@Dathcha
I mean you can add something to make it 657. Or just download the SEAD loadout. Thing has more than 700 parts if I remember correctly.
@Quichenic
Honestly, yeah. I'll fix that later.
@KDnotSpy
I usually put plain gray so ya'll can make your own livery. But if you don't wanna, then suggest a livery. But don't ask one overly complicated livery like the splinter camo. I can't handle many, many parts, yknow?
@DeveloperKorzalerke
- I don't because it completely locks your input. Idk it feels kinda off to me. Just my preference. Remove it if you want, Idc.
- Probably not, but then again I just wanted to.
@DeveloperKorzalerke
- Shit. I forgot to do that.
- Eh. I don't like that Autopilot.
- Flaps do come down when landing. It comes down whenever the gear is down.
@Xx24reminder
my dude my dude
it's not even beta in the beta anymore, it's officially updated, you ever look at Jundroo's update videos? Also, are you pirating the game?
If yes, that'd explain how you didn't know the update is here
@XgenAerodynamics
I know someone already answered, and there's really no point in me answering, but there's currently no way of knowing how to activate anything through a weapon's location, which I wish they'd add soon.
However, delaying activation can be achieved, and has been a thing for the players. I didn't understand what smooth did when I discovered it, so I didn't use it much. But, as you can tell, it delays an activation. Oh and, I think it slows down the speed of a control surface in wings.
Honestly, I don't understand even in the slightest about this code. And I thought I had a basic understanding of FT.
What are you trying to achieve with this code?
Well you see...
What @Phoebe said was correct.
To achieve such ability, you need to put maxTargetingAngle to the missile, and put the value to "180" or "360". The missile will then lock to the target, ignoring wherever the target is. Unless the target is behind a cover, it's going to lock the target as soon as it gets into the range.
simple but if you want more detail, I'll say these:
Tomcat has an auto wing sweep, and is the only fighter that has auto wing sweep, it consists of 6 stages, 7 if you count the override, but if you want to make it simple, just use 3 like I did.
The flaps isn't just one, it's actually multiple, it works according to the wing sweep angles. So are the spoilers.
There's no reason at all, you got any problems with that?
This kinda question is the same kinda question as "Why did you play __?", there's really no answer to it. We play it because we just wanna play it. Or if you're a big content creator or similar, it might be because somebody suggested it, y'know.
I already saw what's wrong as soon as I saw the code.
Correction (?):
<size=80%>
{TargetDistance>0 ? "Target Dist:" TargetDistance;000000"m" : ""}
{TargetDistance>0 ? "Target Speed Rel:"rate(TargetDistance);000000"m/s" : ""}
Note:
Don't put another "{" after one is already there, the quotation marks works to mark whether if it's a text or no, if no, it'll work as a normal input, therefore if you end the quote before putting the code, it should work.
Tell me the results.
Oh and also, since there's already a <size=--%>, you don't need to put another one because it'll stay that size until you change it again.
@Xx24reminder
go to fuselage and edit it
go to the front side or back side of the fuselage
scroll down, and you'll see a slider and there you have it
@Dathcha
I mean you can add something to make it 657. Or just download the SEAD loadout. Thing has more than 700 parts if I remember correctly.
@Quichenic
Honestly, yeah. I'll fix that later.
@KDnotSpy
I usually put plain gray so ya'll can make your own livery. But if you don't wanna, then suggest a livery. But don't ask one overly complicated livery like the splinter camo. I can't handle many, many parts, yknow?
@DeveloperKorzalerke
Yeah.
Thank you for the suggestions though. I might end up removing the autoflaps for that. Not sure about autopilot.
@DeveloperKorzalerke
- I don't because it completely locks your input. Idk it feels kinda off to me. Just my preference. Remove it if you want, Idc.
- Probably not, but then again I just wanted to.
@DeveloperKorzalerke
- Shit. I forgot to do that.
- Eh. I don't like that Autopilot.
- Flaps do come down when landing. It comes down whenever the gear is down.
@CookieFlightSystems
Then something is wrong with your code. Idk what's wrong, but something is definitely wrong.
