162k spefyjerbf Comments

  • Di'oric Starfighter (Tor Armada) 8.3 years ago

    Ah, a build with the same style of our collab! I love it.

  • EM Missile (With Testbed) 8.3 years ago

    @TheDoodleBanger Its fun to use, especially in bulk.

  • F-122 Viper 8.3 years ago

    Good shape and details.

  • Simplerockets is complete trash. 8.3 years ago

    I haven't played it, but there is most likely a lack of content, hence the devs making a new one.

  • Object - Trajectum 8.3 years ago

    @FlyingThings Thanks! Read the below comment.

  • Object - Trajectum 8.3 years ago

    @oDDDity @ShatSlanger @RAF1 Wow, thanks! That was quick! I have finished the desc.

  • Historic Hotel By Meep for Spefyjerbf 8.3 years ago

    Ok, although engines will not work when they are in the map. The hotel has already been placed in the downtown area, and i'm planning to add a little courtyard, so I might be able to do something very similar to what you are suggesting.

  • Amplificator 8.3 years ago

    Judging time is here! I am a very harsh grader, so do not feel bad about any low scores. Here's your score.
    Looks: 8/10. Great looks. This seems like it is a scaled down version of what the actual colony ship would be.
    Preparedness/feasibility: 7/10. No weapons or means of self defense, and there is a lack of tools for the colonists.
    Handling: 7/10. Extremely stable. Easy to fly, but it takes very long to turn.
    Personal enjoyment: 8/10. I really like this entry. It had great looks, and doesn't have any aspects that really interfere with my personal enjoyment of this spacecraft.
    Rankings will come soon.

  • STX Sunray Colonisation Unit 8.3 years ago

    Judging time is upon us! Do not feel down about any bad scores, as I am a very harsh grader. You will outperform many.
    Looks: 7/10. Strong shape with a few weird shapes and odd details, but still looks good.
    Feasibility/preparedness: 8/10. A whole rover as well as cargo. Decent arsenal. A little small though.
    Handling: 3/10. Very hard to control. I think more RCNs would have been helpful.
    Personal enjoyment: 8/10. Something about this entry appeals to me. It looks practical, and the rover is a good addition.

  • Colony Ship Bravo Alpha Sierra 8.3 years ago

    Judging time has come. I am a very harsh grader, so don't feel bad about any bad scores. You outperformed many in this challenge.
    Looks: 5/10. Good shape, but I think out stylistic preferences are very different.
    Preparedness/feasibility: 7/10. Plenty of cargo. A smaller ship but still effective.
    Handling: 7/10. Quite maneuverable, but it seems to yaw a little.
    My personal enjoyment: 8/10. The desc is great.

  • Inter galactic translort unit weewee 8.3 years ago

    I cannot seem to find the cargo crate. Did you not include it in this entry?

  • Colony Ship Challenge- CM-300 8.3 years ago

    Judging time has come! I grade hard, so do not worry about any low scores. You certainly outperformed various other participants. Here's your score:
    Looks: 6/10. A good shape, but a little unvaried.
    Preparedness/feasibility: 6/10 No means of self defense, but the cargo storage mechanism is great!
    Handling: 1/10. It doesn't fly, but I'll give you a point.
    Personal enjoyment: 5/10. Strong entry, but lacks some crucial scoring points and features.
    Results for rankings will come fairly soon. Thank you for entering!

  • AX-19 Black-Hole Sun 8.3 years ago

    Ok, here's your score:
    Looks: 9.5/10. Beautiful. Some improvements could be made here and there, but it's awesome.
    Preparedness/feasibility: 9/10. Plenty of room for cargo, and tons of guns.
    Handling: 5/10. It is flyable, but the modded engines eventually speed up to the point where the ship moves too fast for the wings to handle. Fairly hard to control too.
    Personal enjoyment: 8/10. Looks are superb. I wish it was a little easier to control.
    This is a very high scoring entry. The rankings should come fairly soon.

  • Staer Class Combat Shuttle 8.3 years ago

    Good use of the hevrail turret. I am planning on making a more deadly version of it in the near future.

  • New Portum: Important Announcements and Updates (Plus Colony Ship Challenge) 8.3 years ago

    @Botfinder I'm sorry, but that challenge has closed.

  • 404-Chaser(L) 8.3 years ago

    The color scheme and geometric structure are superb.

  • Architecture Challenge [Closed! See desc for more info] 8.3 years ago

    @Bill0411 Ah, thanks for the sketch, I will certainly take it into account when making the island. However I won't adhere completely to it, so the final result will be a fusion of our ideas.

