@ElevatorEnthusiast747
I don't understand.
Okay, let me translate this a little bit:
So what you're saying is: "it works, but it faces the opposite direction of what I want it to face"?
@xNotDumb
wdym? I put "ZeroWithSlashedO" because I can't use "ø" for a name
also if this is a joke, I'm sorry, your joke is confusing enough to be recognized
And this is why we need to have the ability of selecting VTOL nozzles into VTOL engines. Kinda like how the car parts does. Because with VTOL nozzles, you can either have this nice vapor trails, or nice afterburners.
yeah youtube does that Idk why
YT thinks my ACX video is an AC2 video because I had AC2 music which is blaring at the background.
also, Razer's video :D
Hmm... I guess set LandingGear to the door bay rotator's input, then put "max" at 0, and the "min" at -1. If the direction is reversed, just invert the rotator. Not by rotating the rotator, but by inverting the input of the rotator. Though rotating the rotator also works I guess.
I'm not blaming you for posting a successor to my F-16, it's just that... Description needs to change... And also do keep in mind I am a minor, and still pretty much a dumb 14 year old who has no idea of how the world works around him.
Hmm...
OHHHH, you mean the "veering to the side" thing that tends to happen to custom gears?
Well, for that, you can go to the settings, enable manual traction, and reduce the sideways traction. Although the "veering" still exists, it wouldn't be as strong as it was before. But, decreasing this also reduces your tire grip in turning.
I recommend tuning it into around 50-70. Going too low will cause the tire to lose grip significantly, causing the ability to drift like a drunk man if you don't countersteer immediately after turning.
@CookieFlightSystems
Try giving a space after the quotation marks behind "Dist" and "Rel"
Like, "Target Speed Rel:" rate(TargetDistance);000000"m/s", if that doesn't work, try putting "()" in the codes
like (rate(TargetDistance);000000)"m/s"
@CookieFlightSystems
Wait...
Have you selected a target during testing to see if it works?
If the input is "false", then it's not going to show anything. I suggest adding "a" in the "false" statement to see if the code really works or no.
I mean 1700 explosion scale on a bomb is 1000x more explosion than a boom 50 and the boom 50 alone is enough to destroy uss tiny so like yeah
besides it's sp, what do you expect
Alright... I kinda have to adress this, but you can't play PS2 games on a PSP emulator...
And also, if you have money just go buy a PSP and a game to play with it. It's much easier to play in it, trust me.
So, "Custom Engines" means, custom nozzle is not allowed? And Afterburner effects are also not allowed, hence if you want Afterburner, you have to use the BFE-150 and the BFE-150 only, or no?
So, there's nothing listed for custom missiles, which means I could make custom missiles?
"No custom cockpit mechanics", does this apply to the funky text?
@ReinMcDeer
I mean I don't... It's just the target tracking camera slapped on a pod.
Oh ok.
Honestly yeah.
Oh yeah that, that was caused due to the VerticalG input, which I definitely need to fix.
@ElevatorEnthusiast747
I don't understand.
Okay, let me translate this a little bit:
So what you're saying is: "it works, but it faces the opposite direction of what I want it to face"?
@SoupTime9957
Well... I did say "one of the first, if not the first", so yeah.
@latus
+1@Aviator01
+1@ColonelCanada
@SELWYN101
@Titaninfernal1
+1@FalcoOne
@Karmen
@IceCraftGaming
+2@SCPCalebkid
@TRD6932
@X99STRIKER
+1@KDnotSpy
@U
@xNotDumb
wdym? I put "ZeroWithSlashedO" because I can't use "ø" for a name
also if this is a joke, I'm sorry, your joke is confusing enough to be recognized
And this is why we need to have the ability of selecting VTOL nozzles into VTOL engines. Kinda like how the car parts does. Because with VTOL nozzles, you can either have this nice vapor trails, or nice afterburners.
+11Finally. Thank you.
+1Now have my upvote.
