (in terms of used for the movie) is actually the USS Kidd. She's currently enjoying flooding season in New Orleans since she gets to actually float half of the season.
@BusterShortWolf Oh yeah. The 8i got the engines from the 787.
I said 747 because, like the A340 and DC-8, she has four engines.
Looks like an A340 and Boeing 747-8i hybrid...
@Turneeth I keep forgetting to... :V
I will do that.
Doolittle and his raiders over Japan would be proud.
HOLY S* this is beautiful...
HOW DID YOU MAKE THAT??
Damn that looks good...
@LieutenantSOT Ah ok.
...so cannons?
BTW this really does look realistic as hell...
Lmao my F4F doesn't live up to its name THAT much... :V
After you upvoted my SPG, I wanted to give your account a look.
I was not disappointed.
CREDITS
The spotter was taken basically straight out of @Jundroo's tutorial, so yeh.
I can not emphasize enough: a massive deal of credit goes to @GrimMantis for the tank treads. Link in the post itself. His treads were basically the basis for all of my aspirations into building ground vehicles.
INSTRUCTIONS
The SPG itself is entirely controlled via AG1.
VTOL for turning the barrel (15 degrees left and right).
Trim for elevation.
Throttle for forwards movement.
Roll for large turns.
Pitch for smaller, fine-tuned turns.
.
The spotter plane is controlled via AG2 and 6.
Normal flight controls (make sure AG1 is off first).
AG6 activates the little hover engine within it.
AG8 monitors a gyroscope in the spotter so it can hover.
MAKE SURE THE AG6 ENGINE IS COMPLETELY THROTTLED OFF BEFORE DEACTIVATING AG8.
"WE DIDN'T PENETRATE THEIR ARMOR"
"THAT ONE BOUNCED"
PLNE
@SpartanDelta1 But wait. Tomorrow or next week there's more.
INSTRUCTIONS
AG 1 drops all bombs at once.
.
AG 2 activates turning for the front two turrets.
AG 4 activates the guns on the two front turrets.
.
AG 3 controls the rear turret.
.
Both are controlled via VTOL and trim.
.
AG 7 is for the bomb bay. Operate via VTOL.
So I almost finished making an Axis forces warship as an eggship...
Considering the US had an idea for a 240mm-barrel SPG (The T92 HMC), the British had no right to call it overkill.
I legit got blinded by this because A) I had my brightness up and B) Why doesn't SimplePlanes have a dark moed?
CREDITS
@ShiroNeko for original concept of diving mechanic (two small pistons with mega-float blocks).
@MintLynx for the propellors (a series of rotators and wings apparently on an infinitely-spinning rotator).
@BlackThuNDR for the Auto AA gun and the code for both the AA gun and the 3' Deck Gun.
AUTHOR'S NOTES
The project has different surface and underwater speeds from a positioning of engines in the conning tower. Inlets placed elsewhere for airflow. Mobile-friendly, too. Enjoy!
INSTRUCTIONS
Throttle for forwards movement.
Brake for backwards movement.
.
AG 1 for Forwards Torpedo Tubes.
AG 2 for Rear Torpedo Tubes.
.
VTOL to control dive.
.
AA guns and the 3' deck gun are auto-aiming.
AG 3 for Deck Gun (3-second reload)
AG 4 for AA Gun
Holy hell...
@V1per6
oh fu-
I swear to god with this problem...
"heheh. whadda small tonk. what harm could this thing do-"
"Sir, why are there two suns over our southern military base?"
sad pepe face