162k spefyjerbf Comments

  • VTOL Challenge 9.4 years ago

    ah dangit. I made my plane after I read the rules. no xml modding... I didn't do the modding myself, but instead borrowed parts from other players. Is that all right? The mods are mostly for looks, although I did use an infinite fuel tank.

    I am planning to enter the craft anyway. Judge it harshly because I used some xml mods.

  • PROJECT: Variable Mass 9.4 years ago

    @SteadfastContracting Thanks

  • PY-HT23 'Kiir Bryan' 9.4 years ago

    Awesome. Looks great, as well as innovative. beautiful inlet too.

  • PROJECT: Variable Mass 9.4 years ago

    @rubbishcraft @SteadfastContracting @KnightOfAraluen Thank you so much for the early upvotes! The description has been edited, and the comment below will link you to more information regarding mass verctoring tech.

  • miggy 9.4 years ago

    No problem at all. If you are interested, I offer many more subassemblies. Most of them were posted a month or 2 ago.

  • VTOL Challenge 9.4 years ago

    @livetoplay11 I will definitely consider it. I might join, but it will most likely take a few days for me to upload something worth entering in a challenge.

  • Remove the Upvote system. Permanatly. 9.4 years ago

    Removing upvotes removes the primary way people say "good job". If they were removed, SP would look very empty... With no feedback at all on any plane. Only comments could be used, and nobody comments. Out of my 120 followers, only 5 consistently comment on my builds.

  • miggy 9.4 years ago

    Very nice work. I have noticed that many players just strap wings onto the cockpit, and call it done. You went the extra mile to make a actual plane body with it. Good work!

  • Whiplash Launcher 9.4 years ago

    @Ephwurd Thanks! I think it's fun messing with the physics of this game.

  • Whiplash Launcher 9.4 years ago

    @Flightsonic You can look into it, but I'm don't think you could make something fly with that kind of vibration. I think the vibration is caused by the physics not knowing whether the block should be where it is now, where it was a second ago, or where it will be. The physic's solution - display all 3.

  • Whiplash Launcher 9.4 years ago

    @Flightsonic General relativity isn't accounted for in SP. Much like time dilation, length dilation happens at relativistic speeds. Super detachers cannons would launch bullets that would look about half as long as they should, if relativistic physics were in simple planes.

  • Shinely SH.J-01-86 Atlas 9.4 years ago

    Time well spent. This thing looks great!

  • Whiplash Launcher 9.4 years ago

    @Flightsonic Ah, ok. So this is the parachute physics being sort of weird. I have noticed that even when detached, parachutes can put force on whatever that were detached from, and vice-versa. The parachutes also receive force from what they were launched from. Parachutes have really weird physics. I hope this makes sense lol.

  • EA-6B Prowler (slight rant included) 9.4 years ago

    I completely understand this. I too become annoyed when my best builds get little recognition.

  • Whiplash Launcher 9.4 years ago

    @Flightsonic what kinds of speeds do you use? The parachutes do move in the direction that they are fired. I might have an explanation for this.

  • A.I Shooter (Rapid Fire Cannon version) 9.4 years ago

    No need for apologies mate. People often think I mod. But in reality, I'm just resourceful, and know the quirks of the airplane editor.

  • SPE T-1 "Surgeon" Turret 9.4 years ago

    @OmegAa63 thanks!

  • SPE T-1 "Surgeon" Turret 9.4 years ago

    @Treadmill103 Thanks! Those were my goals for this build. I'm glad that they show.

  • Whiplash Launcher 9.4 years ago

    @Flightsonic I'm not sure that I understand. Did you mount it on a vehicle, and then try to get close to the parachutes? On my first whiplash launcher, I noticed that even when detached, parachutes put force onto the parent mass.

  • A.I Shooter (Rapid Fire Cannon version) 9.4 years ago

    10 length requires modding. I don't XML. I just borrow parts from XML modders, and do physics breaking things with them.

  • Andrew Garrison!!!!!!!!!! 9.4 years ago

    Gave me a good giggle. 11/10

  • A.I Shooter (Rapid Fire Cannon version) 9.4 years ago

    Very nice. I like it when people use parts that I use to make something awesome.

  • GTS-1 Argentavis 9.4 years ago

    hohohohohoho thats awesome. Upvoting, spotlighting, and following.

  • VTOL Challenge 9.4 years ago

    Nice challenge. I wish I had the time to participate in it.

  • No Cooldown in Jetstream 9.4 years ago

    @LuKorp @GluonicGaming Didn't know that. Thanks for the input.

  • SPE T-1 "Surgeon" Turret 9.4 years ago

    @Ephwurd Thanks!

  • HSW CondorMK1 9.4 years ago

    Time to smash that follow button. +1 follower.

  • HSW CondorMK1 9.4 years ago

    Not too complex, AND it looks great. Great cockpit too. Nice build.

  • SPE T-1 "Surgeon" Turret 9.4 years ago

    @Mudkip Thanks!

  • LT-1 with the beast 9.4 years ago

    agh, I don't have 1.5 yet. I'll try to remember to download it when it comes out.

  • PeaceDrone MxI 9.4 years ago

    Thank you @Delphinus and @Flightsonic ! You are the first two players that have spotlighted any of my designs!

  • Swarm Runner 9.4 years ago

    @MrMecha Thanks

  • Power X50 jet engine 9.4 years ago

    @oDDDynamics Thanks so much!

  • Gehlfun Mining Ship 9.4 years ago

    @Ephwurd Yeah, I'm trying to add some backstory to my builds now.

  • Numbered names 9.4 years ago

    Thanks m8

  • Numbered names 9.4 years ago

    I don't have a numbered name, but I do have a nonsensical one.

  • Alien fighter concept 9.4 years ago

    Looks great!

  • Crawler (proof of concept) 9.4 years ago

    @Treadmill103 That, and the system would work much better with infinite rotators.

  • Vanguard 9.4 years ago

    Nice design. It will probably get you to gold, too.

  • Spread Gun mkIII 9.4 years ago

    @Razr Thanks! You can tag me in the comments of your creations that use this gun. That way I'll be sure to check them out.

  • SPE NightHawk (Design Challenge) 9.4 years ago

    @Waffellord2025 What is floating around is a missile. It floats so it doesn't collide with the aircraft when it is launched.

  • SPE NightHawk (Design Challenge) 9.4 years ago

    @XymaFuryion Inspired by GoF2. I can lower the part limit easily. that means removing a lot of lights.

  • More Screenshots! 9.4 years ago

    @joeysellers Thanks for the feedback! Wow, I'm speechless! Screenshots are a thing that I do with every plane I build, so as long as I keep playing simpleplanes (Which will be a while, this game is the best sandbox game that I have ever played), I will keep producing screenshots.

  • My Fictional Universe - Pre-Crossing War: 2620-2634 9.4 years ago

    Minichapter.. possibly. I'm not a bad writer so....

  • Serenity - Escape Pod 9.4 years ago

    Thanks! @Ephwurd

  • Lift Modules 9.4 years ago

    @BenAtennyson Resized wings from XML modding are crammed into tiny boxes. The result is a small box that has the lift of multiple large wings.

  • More Screenshots! 9.4 years ago

    @BenAtennyson I use some modded parts, yes. If you are referring to making the cargo ship fly, I used lift modules.

  • Serenity - Escape Pod 9.4 years ago

    @PINK I was thinking about making a swarm fighter using the same basic layout, and then mounting tons of them onto one mothership. I am lazy, so that project will have to wait lol.

  • Gaia - Cargo Ship 9.4 years ago

    @Dimkal Oh wait, I already followed you because of that awesome gunship. Good work on that build.