113k hpgbproductions Comments

  • [Off Topic] Getting back into the art game 5 months ago

    random unsorted thoughts
    - this is cooking for a 2-day post
    - possibly might want to look at clothing folds though
    - its*
    - feet
    - idk anything about muscle formations so i can't comment on that

  • How do I make an input get deacrivated when I turn another input on 5 months ago

    If talking about activation groups:
    you can't
    .
    If talking about variables:
    Remember that if a setter is not active, it will not set the value of its corresponding variable during that frame. This means you can make a setter that changes a variable only in specific conditions.
    .
    E.g., set myVar2 to 0 during a rising edge of myVar1
    myVar2: 0
    - activator: rate(myVar1)>0

  • "Master Funky Trees in SimplePlanes: Essential Tips for Beginners!" 5 months ago

    One of the operators is wrong for FT btw, guess chat has some obscure programming language learning to do

  • AQF-24 Type-A «AVR-Comet» 5 months ago

    @Kikikokikomarumaru15000 PID proportional component multiplier

  • SOMEBODY IS SELLING A B-2 SPIRIT ON FACEBOOK MARKETPLACE 5 months ago

    idk, no title and vin seems sus, i wouldn't pay this guy 2.9 million dollars

  • How Do You Pronounce "Draken?" 5 months ago

    drah-ken (it follows standard vowel pronounciations) or drachen

  • AI Aircraft Spawned Half Underground 5 months ago

    i think that ai planes ignore or wrongly use the spawn on ground parameter since one of the big updates, making them bugged on spawn

    +2
  • I have a conundrum 5 months ago

    @ComradeSandman use yourself as the rock

  • How to Make Dive Bomber Turrets? [Resolved] 5 months ago

    Also check the rotator settings
    - Set the rotation range to the value specified by the code (you can also do this by setting the InputController.min and ".max values)
    - Set shortestAngle to true if required
    - Front gunner code for the connection structure (plane - horizontal rotation - vertical rotation - gun) can probably be converted to rear gunner code by adding or subtracting 180 degrees from the local y angle to the target

  • How to Make Dive Bomber Turrets? [Resolved] 5 months ago

    If you mean gunners, use auto aim code, and then you have to select the enemy plane for the turret to aim, and press the gun button manually

  • I have a conundrum 5 months ago

    Accidentally hit him with a rock

  • Graingy Survey: What's Your Favourite Vegetable? 5 months ago

    chinese styles: cabbage
    western styles: potato

  • The M50 Ontos is the kind of vehicle to steal your kidneys in a back alley 5 months ago

    the thing is my spirit cold war ground vehicle
    armored core weapon arms looking mf

  • I am now platinum! 5 months ago

    congrats on reaching the void and existing for miku/10 years

  • Black screen after installing mods 5 months ago

    Do you have the logs

  • Apple Drinks (NOT DANGEROUS) 5 months ago

    fluid of the comet variety

  • Should the A2RL race series be influenced by SimplePlanes Ai? 5 months ago

    Do they have inertial reference systems? Those can work to provide coordinates
    They look like their controls are 100% visual
    Edit: they do not have inertial nav or GPS, literally cooked

    +1
  • Nahida's Periodical (11/24) 5 months ago

    Yeah but does genshin have miku? Probably not

  • North Railway 5 months ago

    @AvantRevaty these are known, i need to split the rails for performance reasons, which introduces gaps
    The gaps are put in slow areas to reduce the chance of derailment

    +1
  • Any drawing tips? 5 months ago

    Tips but i write them as poorly as possible:
    - don't be afraid to use precomputed (3d models) or precollected (photos) reference data from time to time
    - draw anything and everything you like the look of, including your waifu/husbando and the random guy across the street
    - the face may be approximated as a double-curved structure, so it distorts when viewed from angles other than along the local z axis

    +1
  • North Railway 5 months ago

    @winterro no, this isn't designed as an island, and i also don't have any interest in combining it with the base map

  • North Railway 5 months ago

    @Apollo018362 i will add buildings and trees to this map soon (tm), but they will be limited to near the tracks

    +1
  • JR 203 Series 2 car 5 months ago

    there's something strange about this train, it feels like there is a part dragging on the ground, but i can't find one
    if the engine output exceeds a certain amount, which is very large, the train will shoot forwards, but before that, it won't move

  • North Railway 5 months ago

    @YarisSedan sure, maybe i'll check on ways to add buildings later
    i'm busy now and can't do big changes

  • North Railway 5 months ago

    @ShirakamiShimada hmmm i guess i could add more screenshots, any suggestions?

