Dev WNP78 Comments

  • XML inputs. 7.7 years ago

    there is the usual, pitch/roll/throttle/vtol/trim/yaw etc. There is also

    LandingGear
    FireGuns
    FireWeapons
    LaunchCountermeasures
    Activate1
    Activate2
    ...
    Activate8
    

    +13
  • post here only if a dev upvoted your "plane" 7.7 years ago

    yes, you are bragging. And so am I
     
    Many times, I believe.

  • "SimplePlanes Masters" is a bad name! 7.7 years ago

    If you think we're going to change our name just because you said so, you're severely disillusioned. So what are you trying to achieve? You're just trying to create "drama".

  • "SimplePlanes Masters" is a bad name! 7.7 years ago

    Like, I'm completely neutral as to your attitude and skill and opinion, but your name really offends me so I might go make a forum post and complain about it like that will make you change it.

  • "SimplePlanes Masters" is a bad name! 7.7 years ago

    @Mod is right. Unless your second name is actually Astley, you should change it because it offends me.

  • I'm a SimplePlanes Dev now! 7.7 years ago

    @MasterLobster looking at his bio, he calls himself a "furry". How can one be old enough to make that kind of decision about who they are but young enough to find this funny?

  • I'm a SimplePlanes Dev now! 7.7 years ago

    Guess who can press inspect element and change some writing? Anyone over 10 years old, where I live. It gets old by 10 and a half.

  • Flying skills? 7.8 years ago

    @jamesPLANESii whatever the thing is in New Zealand, I hope you enjoy/enjoyed soloing, it's a great feeling first time.

  • Flying skills? 7.8 years ago

    @jamesPLANESii are you on about just going solo, or bronze? Or do you have a different system wherever you are?

  • Overload 0.84 - Parts refresh & mod part support 7.8 years ago

    @anssi I just redownloaded, it's definitely the latest version, whether it says so or not. Are you on android?

  • What the heck Simple Planes 7.8 years ago

    The network permissions are for uploading/downloading planes. The excessive storage is probably mods/aircraft. Google stuff is for google play games or something of the like. Activity recognition, I'm not sure, but it may have something to do with gyro controls. SD card is for accessing it's files (mods/aircraft/settings). Phone status/identity I'm not sure about, but there was something to do with everyplay (replays) using camera permissions and that could be linked with audio. Location, I have no idea. And the broadcast, it could be to do with the crash detection or aircraft downloads.... not sure at all though.

  • Engine Exhaust XML Question 7.8 years ago

    So, the X scale would be on the global (east/west) axis relative to the world, instead of relative to the engine. I consider this a bug, but who knows.

  • Engine Exhaust XML Question 7.8 years ago

    I think the exhaust scale is global. There's nothing much you can do about it, I think.

  • Can you make watertight compartments? 7.8 years ago

    Anything under the waterline is considered water by the physics, engine, it's not very sophisticated, as realistic fluid simulations are difficult to make and use lots of resources. The best idea would probably to make a thicker floor on your boat with the hope of hiding the water.

  • XML things 7.8 years ago

    Yes, and yes. I'm pretty sure it's what you said, although if it doesn't work try making the m upper case.

  • found a new easter egg!!! 7.8 years ago

    How old is this joke? Very, very, old. Like here

  • Nukes 7.8 years ago

    @stig27 you don't get it in iOS full stop. Not even jailbroken.

  • Where's the battle ship??? 7.8 years ago

    North of Yeager.

  • Tried the Cleaver Missile 7.8 years ago

    @AviownCorp I'm trying to save the moderators some hassle, by hoping you would understand and be reasonable. Of course, I don't need to involve a moderator as your post has drifted out of "New" and been forgotten, so it shall sit there forever on Jundroo's servers, taking up space.

  • Making custom missiles question 7.8 years ago

    @SVT13 the missile will function as usual, with your fuselages strapped to it.

  • Making custom missiles question 7.8 years ago

    You shouldn't need much XML at all. Get a detacher, and attach the short end to the plane. Attach the missile to the long end and your decorative fuselage to the back attach point. You'll need to nudge them all together (the detacher goes with the missile), and you may want to use fine tuner to scale the detacher down.

