@MrSilverWolf Small houses are nice. If you do make a small house, I would like it to be a townhouse that would be used for a few families. Since this is a capital city, after all, and housing is fairly high density.
@helilover03 cool. I also recommend using fuselages for your next one, I am taking a maximum of 5 entries... as I didn't expect this challenge to be so popular.
If it is that entertaining, I would like to point out that I do accept multiple entries. If you wish, you could try making another one. Right now New Portum has no stores for its citizens to shop in, so there is a high demand for one. Think the dimensions/structure of a grocery store...
Nice. The part count isn't excessive, which is nice. I've noticed that texturing is a little less tedious than I thought, so this should do well. Good job on this one.
@Flightsonic Keep doing your thing. Try to remove any excessive details though. I don't know what your limit at this point should be... what's the current part count?
This kind of architecture is great. I also want some low rise, yet large square footage buildings. Just think supermarkets (Unites states supermarkets, to be exact)
@MrMecha Organic architecture as a whole. If you are making a religious center, then have some hexagons with terraces. I will place trees on the terraces in the unity map editor.
@Meep261 Judging is very casual. All entries will be included in the mod, and credited appropriately. All entries will be upvoted. The entries that really catch my eye will be spotlighted.
@helilover03 No worries on the paint. That's easy to edit. Your entries will be very useful. Note that I will modify all entries so there is some unity in the city.... a bunch of buildings from a bunch of different people will undoubtedly clash stylistically.
@helilover03 It would be appreciated. For your next building, I recommend downloading the challenge post (on my profile, i just posted it), and then using that same color scheme. Also, I recommend that you use fuselage blocks with hard corners in your next building.
@helilover03 No worries, I can give it a few patches. You have a strong basic structure, so I can add a few little touches and then it will be good for placement on the map.
If no one has ideas, I would appreciate an automotive shop.
@MAHADI 50. 500 would be a nightmare to texture.
Only if you want to. I have a good amount of buildings now.
@Ctracerx2 Mmm, ok.
@HellFireKoder Yes.
oh ok, no need to post the unfinished version.
@Ctracerx2 ok, ill try 5k out. thanks
@Ctracerx2 hm, so mine is fairly large, but it still shouldn't take so long. Also, my steam is spefyjerbf_ the_ 1st
[Remove the spaces around the underscores.]
@Ctracerx2 hm, ok, but what size would you recommend as a baseline? I currently have 10k by 7k. I'm not sure how big that is.
@Ctracerx2 ok, can you tell me the size of the terrain that you are using? I may have accidentally made a continent instead of an island.
@MrSilverWolf Small houses are nice. If you do make a small house, I would like it to be a townhouse that would be used for a few families. Since this is a capital city, after all, and housing is fairly high density.
I'm being lenient on the part count, as texturing is fairly quick. Good job on this one.
I can't seem to find the original version, could you provide a link? Or was there no original version?
@MrMecha Thanks for upvoting. It helps, since forum posts are really hit-or-miss, and I would like others to see this post.
@BaconAircraft No worrries. Plenty of others have been spamming my feed llol
Awesome. Thanks so much.
@helilover03 cool. I also recommend using fuselages for your next one, I am taking a maximum of 5 entries... as I didn't expect this challenge to be so popular.
If it is that entertaining, I would like to point out that I do accept multiple entries. If you wish, you could try making another one. Right now New Portum has no stores for its citizens to shop in, so there is a high demand for one. Think the dimensions/structure of a grocery store...
Nice. The part count isn't excessive, which is nice. I've noticed that texturing is a little less tedious than I thought, so this should do well. Good job on this one.
@Flightsonic Hm, try to shoot for 140. No more than 150.
This one has the aesthetics that I prefer, and fits the constraints/rules perfectly. Many thanks for your entry!
@Flightsonic Keep doing your thing. Try to remove any excessive details though. I don't know what your limit at this point should be... what's the current part count?
@helilover03 High density housing is what I need most. Think apartment buildings.
This kind of architecture is great. I also want some low rise, yet large square footage buildings. Just think supermarkets (Unites states supermarkets, to be exact)
@Meep261 There shouldn't be a need for guns, as this is a civilian colony...
@kerothehero I would prefer another type of building, there are a lot of airports right now.
@EternalDarkness Sure, feel free to do that.
@MemeKingIndustriesAndMegaCorporation No religious buildings are necessary.
@CreeperCraft18 I have 6 lists on my profile.
@BaconAircraft Go ahead!
@EliteIndustries1 Sure. Just tag me onto the final post. You can also make another model.
Sure, it may have too many parts, but it looks awesome.
@MrMecha hm, thats a good idea. It also seems like a lot of parts. I'll make an exception to the rule. You can work with 100 parts.
@MrMecha Organic architecture as a whole. If you are making a religious center, then have some hexagons with terraces. I will place trees on the terraces in the unity map editor.
@helilover03 Sounds good. I am in need of residential, so it will be appreciated.
@Meep261 I appreciate any entry. There is no limit to the number of entries, but avoid an excessive amount. I would say 5 is the maximum.
@Meep261 Judging is very casual. All entries will be included in the mod, and credited appropriately. All entries will be upvoted. The entries that really catch my eye will be spotlighted.
@helilover03 Awesome! there is No rush, as I have plenty of work to do before I start placing buildings.
@helilover03 Yep, fuselages are ideal for this kind of thing.
@helilover03 No worries on the paint. That's easy to edit. Your entries will be very useful. Note that I will modify all entries so there is some unity in the city.... a bunch of buildings from a bunch of different people will undoubtedly clash stylistically.
@helilover03 I have also linked the official challenge in the beginning of this forum post. Feel free to take a look.
@helilover03 It would be appreciated. For your next building, I recommend downloading the challenge post (on my profile, i just posted it), and then using that same color scheme. Also, I recommend that you use fuselage blocks with hard corners in your next building.
@BaconAircraft 2 or 3 is fine. The part limit's purpose is so I don't have to paint like 500 objects for one building.
@helilover03 No worries, I can give it a few patches. You have a strong basic structure, so I can add a few little touches and then it will be good for placement on the map.
@MrSilverWolf 55 is fine, just don't go overboard.
@helilover03 Yes, a building that follows the constraints.
@Meep261 I have added the deadline to the desc.
@Meep261 Ah, forgot to add that. one sec.
@ZephyrSystems You assumed right, no interiors.
@Joco80 The capitol should be the most complex building, as it is, well, the capitol.