Yes, I work out of Austin. WalrusAircraft is a two person team. I play this game with my 12 year old son. I really only got started with this game to spend more time with him, and to teach him how to work / interact in an online community. @lemoose
I think the issue of lagging depends on a number of factors. The device you use and the settings you run with is one factor. The size and complexity of the airplane is another. The developers need to determine a minimum standard. You'll notice that Jundroo uses Google Analyics to track usage (check source code on the SP page). if I was the developer, I would use the metrics to determine the devices being used to access the site (yes they can see that and a bunch of other things, too). I would then form a baseline chipset to develop from. One thing they don't want to do is develop to the lowest devices, especially if most people use faster devices like the iPhone 5 or equivalent. Once a baseline is determined, the Jundroo team could determine the level of weapons and geography suitable for their base customers. I personally want to see more islands... Lots of islands. If the are spread out in the world, and are kept under 7,000 polygons then there should be no issues. @Aceaircraft
Most of the Dev focus was on the AI for this release (which is amazing work), but Kevin Murphy (former player and now game artist) did an amazing job on the second island and I'm sure he could create more if the team agreed upon it. I think the islands need to be under 7,000 polygons to work well in the game, so the second island is probably max size. @LukeDaDuke
Personally, I love to explore. When Walrus Jr. and I got invited to the first round of the beta (about four people), we started looking for new islands. I really enjoy looking for new things in the game.
There will always be a place for just building and flying planes. I suggest you ask for more islands if you are more into build and fly. The update will breath life into the game and give a financial shot into the arm of Jundroo. @Quintasoarus
I also like sitting by a warm fire, drinking beer and watching the embers slowly die out as I fall asleep. And that's why I'm no longer a fireman.... Just kidding. Nice work. Very unique!
Ha! I was waiting for someone to make this Ford with these motors. When I was building the motor, I in fact thought "these would work well on a Ford Tri-motor". Nice job!
I think you are the only other builder who is using my big block technique. I like this plane and how you spent all those hours getting the angles right. Few people here know how much work that is. This is the first time I've torn open a plane in many months to look inside. Nice job.
I didn't know that. If you pull the engine off the mount you can rotate it. I've also left the nozzles in the center, so you can get it to spin if you add a VTOL engine, and if you pull out that prop just a bit and bull back the rear body piece. @Gelodicus
@AnarchistAerospaceIndustries - Yes I can, but I'm curious what parts you are having trouble with. Are you using iOS? I have another request from @Cedy117 for a roundel, so it will have to wait until after I get that done.
Congratulations on the release!
Yes, I work out of Austin. WalrusAircraft is a two person team. I play this game with my 12 year old son. I really only got started with this game to spend more time with him, and to teach him how to work / interact in an online community. @lemoose
I have a giant poster of this plane at my work. I can take a photo if you like.
I think the issue of lagging depends on a number of factors. The device you use and the settings you run with is one factor. The size and complexity of the airplane is another. The developers need to determine a minimum standard. You'll notice that Jundroo uses Google Analyics to track usage (check source code on the SP page). if I was the developer, I would use the metrics to determine the devices being used to access the site (yes they can see that and a bunch of other things, too). I would then form a baseline chipset to develop from. One thing they don't want to do is develop to the lowest devices, especially if most people use faster devices like the iPhone 5 or equivalent. Once a baseline is determined, the Jundroo team could determine the level of weapons and geography suitable for their base customers. I personally want to see more islands... Lots of islands. If the are spread out in the world, and are kept under 7,000 polygons then there should be no issues. @Aceaircraft
Congratulations!
Most of the Dev focus was on the AI for this release (which is amazing work), but Kevin Murphy (former player and now game artist) did an amazing job on the second island and I'm sure he could create more if the team agreed upon it. I think the islands need to be under 7,000 polygons to work well in the game, so the second island is probably max size. @LukeDaDuke
I'm just cooking dinner, then I have to work tonight. Are you looking for round pieces? I have some pieces in my inventory.
Yes, I think Jr commented on your build yesterday. @Dragonmaster12
Personally, I love to explore. When Walrus Jr. and I got invited to the first round of the beta (about four people), we started looking for new islands. I really enjoy looking for new things in the game.
Thank you! @ElijtheGeat
There will always be a place for just building and flying planes. I suggest you ask for more islands if you are more into build and fly. The update will breath life into the game and give a financial shot into the arm of Jundroo. @Quintasoarus
Took it out for a spin again. Nice flying machine.
This one is a blast from the past. @welwo
You're welcome! @welwo
I've always made my own parts, but I came across this and I think I will use it. You did a nice job here.
OK, I love this!
That's a nice addition to the community.
Thanks for the comment. What device are you using? I'm running on my iPhone 4S with no lag. @masteroftheskys
This is the best fliyin wing on the website!
Congrats mate! Superb job!
Yes of course. I also have released the engine (non rotating) in a previous release. Use whatever you want. No need to credit. @yourbrother
I also like sitting by a warm fire, drinking beer and watching the embers slowly die out as I fall asleep. And that's why I'm no longer a fireman.... Just kidding. Nice work. Very unique!
Big bird is blue in Germany! @Martijnproper
@aircraftarsenal123 @AeroEngineering - Thanks for your comments and up-votes, gentlemen
Jr. Commented above, but now I've flown it and love it, too. Walrus SR.
Thanks Nick. You changed your picture! @Nickasaurus
Ha! I was waiting for someone to make this Ford with these motors. When I was building the motor, I in fact thought "these would work well on a Ford Tri-motor". Nice job!
@bobthetitan123 @Nightraider @NovaTopaz - Much thanks!
Lovely flying machine!
This was a joy to fly! The cockpit view made the experience very real! Very good job!
The moving joystick was a pleasant surprise!
Yay! Box kite!
Oh, god did the reindeer eat Taco Bell before this!?
Da future of air mail! You could be rich!
AT-AT HYPE!!!!!
Wow! Can't wait!
Cool! I like the idea of a n open engine stunt plane.
What do you need help with?@eliteaircraft888
Big bird, but flys well on my phone. Nice job! Your bombs work well.
What a beauty! Good job mate!
Thank you very much! @JS311
@AeroEngineering - congratulations on getting this out. I'm very happy to see this, and glad I could help you out!
Looks good! @FlyingWingsGMBH
I think you are the only other builder who is using my big block technique. I like this plane and how you spent all those hours getting the angles right. Few people here know how much work that is. This is the first time I've torn open a plane in many months to look inside. Nice job.
I didn't know that. If you pull the engine off the mount you can rotate it. I've also left the nozzles in the center, so you can get it to spin if you add a VTOL engine, and if you pull out that prop just a bit and bull back the rear body piece. @Gelodicus
Without looking my only comment is that your tail needs to be bigger. Do you have flaps on the plane? @FighterCrafter14
@JoeAdkinson13 @BardofBricks - Very kind of you guys. Thank you for the nice words.
@Cedy117 - Not sure about the challenge. On second thought, it might not be very interesting for people. Forget I brought it up.
@AnarchistAerospaceIndustries - Yes I can, but I'm curious what parts you are having trouble with. Are you using iOS? I have another request from @Cedy117 for a roundel, so it will have to wait until after I get that done.
@AeroEngineering - That's interesting. How is your plane coming along?