162k spefyjerbf Comments

  • New Portum 8.2 years ago

    Link sharing has been enabled. Sorry for any downloading problems that you may have had.

  • Spefyjerbf email contact notification... 8.2 years ago

    I check it regularly, yes.

  • im streaming! (again) 8.2 years ago

    @MechWARRIOR57 ok

  • im streaming! (again) 8.2 years ago

    @MechWARRIOR57 Could you email a picture of the city to me?

  • Mx1 Boomerang - "Revertum" 8.2 years ago

    @Bill0411 I just tested the weapon. It is actually more accurate than I thought, but the bomb moves so fast, that the explosion simply occurs below ground, to the point where it doesn't damage a convoy. There is certainly room for improvement in this concept.

  • Mx1 Boomerang - "Revertum" 8.2 years ago

    @Bill0411 Ah, Well, its time for me to begin testing the boomerang. If I succeed, I will post a gif.

  • im streaming! (again) 8.2 years ago

    If you haven't already, please check your email, as I would like you to test the map as soon as it is convenient for you. I'm starting to get too excited, as release will happen after you test it. Be sure to follow the instructions sent in the email.

  • Mx1 Boomerang - "Revertum" 8.2 years ago

    @Bill0411 This would be most useful against ground targets. If I made a plane with the right configuration (so some sights on the tail), I could probably hit a ground convoy.

  • Mx1 Boomerang - "Revertum" 8.2 years ago

    @Warbrine @Bill0411 On a ground unit, yes, but on an air unit, it may be good for some uh.... trickshotting.

  • Help with a new mod... 8.2 years ago

    Use the smooth tool (looks like a water droplet) or use the elevate to height tool (second tool). Also use a low opacity on your brush when elevating terrain for a flatter, more rolling-hills type of result.

  • "Aratore" Heavy Agricultural VTOL [AG Challenge] 8.2 years ago

    @ZephyrSystems Probably, I have developed two styles out of new Portum. The first uses intricate natural patterns, while the second is exemplified by this craft.

  • I need a beta tester! [Closed] 8.2 years ago

    @Bill0411 It is extremely likely that the version being tested is the final version. All this round of beta testing is accomplishing is some verification that the map works, before I publish it.

  • I need a beta tester! [Closed] 8.2 years ago

    @Bill0411 That's a little... unusual, but I'm glad that you are that excited for the map! Depending on how fast the final beta testers are, release should be within the week.

  • I need a beta tester! [Closed] 8.2 years ago

    @MechWARRIOR57 @Joco80 I have replied to your emails.

  • "Aratore" Heavy Agricultural VTOL [AG Challenge] 8.2 years ago

    @FgFg @Planesbemodified Thanks! I have finished the desc.

  • "Aratore" Heavy Agricultural VTOL [AG Challenge] 8.2 years ago

    @PyrusEnderhunter @Rugpeersdude @mikoyanster Thanks! I finished the desc.

  • [Closed!] Weapon Design Challenge 8.2 years ago

    @MASB29 ok, good luck in your exam!

  • (55 part) X1 Armis 8.2 years ago

    @AdrianFlyingAce The other plane has much larger parachutes than this plane.

  • AG Challenge! 8.2 years ago

    Interesting challenge. I might enter, depending on how much time I have.

  • starhammer 8.2 years ago

    Uhm, I think using one of your alts to upvote this is against the rules.....

  • New Portum research center 8.2 years ago

    Unfortunately I was unable to add this into the mod. I'm incredibly sorry for the inconvenience. If you want, I will still put your name in the mod's desc.

  • Advanced Combat Gifs 8.2 years ago

    @MemeKingIndustriesAndMegaCorporation Even worse- I just used the pre-installed screencapture software on windows 10. The poor quality is from compressing the gif files to be small enough to be uploaded to the steam gallery.

  • Update on New Portum (+Gifs) 8.2 years ago

    @Bill0411 Release should be in about a week, depending on how much other stuff I have to do. I am currently under a heavy load from academics as well as some other important activities... As for the outpost, it is fairly far away, but it definitely exists.

