@RussianAS It would be good to help me organize the next challenge. We even organize several players to create the right weapons. The features seem to be correct. I based myself on wikipedia. I do not have much time to investigate in depth. It would be interesting to create successive challenges with real weapons and real parameters that were easy to measure, around maneuverability, G forces ... I accept ideas and proposals.
@breitling the rules say... Max turn rate 360 degrees at 500 mph = 8 seconds; but i think it could be 10, 12, 18 or 20 seconds.. More realistic... more points for you
Evaluation
Handling, stability, agility ::
1 pointsRealistic model and behaviour ::
0 pointsDetails, paint and accesories ::
1 pointsBuild quality ::
2 pointsPersonal impression ::
0 pointsDescription ::
4 pointsTotal points :: 6
Rules ::
Not meet the rules- 50s design requiredStatus ::
DisqualifiedEvaluation
Handling, stability, agility ::
1 pointsRealistic model and behaviour ::
0 pointsDetails, paint and accesories ::
1 pointsBuild quality ::
2 pointsPersonal impression ::
0 pointsDescription ::
4 pointsTotal points :: 6
Rules ::
Not meet the rules- Minimum parts 150 - 50s design requiredStatus ::
DisqualifiedEvaluation
Handling, stability, agility ::
6 pointsRealistic model and behaviour ::
8 pointsDetails, paint and accesories ::
8 pointsBuild quality ::
8 pointsPersonal impression ::
8 pointsDescription ::
7 pointsTotal points :: 45
Rules ::
Meet the rulesStatus ::
AcceptedEvaluation
Handling, stability, agility ::
7 pointsRealistic model and behaviour ::
8 pointsDetails, paint and accesories ::
7 pointsBuild quality ::
7 pointsPersonal impression ::
7 pointsDescription ::
8 pointsTotal points :: 44
Rules ::
Meet the rulesStatus ::
AcceptedEvaluation
Handling, stability, agility ::
6 pointsRealistic model and behaviour ::
9 pointsDetails, paint and accesories ::
10 pointsBuild quality ::
7 pointsPersonal impression ::
8 pointsDescription ::
8 pointsTotal points :: 48
Rules ::
Meet the rulesStatus ::
AcceptedEvaluation
Handling, stability, agility ::
9 pointsRealistic model and behaviour ::
9 pointsDetails, paint and accesories ::
9 pointsBuild quality ::
9 pointsPersonal impression ::
9 pointsDescription ::
9 pointsTotal points :: 54
Rules ::
+2Meet the rulesStatus ::
AcceptedEvaluation
Handling, stability, agility ::
8 pointsRealistic model and behaviour ::
9 pointsDetails, paint and accesories ::
9 pointsBuild quality ::
7 pointsPersonal impression ::
8 pointsDescription ::
7 pointsTotal points :: 48
Rules ::
Not meet the rules- Must use weapons provided in the postStatus ::
DisqualifiedEvaluation
Handling, stability, agility ::
6 pointsRealistic model and behaviour ::
8 pointsDetails, paint and accesories ::
9 pointsBuild quality ::
6 pointsPersonal impression ::
7 pointsDescription ::
8 pointsTotal points :: 44
Rules ::
Meet the rulesStatus ::
AcceptedEvaluation
Handling, stability, agility ::
9 pointsRealistic model and behaviour ::
6 pointsDetails, paint and accesories ::
6 pointsBuild quality ::
5 pointsPersonal impression ::
5 pointsDescription ::
7 pointsTotal points :: 38
Rules ::
Meet the rulesStatus ::
AcceptedEvaluation
Handling, stability, agility ::
6 pointsRealistic model and behaviour ::
8 pointsDetails, paint and accesories ::
7 pointsBuild quality ::
5 pointsPersonal impression ::
5 pointsDescription ::
7 pointsTotal points :: 38
Rules ::
+1Meet the rulesStatus ::
AcceptedEvaluation
Handling, stability, agility ::
1 pointsRealistic model and behaviour ::
1 pointsDetails, paint and accesories ::
0 pointsBuild quality ::
0 pointsPersonal impression ::
0 pointsDescription ::
0 pointsTotal points :: 2
Rules ::
Not meet the rules- Minimum parts 150Status ::
DisqualifiedEvaluation
Handling, stability, agility ::
3 pointsRealistic model and behaviour ::
7 pointsDetails, paint and accesories ::
6 pointsBuild quality ::
3 pointsPersonal impression ::
4 pointsDescription ::
8 pointsTotal points :: 31
Rules ::
Not meet the rules- Only jetsStatus ::
DisqualifiedEvaluation
Handling, stability, agility ::
8 pointsRealistic model and behaviour ::
9 pointsDetails, paint and accesories ::
9 pointsBuild quality ::
8 pointsPersonal impression ::
7 pointsDescription ::
5 pointsTotal points :: 46
Rules ::
Meet the rulesStatus ::
AcceptedEvaluation
Handling, stability, agility ::
6 pointsRealistic model and behaviour ::
9 pointsDetails, paint and accesories ::
7 pointsBuild quality ::
6 pointsPersonal impression ::
7 pointsDescription ::
6 pointsTotal points :: 41
Rules ::
Meet the rulesStatus ::
Accepted@RamboJutter yes it´s true, but it was put into service in the 70s (2 decades later...) and it does not carry weapons ...