@ThatBanana
You can edit your post in the right side of the download counter.
oh god panelling planes are f*ckin terrifying.
+1yeah youtube does that Idk why
+1YT thinks my ACX video is an AC2 video because I had AC2 music which is blaring at the background.
also, Razer's video :D
Hmm... I guess set LandingGear to the door bay rotator's input, then put "max" at 0, and the "min" at -1. If the direction is reversed, just invert the rotator. Not by rotating the rotator, but by inverting the input of the rotator. Though rotating the rotator also works I guess.
@ThatBanana
Oh, so you're not seeing any problems at all, huh? Not even the emojis or the way you talk in the description, huh?
camo
also for the question:
do one the same as mine :)
nice :D
+2I'm not blaming you for posting a successor to my F-16, it's just that... Description needs to change... And also do keep in mind I am a minor, and still pretty much a dumb 14 year old who has no idea of how the world works around him.
@Xx24reminder
yes, very useful
very very much useful if you decided to pay attention and use hollow fuselages
@Chickendude
ty
Hmm...
+2OHHHH, you mean the "veering to the side" thing that tends to happen to custom gears?
Well, for that, you can go to the settings, enable manual traction, and reduce the sideways traction. Although the "veering" still exists, it wouldn't be as strong as it was before. But, decreasing this also reduces your tire grip in turning.
I recommend tuning it into around 50-70. Going too low will cause the tire to lose grip significantly, causing the ability to drift like a drunk man if you don't countersteer immediately after turning.
not even tired :WICKED:
+2:D
+1a more mobile friendly of my F-16 :D
sheeeeeeeeeeesh
@SELWYN101
Look at pinned comment.
@ThatBanana
Well... I guess I'll do something about that in the future.
hmmm
hmmmmmmmmmmmm
ah sh*t, didn't get the chance to participate.
+1@Xx24reminder
I swear to fucking god, don't use the normal fuselage goddamit
just fuckin'
I want to scream in agony
@OperatorLeaf
Denied.
@DwiAngkasaAeronautics
njir magician ampun banh
also, platinum bentar lagi, ganbare~
@CookieFlightSystems
Try giving a space after the quotation marks behind "Dist" and "Rel"
Like, "Target Speed Rel:" rate(TargetDistance);000000"m/s", if that doesn't work, try putting "()" in the codes
like (rate(TargetDistance);000000)"m/s"
what the 0 performance cost
+2how tf lmao
fast boiii
+1Hmm...
Landing on the carrier USN Style?
or landing in USS Tiny with a VTOL?
Or even dogfighting content?
@Xx24reminder
yeah that's what fuselage cutting is
@CookieFlightSystems
Wait...
Have you selected a target during testing to see if it works?
If the input is "false", then it's not going to show anything. I suggest adding "a" in the "false" statement to see if the code really works or no.
@CookieFlightSystems
Dunno. Have to try that out.
I mean 1700 explosion scale on a bomb is 1000x more explosion than a boom 50 and the boom 50 alone is enough to destroy uss tiny so like yeah
+1besides it's sp, what do you expect
stol capable
Alright... I kinda have to adress this, but you can't play PS2 games on a PSP emulator...
And also, if you have money just go buy a PSP and a game to play with it. It's much easier to play in it, trust me.
@MAHADI
+1Right, cool.
@Wolfgang8261YT
I'll do that later.
And by later, I mean not in like 6 months.
@Xx24reminder
yes
Funny how I just posted a delta winged aircraft yesterday.
+2If I wanted, I could just copy + paste the thing and boom.
Ok, so I have a couple questions.
@IceCraftGaming
+1Ghost of Kyiv is a fanmade
I'm talking official
and also Tournament of Aces is a mashup
nice
+1@ReinMcDeer
+1I mean I don't... It's just the target tracking camera slapped on a pod.
Oh ok.
Honestly yeah.
Oh yeah that, that was caused due to the VerticalG input, which I definitely need to fix.
happy bday and gbye
+5