  • [Armored] Aspect of Predation 8.2 years ago

    @Illusion Welcome back!

  • [Armored] Aspect of Predation 8.2 years ago

    @CWhat016 Ah, also interesting.

  • [Armored] Aspect of Predation 8.2 years ago

    @CWhat016 Thanks! And was your boat for the weapon design challenge? Sounds interesting. I am excited to see what you create! And have no worries, as the deadline is still far away.

  • [Closed!] Weapon Design Challenge 8.2 years ago

    @jlewisifer Your comment must've slipped past my notifications. Sorry about my late reply. My answer is yes, but the System must be easy to remove from the craft. I recommend having one attachment point that connects the system to the testbed.

  • [Closed!] Weapon Design Challenge 8.2 years ago

    @TehNewDucky I am usually quite lenient with challenges, but this one has a lot of entries. Therefore, I will only judge entries that are successors. I recommend that you update said creations before re uploading, so you can rebrand them as a "remastering" instead of a reupload. Sorry for my strict adherence to such a rule, but I think it's necessary for me to judge fairly.

  • MassEdited Tank Chassis 8.2 years ago

    @CoBros2 Cool, be sure to notify me when it's done, so I can see it!

  • A few questions about the weapons and other stuff... 8.2 years ago

    It takes a ton of bullets to damage a destroyer. Modding weight or caliber doesn't matter against destroyers. Anti-ship guns utilize high rates or fire or multishot to deal damage.

  • [Armored] Aspect of Predation 8.2 years ago

    @AceOfSpade @PyrusEnderhunter @Patrick20206 Thanks! I have finished the desc.

  • [Closed!] Weapon Design Challenge 8.2 years ago

    @OverlordAeronautics2 Anything goes, as long as it works, and no external mods are used.

  • Simpleplanes has a copy 8.2 years ago

    Well, at least it looks awful.

  • Hang man (answer and get an Upvote) new words daily! (Last update 8:00Pm 5/11/17) 8.2 years ago

    Ah, I like how you edit the post for a new word instead of making a new forum post altogether. It makes sure that you don't spam. I would suggest putting a timestamp in the title every time you have a new word.

  • Super Stol Floater V2 8.2 years ago

    I saw this on multiplayer. Good STOL flight.

  • [Closed!] Weapon Design Challenge 8.2 years ago

    @grizzlitn ok. I look forward to it.

  • [Closed!] Weapon Design Challenge 8.2 years ago

    @grizzlitn As many as you want, but only one will recieve rewards for its category. I suggest that you enter one for each category to maximise the possibility for you to win.

  • Galaxy On Fire2-Nemesis 8.2 years ago

    Great game, and a great model.

  • (55 part) X1 Armis 8.2 years ago

    @CreeperCraft18 That must be your device, as it works for other people.

  • New Portum research center 8.2 years ago

    @zealt Nearly done.

  • (55 part) X1 Armis 8.2 years ago

    @CreeperCraft18 My next armored craft should have landing gears. This one doesn't, because of the part count challenge.

  • Points for downloads 8.2 years ago

    If it were to be implemented, then the amount of points per download would have to be extremely low.

  • Simplified Infinite Fuel Block 8.2 years ago

    @AudioDud3 Feel free to provide a link.

    +1
  • ARC1 Rifle Prototype 8.2 years ago

    @helilover03 I have an android file for the mod, but there is a decent chance that the file won't work.

  • ARC1 Rifle Prototype 8.2 years ago

    @helilover03 Desc is short for description

  • ARC1 Rifle Prototype 8.2 years ago

    @helilover03 Thanks! The desc has been finished.

  • Update on New Portum (+Gifs) 8.2 years ago

    @PyrusEnderhunter The mod has already been beta tested. A beta period would only delay the full release.

  • Update on New Portum (+Gifs) 8.2 years ago

    @PyrusEnderhunter The lag isn't too bad on a PC, but it is laggy enough to overwhelm a mobile device.