Impacts may move the prop for a short time. Make sure the parts are secure (not wobbly).
If you are using custom engines, make sure the fuselage blocks are not too big.
@GlitchPlayz it is kinda hard with the connection point bug trying to break it
Set rotators to roll or yaw and experiment. The control idea is from a much older build (not mine)
@IanTheCuberGamer like this: 
Direct link is usually a .jpg type. But first, you have to upload the picture somewhere else (i use imgur, i wont recommend the phone app tho)
I scaled something completely flat and the game still works :3
But i cant grab the flat piece
If you use my 0.1× scale cockpit blocks this happens too
Check for weight or part imbalance
@plane918273645 nice tip m8
Use a file editor app to enter the xml file. After that find the part to mod and edit the text. Being xml files, its quite easy.
Currently "SGAG" only
@t8erh8er you can mass scale your engines
@GrumpyRacing yeah i checked, first time this has happened for me
@GrumpyRacing what really?
@KillerJoe522 well its thereotical
@KnightOfAraluen forza horizon 2 (yes its old now but since i still play games from 2005 thats nothing)
@Fishbowl1121 maybe if you eat it, you can fly!
@Fishbowl1121 look mom! I caught a flying squid! (nah i bought it but for free)
@Frostx27 rip 149 of us
@bombardierboy the impossible 0:30, to mediocre 1:00s and lots of overtime and crashes
@SemedianIndustries sadly only for jets
You can using fine tuner
1. Scale engine size to wanted power
2. Turn off Scale Engine Power
3. Scale back to normal size
I think it works
Try stabiliser thin fuselage blocks with full dead weight and buoyancy. These blocks help on anything
Wonder of i can fit a tank on this landing craft 🤔
@GT3TobyRS @destroyerP 1337 is "leet", a kind of "internet language"
Good rolling (flipping)? or turning? Pls clarify
But otherwise nice car you got there
The custom rocket pods are nice
Impacts may move the prop for a short time. Make sure the parts are secure (not wobbly).
If you are using custom engines, make sure the fuselage blocks are not too big.
Very cool!
@BaconEggs is it as big as kweb's yet
@Sniper16 most likely no (it has 500+ parts)
You beat the An-225 in size by more than 5 times in length and wingspan... WHAT
@SrJohn when uploading a plane, click/ tap on the box that says public
@mrferretairlines you are not alone
@ColonelStriker you should try
@TheDoodleBanger lol how
@2416creeper yes, alternate between on time and off time
@Daviwavy you have a fertile imagination
Thanks!
@2416creeper its very simple already, some practice and you will get it
@Derpy1109 you must bring it in yourself
@GlitchPlayz it is kinda hard with the connection point bug trying to break it
Set rotators to roll or yaw and experiment. The control idea is from a much older build (not mine)
@Swiftsure maybe not
@Rapidfire747w ok
@Swiftsure check for unwanted connection points. They affected me for my Hydra's landing gear too
Probably, but i cant. My best is accelerating it to 20-30 mph with a cargoplane (4 BFE300s)
@IanTheCuberGamer like this:

Direct link is usually a .jpg type. But first, you have to upload the picture somewhere else (i use imgur, i wont recommend the phone app tho)
If your boat goes too fast for your stability it will spin. Try a multi-hull design as they are more stable than single hulls
If the parts dont have disabled aircraft collisions, they wont retract well. Also check that the parts are not connected to the wrong parts
Lol i almost drooled but sucked it back in
@wb54 lol i probably cant use even if you make it but im sure others would like it
Snowstone: fly straight from wright airport. Pack lots of fuel
Sky Park City: turn >90° right from wright airport (idk exact turn)
Theres some in the parts section
Maybe add a railway gun?
The ingame p-51 can do that too