  • North Railway 5 months ago

    @YarisSedan i guess it's a matter of which is worse, no buildings at all or like 10 buildings over the entire line. The buildings have way too many tris to spam everywhere
    Also i don't have high hopes in others' abilities to find references, this mod doesn't have any other than names, but no one has talked about the purple object and flying object in flight park kirama yet
    Lastly mod updated because i forgot to put a single negative sign in one of the
    level start locations

  • Here are some symbols to do stuff with 5 months ago

    |♟□    □□    □□
    |□□    □□    ♙□
    |□♙    ♟♙    □□
    

  • ALOUETTE (NJE32) 5 months ago

    @AmericanAerospace there is no room in the nose (lore-wise)

  • Monarchii is getting anime girl removal surgery 5 months ago

    Sounds like a dangerous and complicated surgery

  • Radar Jamming/confusing 5th gen to outdo stealth? 5 months ago

    @GalaxiesDontSlleep when missiles can have a relative velocity of over 1000 ft per second, kinda hard
    You need to detect them first, which you will need a radar, which is blinded by your jammer, which you will probably only turn off when you detect a missile. Big problem
    Then you can try to fry them, but it takes a lot of energy
    Or you can use radio wave emitters as a decoy instead of trying to fry missiles, but you can only launch them after detecting the missile as well. Your jammer must also be turned off if you do this

  • North Railway 5 months ago

    @winterro uuh
    1. i never watched the funny show with faces on trains
    2. there is no official compiled and detailed track data (there is a map with rough elevation data though)
    3. i don't have the ability to make working signals, switches/sidings, and scenery

  • Radar Jamming/confusing 5th gen to outdo stealth? 5 months ago

    @GalaxiesDontSlleep the real strat is to turn off your jammer after you detect the anti radiation missile, but if you have a jammer, radio warning receivers might be blinded. AWACS aren't magic and probably can't detect ARMs at their long range. Maybe set up jamming drones or something to protect the AWACS

  • Radar Jamming/confusing 5th gen to outdo stealth? 5 months ago

    @GalaxiesDontSlleep uhh no, radiation homing missiles go towards the largest emitter of radio waves (before lock on) then track it, so they do not get confused by radio waves

  • Anyone have any tips for a detailed cockpit? 5 months ago

    Important stuff in line of sight, stuff you use less often can be put further away.
    6 (or sometimes 4) basic flight instruments are always front and center

  • Radar Jamming/confusing 5th gen to outdo stealth? 5 months ago

    Kid named radiation-homing missiles:
    Anyway, could have slight potential but you're on the back foot, since your radar might be blinded by your jammer

  • North Railway 5 months ago

    @YarisSedan because i would have to do 3d modeling, and it would also add more bumpy joints that will tend to be in high speed areas

  • How do I get rid of this notification?? 5 months ago

    i also think that fuselage inlets work even if they are blocked, and count as a full size inlet no matter how small they are, so if you naturally put some on your build you will almost always be fine

  • North Railway 5 months ago

    @YarisSedan it should be compatible, it uses the same track gauge, platform width, and rail height
    I won't add switches on this map

  • North Railway 5 months ago

    @YarisSedan if you open in sandbox, there are no triggers

  • North Railway 5 months ago

    @Apollo018362 i can't upload a lot of stuff on the github, mainly the terrains, since it has a file size limit
    and also there are some non-open source stuff

    +1
  • North Railway 5 months ago

    @YarisSedan if you check the station signs, it is actually "that yamazaki" xdd
    Sari gets random kanji so it appears normal, it probably conflicts with real people/place names since it is a microsoft IME result

  • North Railway 5 months ago

    @Apollo018362 no

    +1
  • My First Map 5 months ago

    this is cool but please add ambient light(s) to smooth out the lighting

    +1
  • guys give me a build suggestion[Fighter Aviation] 5 months ago

    mig-31 with pulse lasers

    +2
  • I have 9 boats, what do I do with them? 5 months ago

    Can't go wrong with more car ferries

  • help me to name some train stations 5 months ago

    names are now finalized by combining multiple comments and my own sources

  • Someone needs to make a new guide on making mods. 5 months ago

    You need the mod tools from the game install. It's the game folder in Program Files, not AppData
    Or you can just yoink the Jundroo folder from the source code of a somewhat recent mod

    +2
  • Ace Radar 5 months ago

    @Mantha if you press ` you can open the dev console, which has a log. The game will only log things after entering the dev console for the first time, so open and close it before entering the sim.
    I know that there are 6-ish null reference exceptions when loading a level, but those don't seem to cause any issues, and don't appear related to resolution

  • help me to name some train stations 5 months ago

    @Boeing727200F penguin central