Oh, forgot to mention. If you encounter any issues, go here.
@SyntheticL
@MrShenanigansSP
@MulletMan001
@Karmen
@IndoCorp
brp part skrg?
apaan aja yang diedit?
@X99STRIKER
Hmm...
Honestly interesting combination. Unfortunately I never get to taste one.
@DeveloperKorzalerke
oh
well that sucks
@DeveloperKorzalerke
oh ok
then again you can still enjoy it without having too much performance cost
how much can your device handle?
@DeveloperKorzalerke
play at low physics
@Xx24reminder
tf do you mean?
I made planes with fuselage cutting in android, look at my typhoon
I'm not lying, блять
@Xx24reminder
yes, yes of course, I mean what else?
or just update the game
@Xx24reminder
my dude my dude
it's not even beta in the beta anymore, it's officially updated, you ever look at Jundroo's update videos? Also, are you pirating the game?
If yes, that'd explain how you didn't know the update is here
I don't think I'll be able to finish mine soon... I feel like it's too ambitious...
@XgenAerodynamics
I know someone already answered, and there's really no point in me answering, but there's currently no way of knowing how to activate anything through a weapon's location, which I wish they'd add soon.
However, delaying activation can be achieved, and has been a thing for the players. I didn't understand what
smooth
did when I discovered it, so I didn't use it much. But, as you can tell, it delays an activation. Oh and, I think it slows down the speed of a control surface in wings.@Axartar
ah.
Honestly, I don't understand even in the slightest about this code. And I thought I had a basic understanding of FT.
What are you trying to achieve with this code?
@nathan8urns
that's the thing, I'm asking because it lags the game so much
Микоян МиГ-23
gaming
probably
@SuperSuperTheSylph
nono the image link I mean
apache with brrt brrt gun and moving pylon thing
Wait so, I'm a bit confused.
Do you want activation delay by time or activation delay by altitude?
@SuperSuperTheSylph
picture won't show up блять
use discord or smth
Well you see...
What @Phoebe said was correct.
To achieve such ability, you need to put maxTargetingAngle to the missile, and put the value to "180" or "360". The missile will then lock to the target, ignoring wherever the target is. Unless the target is behind a cover, it's going to lock the target as soon as it gets into the range.
clamp01(LandingGear)
блять
Ok.
Honestly I'm not surprised and I don't really care.
In the past, I also issued this, but people said it was just lag. I wasn't sure, but eh, I'm just gonna go with it.
simple but if you want more detail, I'll say these:
and yeagh that's it
@Feve
Idk, that's your problem then.
Dynamic Weather = Disabled.
Should very much prevent any fogs or anything at all.
@CarrotDynamics
Ah. Ok, cool.
hmm... Bobmer?
it's all painted in chrome lmao
@DeveloperKorzalerke
Guess I have these kinda tones even when I'm chill.
There's no reason at all, you got any problems with that?
This kinda question is the same kinda question as "Why did you play __?", there's really no answer to it. We play it because we just wanna play it. Or if you're a big content creator or similar, it might be because somebody suggested it, y'know.
@X99STRIKER
[insert retarded twitter argument that actually works this time but still has too much weak spots]
@X99STRIKER
[insert retarded twitter argument that makes 0 sense]
[insert retarded twitter comment]
I already saw what's wrong as soon as I saw the code.
Correction (?):
<size=80%>
{TargetDistance>0 ? "Target Dist:" TargetDistance;000000"m" : ""}
{TargetDistance>0 ? "Target Speed Rel:"rate(TargetDistance);000000"m/s" : ""}
Note:
Don't put another "{" after one is already there, the quotation marks works to mark whether if it's a text or no, if no, it'll work as a normal input, therefore if you end the quote before putting the code, it should work.
Tell me the results.
Oh and also, since there's already a <size=--%>, you don't need to put another one because it'll stay that size until you change it again.
It's looks weird, but... Surprisingly, it works!
By "it works" I mean, the design itself.
Yeeeahhhh, never click the undo multiple times in short durations or that happens. And also try to save your craft very often.
nice
now put slamers in that bad boy
@DeveloperKorzalerke
Well... Landing gear.