    +1
  • Metric Conversion 7.8 years ago

    @AudioDud3 lol, I don't use this mod. I just made it. In Britain we use miles and feet.

  • Tried the Cleaver Missile 7.8 years ago

    @AviownCorp so your "suggestion" is not to mount a cruise missile on a light aircraft and your "feelings" are that the new missile is "awesome"? Imagine what the forums would be like if everyone did this. Think about it. Hundreds of thousands own this game, and they'd all like to try out the new missile.

  • Tried the Cleaver Missile 7.8 years ago

    The forums are not a chat room, please go to discord to talk about stuff like this.

  • Metric Conversion 7.8 years ago

    @PilotOfFuture I basically saw the potential, made a project, copied over a helper script that I use in basically all my projects and then wrote two lines of code. The longest bit was making the mod post.

  • Overload 0.84 - Parts refresh & mod part support 7.8 years ago

    @LiamW no, or at least it would require a lot of doing it by hand. And I'm lazy.

  • Give us metric 7.8 years ago

    @XT1L it's 0.5

  • Where are our mod tools? 7.8 years ago

    @Avi200 what's with the random upvote? This is a really old post, and the issue it concerns has been solved long ago.

  • Give us metric 7.8 years ago

    Done!

  • Give us metric 7.8 years ago

    So it turns out the game has an inbuilt units system, which can be easily switched to metric with a mod. I've made a quick thing to flip it to metric and will hopefully upload shortly (though unity isn't opening right now....)

  • Rotators don't load in Unity 7.8 years ago

    @Jukkelus have two rotators, one set to "Pitch" and one set to "Trim". the trim one should have 1/8 the range of the pitch one.

  • Rotators don't load in Unity 7.8 years ago

    firstly, I don't see why you'd need to make a mod in unity to trim your plane, but ignoring that, SP runs unity 5.3.6, that may be your problem.

  • 1.7 XML tags not working? 7.8 years ago

    @DerekSP that should work...

  • 1.7 XML tags not working? 7.8 years ago

    the bulletscale needs to be "1,1,1"

  • Is there a mod for that? 7.8 years ago

    @Alienbeef0421 it really isn't.

    1. strap weight to shock
    2. strap shock to plane

  • Is there a mod for that? 7.8 years ago

    You could make a G-Meter with a spring (shock) and a weight?

  • Is there a mod for that? 7.8 years ago

    @Jukkelus to duplicate the part, drag it like you're moving it but use right click instead of left.

  • Is there a mod for that? 7.8 years ago

    not sure about the first two (does Units have a g meter)? but for 3 you can right click and drag if you're on PC.

  • Overload 0.84 - Parts refresh & mod part support 7.8 years ago

    @Thomasj041 yes, you need to click the plus button and add them yourself.

  • Overload 7.8 years ago

    @DarthAbhinav it's a script that controls the flaps on the props, it doesn't have any options so there's no point messing with it.

  • Refuel 7.8 years ago

    @TheOwlAce get Mod Settings, you can disable it with that.

  • "Apple Sucks" 7.8 years ago

    @MrDoolittle ten thousand? are you mad? or just stupid? I'm not even talking about gaming PCs here, just ordinary computers and android devices. There is so much more you can do.

  • "Apple Sucks" 7.8 years ago

    Apple is nice and simple and easy to use, so if you're less able with computers and have a load of money to flush down the toilet, go ahead. But if you're capable of using Android, or even Windows, you can do so much more.

  • Lets talk about InputControllers 7.8 years ago

    @ElGatoVolador yes, there already is. launchCountermeasures I believe

  • Colour Editor 7.8 years ago

    @randomusername for that, you'd want overload.

  • Beta 1.7 - Round 4 7.8 years ago

    @doge yes, yes, I'll work on scaling the UI soon

  • Beta 1.7 - Round 4 7.8 years ago

    @BlazeInfinity do you think I've been aiming myself all this time?

  • Beta 1.7 - Round 4 7.8 years ago

    Thanks, I can now proceed to shoot down the snowstone missiles!