118k hpgbproductions Comments

  • NEW CHALLENGE! - The Island Hopper Challenge 8.6 years ago

    What type of aircraft are allowed?

  • can some one make me 3 things pls 8.6 years ago

    1. Legit rocket engines don't exist in SP. A power-modded engine is an alternative
    2. Possible with massScale
    3. Make sure your car is symmetrical. Use FWD or RWD powered wheel layout if not building offroad cars

  • Mod UI elements 8.6 years ago

    @HellFireKoder if sp runs on C#, can I import javascript instead if importing a script?

  • Just realized... 8.6 years ago

    It fits within the gray circle O_o

  • Beta tester 8.6 years ago

    Don't know about any later updates

  • Rick astley copy song 8.6 years ago

    Lol

  • Beta tester 8.6 years ago

    Beta is long over

  • USS Starship Enterprise-A 8.6 years ago

    With the structurally weak design of starfleet spacecraft, im surprised the main characters have survived more than 0 movies

  • VTOL RCN SUGGESTION 8.6 years ago

    You have android, you can download mods or file openers

  • NEVER SLAM YOUR NOSE GEAR INTO THE GROUND!!! 8.6 years ago

    @helilover03 press Alt+F4

  • Update on New Portum (+Gifs) 8.6 years ago

    Saw my build, its not connected to the road lol

  • Ephwurd's Secret... 8.6 years ago

    Ecks dee

  • Give Cameras More Uses 8.7 years ago

    We need the ability to bind missile lock on range to cameras!

  • Are there any mods for paint job and emblems? 8.7 years ago

    Mod is possible, but doesnt exist yet

  • fighter24 heri 8.7 years ago

    Press New Aircraft when opening a new project, dont use the cockpit from the previous creation.
    OR: should get your simpleplanes checked, this is not related to the precedessor. You will have to reinstall if this is a permanent problem

  • How not to land. 8.7 years ago

    FSX steam edition confirmed

  • 25 KILO 8.7 years ago

    @MemeKingIndustriesAndMegaCorporation inserts a song reference

  • Help 8.7 years ago

    Methods:
    - Overload and Fine Tuner (recommended)
    - 1. Download, install, and activate both mods.
    - 2. There should be 2 new buttons on the bottom of the screen
    - 3. While selecting a part, tap on one of the buttons to open a menu
    - 4. Add or edit required fields
    - Accessing the .xml file:
    - 1. Download a file editor app
    - 2. Find your SimplePlanes folder
    - 3. Under Aircrafts, find your plane or the Editor file
    - 4. Edit accordingly

  • Glider Challenge 8.7 years ago

    Can i enter an existing creation? Its glide rate is quite good

  • Tank Destroyer build 8.7 years ago

    To post pictures:
    Go and use the search function to get info

  • Tank Destroyer build 8.7 years ago

    To create a vehicle to tow another vehicle:
    - For a pre-attached vehicle:
    --- use hinge rotators (or hinge substitutes) on one or both ends
    --- connect with detachers and/or fuselage blocks
    - To tow an AI vehicle:
    --- add aforementioned hinges on one or both vehicles
    --- add a grabber or piston lock system that will lock connections upon an input

  • SimplePlanes has EVOLVED!! 8.7 years ago

    Wow that pic is nice, the two circles are perfect, and the rectangle is straight and centered
    In other words, you should see my screen right now, the pic doesnt work

  • fighter 23 carrier 8.7 years ago

    How is this a successor? Make sure to use New Aircraft when starting a new project

  • A 8.7 years ago

    Play a different game for a while, you will be flooded with ideas

  • How do I stop flying wing to flat spin? 8.7 years ago

    Vertical stabilisers very close to the CoM are useless, try to put them further to the front/back

  • Scaled Rotors 8.7 years ago

    @F104Deathtrap yes, they work fine when scaled

  • Scaled Rotors 8.7 years ago

    The way mirrored objects connect to the other side is due to partial hard-coding; this causes problems in connection point(s)
    - the game uses a preset mesh and 3D model and transfers to the other side, ignoring scale
    - attach points must be close enough to another attach point to form a connection
    - as the mesh, model and attach points are transferred ignoring the scale, often, the attach points will not connect with the object that should be on the other side
    - this may also cause parts connecting to the wrong parts, damaging complex mechanical parts
    - this often also results in the 'Failed to mirror' error message

  • WARNING: MEMETIC LAUGH AGENT ACTIVE 8.7 years ago

    Lol thats not original

  • Targeting 8.7 years ago

    Its grey if its not the one you select

  • RIP modding plans 8.7 years ago

    @WNP78 nothing happens when i click on player settings
    Also, the file name appears correct

  • Cycle Hinge? 8.7 years ago

    Only possible with pistons :(

  • RIP modding plans 8.7 years ago

    @WNP78 i have the sdk, but i keep getting an ArgumentException illegal characters in path error message
    And the block size in the editor, i know that

  • "BRAAAAKE!!!!" 8.7 years ago

    @KingHandspider i dont see a bar, provide the size in sp units

  • Would be a shame if something happened to it... 8.7 years ago

    Lol
    Building an A-10?

  • Quick question (takes little time helps a lot :D) 8.7 years ago

    @Luuk2909 a 1:1 has a larger file size so maybe it works that way

  • "BRAAAAKE!!!!" 8.7 years ago

    @KingHandspider provide more specific info

  • INFINITE FUEL--DUMBEST THING IN SP 8.7 years ago

    I use the infinite fuel for futuristic aircraft (i have a fictional scientific basis for them)

  • Quick question (takes little time helps a lot :D) 8.7 years ago

    If you want, you can provide a scale for people that want a 1:1 build
    This is because overall scaled builds are slightly laggier

  • Since I us mobile 8.7 years ago

    Samsung keyboard has it
    Idk about iOS

  • I'M BOARD 8.7 years ago

    Hi Board

  • Tires not spinning 8.7 years ago

    Do you have fuel?

  • Vtol building 8.7 years ago

    @suntadj
    1. Download and install Overload - its a huge help
    2. Open the new menu in the editor and edit text under CoM
    3. Numbers are the offset in x, y and z of your blocks CoM
    4. Use dead weights and/or mass scaling. You will noticed its increased impact

  • Wing guns and gear 8.7 years ago

    Remember that wing gear rotates 90 degrees. Since the wings have didehedral, use finetuner to rotate the gear slightly.
    Use Custom landing gear if possible

  • Lets all try to hit the comment limit!!! 8.7 years ago

    Why is no one here

  • Lets all try to hit the comment limit!!! 8.7 years ago

    This is a rare feeling

  • Lets all try to hit the comment limit!!! 8.7 years ago

    Ooh i contributed to something

  • Lets all try to hit the comment limit!!! 8.7 years ago

    Never gonna give you up

  • Vtol building 8.7 years ago

    Use CoM shifting if you want to keep your plane light :D it multiplies the effects of dead weight so you dont have to use as much weight