make the track by yourself. including the suspension, roadwheels, idlers, and the track itself.
though this does require a lot of effort and understanding of the game's physics. potentially a lot of your device's processing power.
I personally wouldn't bother, so I'd just put a lot of wheels on the vehicle.
After the whole ordeal of trying to make this godforsaken MBT work, and finally uploading it to the website, I took a pretty long break. And came back today to try finishing the SPAA I had made from the same hull a while back.
One of the inspirations, well, more like the whole inspiration was from the Type 87, so yeah.
@Monarchii
I do know someone that can help, but honestly you can kinda replicate the soviet style mbts very easily since when it comes to mbts they kept a rather consistent hull design xd
@Bobr122
What he means is he needs your submission to be this post's successor. There's no instance of a text citing that Flight Computer is not allowed. The only reason you need to use this cockpit to start building the tank is because that way, the build you're making is considered a successor of this post. Although you can also do this in other ways.
it very much depends on the context
if you're writing your own lore about a fictional aircraft you can write one accident to point out it's flaws that can possibly lead to it's reputation be crumpled or to explain the reason of improvement over the systems it has.
other than for lore or memoriam imo, it's not so great.
especially not good if it's "just for the sake of it", like hpgb said.
yknow
my name is not exactly creative.
so he might be referencing to something else other than me?
I mean for god's sake the post linked to a completely different interest. Dare I say... Almost childish.
no.
well, it depends I guess.
HMDS has this thing right smack in the center of it called "Boresight", and as I've said it shows the centerpoint of the HMD, aka what you are directly looking at.
most aircrafts have this to just show where their pilots are looking and also to guide sensors of the aircraft on where to look, but there is one exception where this boresight is a gunsight, and it is on the AH-64 Apache.
unlike a fighter's gun where it is fixed in place, the M203 of the Apache sits as a turret under the helo, and can be slaved towards the boresight, making it the only gunsight ever in an HMDS (unless I missed another aircraft.)
@Monarchii
I make fighters.
You can nab em off mine lol.
also protip, I actually have a method to make ai fight better
just put an inert missile and watch the magic work
hey, Zerø here
as a person who's been making PEAs and by proximity knowing the LPA's ruleset, I have to regretfully inform you that this is neither an LPA or a PEA.
PEAs are required to have less than 7 part wings. This is true due to SP's AI spawning behaviour. In SP, AI aircrafts can only truly be spawned if it's under 96 parts and under 7 wing parts.
This, by proximity also applies to the LPA ruleset. Furthermore, LPAs are also reduced to part count limit of 50 and performance cost up to 350 with leeway of 750 if 350 is not possible. On top of which, an LPA must be a fictional aircraft.
Though this aircraft does have less than 750 Perf.Cost, this aircraft does not accomplish the other 2 ruleset. Which means this aircraft cannot be classified as an LPA.
also shameless plug but I've already made a PEA MiG-31 so check it out if you wanna lol
@kismit
no, at least yours had a great cinematic teaser
your hud editing skills are also much better than I was doing mine
honestly looking at it now, I'm amazed
one gripe I have about this is the wing
+1way too small
but aside from that, great concept
"the rdf lt is good
+1but we like this"
-us army, 1980s
should've went with XM274
+1make the track by yourself. including the suspension, roadwheels, idlers, and the track itself.
+1though this does require a lot of effort and understanding of the game's physics. potentially a lot of your device's processing power.
I personally wouldn't bother, so I'd just put a lot of wheels on the vehicle.
@IFVuser
close, but like I said:
One of the inspirations, well, more like the whole inspiration was from the Type 87, so yeah.
+1@Thydoirito
+1@LowQualityRepublic
@MIGFOXHOUND31BSM
+1@CaptainBrayden
@SPsidearm
@BlackGearCompany
+1@SPairforce
@DJRianGamerTheHololiveFan
@PrussianAirlines
+1@B1BLancer
@Antares1
@MrCOPTY
+1@SuperSuperTheSylph
@rorrE
I'm curious as to how do you arrange the VTOL nozzles, I'm interested.