Evaluation
Handling, stability, agility ::
5 pointsRealistic model and behaviour ::
5 pointsDetails, paint and accesories ::
8 pointsBuild quality ::
6 pointsPersonal impression ::
5 pointsDescription ::
7 pointsTotal points :: 36
Rules ::
Not meet the rules- 60-70s decade sorry - No weapons loadedStatus ::
DisqualifiedEvaluation
Handling, stability, agility ::
4 pointsRealistic model and behaviour ::
6 pointsDetails, paint and accesories ::
4 pointsBuild quality ::
4 pointsPersonal impression ::
3 pointsDescription ::
3 pointsTotal points :: 25
Rules ::
Not meet the rules- Minimum parts 150Status ::
DisqualifiedEvaluation
Handling, stability, agility ::
4 pointsRealistic model and behaviour ::
6 pointsDetails, paint and accesories ::
2 pointsBuild quality ::
4 pointsPersonal impression ::
3 pointsDescription ::
3 pointsTotal points :: 22
Rules ::
Not meet the rules- Minimum parts 150Status ::
DisqualifiedEvaluation
Handling, stability, agility ::
7 pointsRealistic model and behaviour ::
8 pointsDetails, paint and accesories ::
7 pointsBuild quality ::
7 pointsPersonal impression ::
8 pointsDescription ::
6 pointsTotal points :: 43
Rules ::
Meet the rulesStatus ::
AcceptedEvaluation
Handling, stability, agility ::
9 pointsRealistic model and behaviour ::
9 pointsDetails, paint and accesories ::
9 pointsBuild quality ::
9 pointsPersonal impression ::
9 pointsDescription ::
8 pointsTotal points :: 53
Rules ::
Meet the rulesStatus ::
AcceptedEvaluation
Handling, stability, agility ::
0 pointsRealistic model and behaviour ::
0 pointsDetails, paint and accesories ::
0 pointsBuild quality ::
0 pointsPersonal impression ::
0 pointsDescription ::
1 pointsTotal points :: 1
Rules ::
No meet the rulesStatus ::
DisqualifiedEvaluation
Handling, stability, agility ::
4 pointsRealistic model and behaviour ::
4 pointsDetails, paint and accesories ::
4 pointsBuild quality ::
5 pointsPersonal impression ::
2 pointsDescription ::
7 pointsTotal points :: 26
Rules ::
Meet the rulesStatus ::
AcceptedEvaluation
Handling, stability, agility ::
4 pointsRealistic model and behaviour ::
4 pointsDetails, paint and accesories ::
4 pointsBuild quality ::
5 pointsPersonal impression ::
2 pointsDescription ::
7 pointsTotal points :: 26
Rules ::
No meet the rules- Must use weapons providedStatus ::
DisqualifiedEvaluation
Handling, stability, agility ::
0 pointsRealistic model and behaviour ::
2 pointsDetails, paint and accesories ::
2 pointsBuild quality ::
3 pointsPersonal impression ::
2 pointsDescription ::
0 pointsTotal points :: 9
Rules ::
No meet the rules- 150 parts minimumStatus ::
DisqualifiedEvaluation
Handling, stability, agility ::
0 pointsRealistic model and behaviour ::
2 pointsDetails, paint and accesories ::
0 pointsBuild quality ::
2 pointsPersonal impression ::
0 pointsDescription ::
5 pointsTotal points :: 9
Rules ::
No meet the rulesStatus ::
Disqualified@Alpha029 no problem, ;-)
@Alpha029 i help you ;-)
I like this plane good job!
@CRJ900Pilot must be sucesor... Sorry...
Very very nice
@AviownCorp is for you! 😉 I working on a replica of real HAL Tejas
+2hahaha great!
Great!
+1@ShockRF ok check for new rules and republish here
best G91 i seen in Simpleplanes! Good Job!
Nice!
@RussianAS It would be good to help me organize the next challenge. We even organize several players to create the right weapons. The features seem to be correct. I based myself on wikipedia. I do not have much time to investigate in depth. It would be interesting to create successive challenges with real weapons and real parameters that were easy to measure, around maneuverability, G forces ... I accept ideas and proposals.
@Funny8ekranoplan you can use the simplified version of the missiles, always with those characteristics. And they have to be the weapons provided
@CRJ900Pilot 670 parts for you is ok ;-)
@asg In some models I have built it. It takes me a long time and that's why I can not always do it...
@ShockRF you can build replica, fictional or replica-fictional variant
@N0VAbuildsSomething perfect! good choice!
@dootdootbananabus sorry... only jets..
@SangerAircraft Giroscope is allowed ;-)
@breitling the rules say... Max turn rate 360 degrees at 500 mph = 8 seconds; but i think it could be 10, 12, 18 or 20 seconds.. More realistic... more points for you
@RocketBoy101252 yes of course!
@breitling There is a lot of competition, but it is tried. Sorry for the delay in the answer
@JohnnyBoythePilot good appreciation! Sorry for the delay in the answer
Great Work!!!
Great work!!