  • New Portum Nuclear Facility 8.3 years ago

    The storage looks nice.

  • New Portum Nuclear Reactor 8.3 years ago

    @TheDoodleBanger Yep. I scale everything to a realistic size.

  • New Portum Nuclear Reactor 8.3 years ago

    @TheDoodleBanger The challenge has officially closed, but I will make an exception for you, since the facility will (technically) be seperate from the city.

  • New Portum Nuclear Reactor 8.3 years ago

    All edits that I make to entries will be shown to the original creator. I will also make minor edits to every entry. That is further explained in a recent announcement that I just posted.

  • New Portum: Important Announcements and Updates (Plus Colony Ship Challenge) 8.3 years ago

    @ElGatoVolador @Ctracerx2 lol, thanks

  • New Portum Nuclear Reactor 8.3 years ago

    No need for that. I can tile these easily in the Unity editor.

  • New Portum Nuclear Reactor 8.3 years ago

    Good idea. I might add a grid of four, depending on the file size.

  • [Closed] Colony Ship Challenge 8.3 years ago

    @FearlessFabEngineering Ok, based on my current schedule, a Monday submission should be fine. Just please make it a successor to this post.

  • Architecture Challenge [Closed! See desc for more info] 8.3 years ago

    @Bill0411 I am currently unable to set a discoverable location, but I can have the outpost be a little Easter egg that is visible enough from the mainland so players would fly to see it.

  • AX-19 Black-Hole Sun 8.3 years ago

    Don't worry, I haven't forgotten about the challenge. This will be the next one that I judge. Thanks for your patience!

  • [Closed] Colony Ship Challenge 8.3 years ago

    @FearlessFabEngineering On an editorial note, I realize that you wanted to submit it saturday (today is thursday). I will let you submit your entry on that date. If you can do it sooner, It would be greatly appreciated. Thanks for your understanding!

  • [Closed] Colony Ship Challenge 8.3 years ago

    @FearlessFabEngineering April 20th has come. I will give you 24 hours to submit your entry (24 hours after this comment is posted). If you have an entry, please post it, or if it has already been posted, please link me to it. Thanks!

  • Colony Ship Challenge 8.3 years ago

    So the fact that it is incomplete will be reflected in the score, but have no worries, I am a harsh grader anyway, and there are a lot of entries that have lower scores. Here's your score:
    Looks: 5/10. A good base shape, and the solar panels look nice. Its unfortunate you couldn't finish it.
    Preparedness/feasibility: 4/10. Solar panels are often a great addition. There are tons of cargo boxes too. Still, it is incomplete.
    Handling: 1/10. Well, you said that it couldn't fly, but I'll give you a point anyway.
    My personal enjoyment: 7/10. Ah, this would be a fine build if it were finished.
    Sorry about the point deductions due to an incomplete build. This should still do fairly well for the iOS bracket. The ranking will come fairly soon.

  • Colony Ship Challenge entry 8.3 years ago

    So I finally have time to judge. Don't worry about any low scores, as I am a very harsh grader. Almost all the entries will have some fairly low scores.
    Looks: 2/10. A little simplistic. I think you could've added a lot more to vary the shape and color scheme.
    Preparedness/feasibility: 4/10. The warp drive is a nice touch, but I think it could be improved.
    Handling: 4/10. A little too wobbly and slow for its size.
    Personal enjoyment: 4/10. The warp drive was a nice addition, but the rest of the qualities have room for improvement. I do like the control services layout though.
    Many thanks for your entry! I will post the rankings fairly soon!

  • Eclipse of Gaia MK I 8.3 years ago

    Also, on another note, I am sorry that I didn't reply to some of your comments.

  • Eclipse of Gaia MK I 8.3 years ago

    Scoring time is here. Don't worry about bad scores. I am a very harsh grader, and not many people have good grades. You will outperform many in this challenge.
    Looks: 7/10. Powerful look that is quite good considering that it is iOS built.
    Preparedness/feasibility: 8/10. This thing has a ton of weapons, and a nice cargo bay. Good job on this one.
    Handling: 4/10. I understand that you were unable to test it, and I am happy to report that it does fly. The only catch is that it is extremely difficult to fly.
    Personal enjoyment: 6/10. I really liked this entry. Unfortunately a gun is aimed at one of the wings, so I cannot fire the weapons.
    Thanks for you entry! The rankings should come fairly soon!