+1@SuperSuperTheSylph
+1it's a fictional
oh my god the war is so one sided lmao
+1in what world
+1is that a hellcat chassis
bakso nuklir jir
+1@B1BLancer
+1@SPairforce
@LunarEclipseSP
+1I saw it, yeah
got inspired to do my own spin
@Monarchii
+1I do know someone that can help, but honestly you can kinda replicate the soviet style mbts very easily since when it comes to mbts they kept a rather consistent hull design xd
@SuperSuperTheSylph
+1would gladly use this if you don't mind
+1@Bobr122
+1What he means is he needs your submission to be this post's successor. There's no instance of a text citing that Flight Computer is not allowed. The only reason you need to use this cockpit to start building the tank is because that way, the build you're making is considered a successor of this post. Although you can also do this in other ways.
chii back at it again with the PEAs
+1it's ok man we all have that moment
+1just gotta wait for another several hundred months to get back to playing sp again
hatties desert circa 2005 real
+1taking "I'm spiked" to the next level
+1it very much depends on the context
+1if you're writing your own lore about a fictional aircraft you can write one accident to point out it's flaws that can possibly lead to it's reputation be crumpled or to explain the reason of improvement over the systems it has.
other than for lore or memoriam imo, it's not so great.
especially not good if it's "just for the sake of it", like hpgb said.
@SuperSuperTheSylph
+1I... have not updated the xml.
@Pnut
+1lebih enak lagi menurutku malem malem makan ayam geprek pake es teh
tidak terbandingkan
w liat komen isinya indo
+1melu
@SuperSuperTheSylph
+1planning on redoing them, just because their base airframe has improved so much compared to the previous frame
interesting
+1yknow
+1my name is not exactly creative.
so he might be referencing to something else other than me?
I mean for god's sake the post linked to a completely different interest. Dare I say... Almost childish.
@jamalitothetostito
+1disgusting (I was the maintenance crew)
I like this.
+1@SuperSuperTheSylph
+1@Pnut
@Calliope
@LunarEclipseSP
+1it looks out of shape.
oh god what is that front profile
+1@ShirakamiShimada
+1professionals
have standards
people seem to misconcept that the Su-33 has TVC
it doesn't.
also for canards, I don't really do anything else except putting a variant of:
GS>1?AngleOfAttack/(RotatorRange):0
since that's what canards pretty much only do on real-life flankers
+1awesome.
+1wish I could do this
interesting.
+1tri engine dogfighting
+1insane
b e a n s
+1hoo
+1no.
+1well, it depends I guess.
HMDS has this thing right smack in the center of it called "Boresight", and as I've said it shows the centerpoint of the HMD, aka what you are directly looking at.
most aircrafts have this to just show where their pilots are looking and also to guide sensors of the aircraft on where to look, but there is one exception where this boresight is a gunsight, and it is on the AH-64 Apache.
unlike a fighter's gun where it is fixed in place, the M203 of the Apache sits as a turret under the helo, and can be slaved towards the boresight, making it the only gunsight ever in an HMDS (unless I missed another aircraft.)
@Monarchii
+1I make fighters.
You can nab em off mine lol.
also protip, I actually have a method to make ai fight better
just put an inert missile and watch the magic work
hey mom look it's me I'm famous now
+1hey, Zerø here
+1as a person who's been making PEAs and by proximity knowing the LPA's ruleset, I have to regretfully inform you that this is neither an LPA or a PEA.
PEAs are required to have less than 7 part wings. This is true due to SP's AI spawning behaviour. In SP, AI aircrafts can only truly be spawned if it's under 96 parts and under 7 wing parts.
This, by proximity also applies to the LPA ruleset. Furthermore, LPAs are also reduced to part count limit of 50 and performance cost up to 350 with leeway of 750 if 350 is not possible. On top of which, an LPA must be a fictional aircraft.
Though this aircraft does have less than 750 Perf.Cost, this aircraft does not accomplish the other 2 ruleset. Which means this aircraft cannot be classified as an LPA.
also shameless plug but I've already made a PEA MiG-31 so check it out if you wanna lol
@SPsidearm
+1can't a man have his favorite aircraft recreated?
@kismit
+1no, at least yours had a great cinematic teaser
your hud editing skills are also much better than I was doing mine
honestly looking at it now, I'm amazed