79 ZilithyneYT Comments

  • Advanced Targeting 2.3 years ago

    7 * 191 = 1337 (leet)

    +3
  • = For VR Players = Ceiling mounted Throttle? 2.3 years ago

    I play SPVR, and roof-mounted throttle like in the seaplane are fine. Wish I would see more of them, because they are pretty interesting.

    +3
  • Focke Wulf 190 D-9 2.3 years ago

    I followed to see this build, can't wait to play it in VR

    +2
  • We need a new tag... 2.3 years ago

    @Bobyo ΨξϞ

    +2
  • Strike Plane Challenge 2.3 years ago

    @TinyBearTim I know right? but whatever, it's for balance

    +1
  • Simpleplanes VR steam or VR store 2.3 years ago

    @Soardivision160th Yeah, platform doesn't matter for this one, but make sure to log into your simpleplanes.com account when you play for the first time. It allows you to see non-curated aircrafts and play in your own uploaded crafts. I didn't know this for about 2 weeks after I bought the game, and I was pretty excited when I found out about it.

    +1
  • ATTENTION SPVR PLAYERS/USERS, I HAVE AN IMPORTANT QUESTION 2.3 years ago

    I love tooltips. even if the buttons don't do anything it adds so much more life to the cockpit, and it makes the cockpit seem very high quality.

    +1
  • Movement in VR-Enabled SP on PC 2.3 years ago

    To change cameras you press the X button (bottom button on your left controller)
    and to move within the cockpit you hold your hands close together and squeeze grip, while the grips on both hands are squeezed you can freely drag yourself around the cockpit.

    +1
  • Funky Trees! 2.3 years ago

    How do I make a label display flight information, such as TargetDistance and TargetSelected ?

    +1
  • Funky Trees Help Needed 2.3 years ago

    I myself am a major FT noob, but I believe it is possible to make an object output a variable on activation, so then you could use that as an input for the light. Who knows though, I'm probably wrong.

  • VH-60N White Hawk (remake 2) 2.3 years ago

    Nice, never built a helicopter before, so I have no idea how difficult this was to build lol. But I'm sure it took quite a while, and it looks awesome

  • Movement in VR-Enabled SP on PC 2.3 years ago

    @Blaze77gunYT ahh, I see.

  • Next plane Focke Wulf 190-D1 2.3 years ago

    Nice! I'll follow you to see it when you're done.

  • Poggers 2.3 years ago

    @BuiltBionixInd10 only poggers

  • Conga 2.3 years ago

    Conga

  • Bush Plane GTA V2 2.3 years ago

    Can't currently test this out, did you Overload the weapons? Chaos either way lol. Good work!

  • Why wont my FT code work? 2.3 years ago

    @ZeroWithSlashedO I see. Often I try to mash everything into one set of brackets, perhaps I should separate things more frequently.

  • Movement in VR-Enabled SP on PC 2.3 years ago

    No problem @Blaze77gunYT
    Was wondering, what's your channel name? last night I used your username in a channel search but I didn't find anything.

  • How?! 2.3 years ago

    I flew this one in VR, pretty fun

  • Why was Android Mods stopped? 2.3 years ago

    @X99STRIKER how would Jundroo make more money from blocking mobile mods?
    Sure it's a few extra dollars for the PC version, but a lot more people have a mobile device. It's not like they get payed for computer sales.
    @Walvis Didn't expect to see you here, your afterburner tutorial was really helpful.

  • Simpleplanes VR steam or VR store 2.3 years ago

    If you don't have a VR ready gaming pc and you DO own a standalone VR headset such as the Oculus Quest 2, I would probably buy it from the oculus store, as standalone is just fine and I have had no lag problems unless I'm REALLY pushing the game to it's limits. (For example dropping bombs with ridiculously high explosive power.

  • Simpleplanes VR steam or VR store 2.3 years ago

    If you already own the base flat screen game on steam and you buy the VR game from steam, you should be able to "transition" into VR mode to test out your aircraft for example.

  • New Moderator 2.3 years ago

    恭喜!

    (congrats for anyone who's wondering)

  • Funky Trees! 2.3 years ago

    can I use a {SelectedWeaponName} within an {ammo(x)} ? For example on a label where I want to display the selected weapon name and the ammo count (e.g Inferno 4 on a screen) could I use {SelectedWeaponName} {ammo(SelectedWeaponName)}
    Also, does the {ammo(x)} apply to missiles or just guns and cannons?

  • AFTB-1 (Cockpit experimental) 2.3 years ago

    @LaylaSP1 Thanks

  • Funky Trees! 2.3 years ago

    @LobsterBisque128 Thanks, I'll have to try it in my next plane!

  • impossible landing 2.3 years ago

    Hey, sorry to burst your bubble but...
    https://www.reddit.com/r/SimplePlanes/comments/s9oni3/donttellaveteranwhats_impossible/ (not my video, all credit goes to OP)

  • Enhanced Tutorial Plane (VR friendly) 2.3 years ago

    @xNotDumb I just wanted to state that it was vr friendly, never shared an aircraft before so I'm not exactly sure on how things work. Thanks for the spotlight tho!