  • Colony Ship Challenge 8.3 years ago

    Ah! I forgot to upvote this! Sorry about that. This entry will be judged soon. Sorry about the part count keeping you from making it flyable, but I will still have to grade flight characteristics, as it is a standardized part of the judging process.

  • Noa'h Ark Space Ship 8.3 years ago

    So I admitted an entry that broke more rules than this build did, so I will give this build a low score due to rule violation, but I will not disqualify it.
    The final score is 1.5 It may be low, but you will beat some people. Thanks for your entry. I like this one, even if it didn't follow the rules.

  • New Portum Nuclear Reactor 8.3 years ago

    Cool. Is it all right If I add a radioactive decal to it? Also, since it's a reactor, I think it should be on an island somewhat separate from the city, as a meltdown in downtown would vaporize the colonists.

  • Reminder! The Architecture Challenge is Closing Soon! 8.3 years ago

    @TheDoodleBanger I am currently judging the colony ship challenge. I just started a few hours ago. Some people said that they would submit their entries today, so i had to delay the judging until today.

  • New Portum Map Progress + announcements 8.3 years ago

    @PyrusEnderhunter I'm going to do a ton of work on the map this weekend, but so am not sure if I will finish it. And don't worry, I have a mountain already.

  • Cargo Cruser "D Class" (colony ship challenge) 8.3 years ago

    Thanks for entering! Scoring time is here. Don't feel bad about any bad scores, as I am a very hard grader. There are plenty entries that you have outperformed. Here's your score:
    Looks: 4/10. Decent looks with some observable flaws in the shape.
    Preparedness/feasibility: 5/10. A basic shuttle-like configuration , good but no weapons or specialized gear.
    Handling: 2/10. Very hard to control.
    Personal enjoyment: 2/10 The handling was too hard to enjoy it.

    Thanks for entering! The ranking results should come in a few days.

  • Colony Ship Escort/ defender 8.3 years ago

    Unfortunately this entry does not follow the rules. The central rule was that all entries had to carry the crate provided in the challenge post. Unfortunately I cannot judge it, but I will give it a chance in the challenge, with a low score. Your final score is:
    1.1/10
    Sorry about that misunderstanding, but thank you for entering in the challenge.

  • J-1 space plane 8.3 years ago

    Thanks for participating! I am a hard grader, so don't feel down about your score. There are plenty of scores that are less than this. Here's your score.
    Looks: 3/10: The nose looks odd, and the wings are a bit odd too. This wasn't your strongest categories, but the rest should help you.
    Preparedness/feasibility: 7/10 A small colony ship, but it is very prepared. Plenty of gizmos to help the colonists reach their destination safely.
    Handling: 8/10. Stable VTOL handling. Forward flight handling is a bit wobbly.
    Personal enjoyment: 4/10. Dependable, but I place a lot of value on looks.

    Thanks for your entry! The rankings will come fairly soon. Maybe a few days.

  • Colony Ship Challenge entry 8.3 years ago

    A decent build for the challenge. I'm a tough grader, so don't feel down about your score, it will be better than a lot of entries in the challenge. Here's your score:
    Looks: 5/10. A decent look, but you could do some smoothing out on the shape.
    Preparedness/feasibility: 8/10. Looks like a colony ship, and the detachers are nice. I wish it had some means of self defense though.
    Handling: 3/10. It flies, but pitching down is catastrophic. It is wobbly too.
    Personal enjoyment: 8/10. I liked this entry. It looks practical, which is nice.

    Thanks for participating! The competition ranking should come in a few days.

  • Architecture Challenge [Closed! See desc for more info] 8.3 years ago

    @Bill0411 My email is in my bio.

  • Aspect of Luxury 8.3 years ago

    @Franticmatty Thanks! No worries on delaying your flight haha. I appreciate your feedback.

  • Reminder! The Architecture Challenge is Closing Soon! 8.3 years ago

    @PyrusEnderhunter Tag me and I might be able to do something.

  • Advanced HoverWheels Subassemblies 8.3 years ago

    @Rapidfire747w I might so that. Depends on how much time I have.

  • Reminder! The Architecture Challenge is Closing Soon! 8.3 years ago

    @PyrusEnderhunter Maybe, depends how much time I have. Feel free to tag me on whatever build you need, and I'll make an assessment of whether I can do it or not.

  • Architecture Challenge [Closed! See desc for more info] 8.3 years ago

    @Bill0411 I think it would be best for you to ask people for that favor. You may add in your request that I approve of what you are doing.

  • FeF-03 8.3 years ago

    Beautiful, especially since you built it on iOS.