@Bellcat I asked Pedro how many people applied, a lot of people did, it will probably be another day or two until someone is chosen, and a day or two after that for it to be official
@flightdesigner being a curator gives you more behind the scenes access than you think. You also become trusted a lot more by the moderators, at least from my experience. While i dont think you can just become a curator out of nowhere like what happened to me, I'll be sure to give a recommendation.
@BeastHunter curating on quest 2 is actually better as it ensures total compatibility across all platforms. While I do have airlink, I always curate in the quest 2 version because of this
Have VR. Other than that, I have no clue. Andrew kinda just messaged me and said "we need people to curate stuff for SPVR and youre an alpha tester, wanna be a curator?" And I said yes.
.
I don't think we need more curators at the moment unless Andrew chooses a curator to be the next mod. James has a fairly high chance of being the next mod so there may be an opening soon.
.
Getting SPVR doesn't automatically make you a curator, but there is an auto curation system where if 3 VR users upvote something, it gets curated. making alts to upvote things is bannable so I wouldn't use that system for curating things
Fuel tanks do not have a specific capacity, Instead, all the fuel in the craft is added up, then a percentage is removed when a fuel tank is destroyed. As for fuel rate, you could just use this equation, then calculate the gallons/liters used from the percentage: rate(Fuel)
.
As for more activation groups, you can use if statements to have something activate if more than one activation group is active, turning 7 activation groups (omitting AG8 as it's defaulted to on) into 127 If you utilize every possible combination. It's what I plan on doing with my mars rover, with the robotic arm using multiple different combinations.
@Dragoranos with Argolaunch, launch prices are slashed by a factor of 10, turning the cost of launching something per pound from $10,000 usd to a mere 1000. This allows for the rover to have a lot of extra bulk, hence the thing weighing over 5 metric tons
Reminder: jet and propellor engines are not allowed and engine horsepower per engine is limited to 600, but multiple 600 horsepower engines are allowed (my GP-1 has over 10).
.
Edited the comment since these are rules now I think
@WolfHunter9111 oh wait it was on there? I shoulda just done that. I was planning on building my own logo using the track layout for the original car, but I got lazy and just uploaded it anyway without the logo
@WolfHunter9111 I built it myself, I can upload that logo as a sub assembly if you want it.
Every logo on the car was built by someone in the community (excluding the amtek, black mesa, feisar, starline, S.C.P, gold prix, and X99 logos. As I built those)
@DwiAngkasaAeronautics oh I didn't know it was on the yoke as I was trying to keep the thing moving in a straight line. Placing yokes directly on a control base makes things hard to control
A few other suggestions, 1:1 scale is not well defined, as my GP1 is 1:1 scale as a VR person has a realistic amount of room in the cockpit, with the rest of the car being sized relatively about that, 1:1 could mean a certian size limit.
.
I belive that more concrete size limitations are needed
Also one thing to note, all cars will need to be timed independently due to a bug in the game which will disqualify the opponent apon starting the race
@WormWithLegs the PC version of the game has real-time reflections, but they are lower quality than atari 2600 graphics, so theoretically it's possible, but impractical
@Harder258 I have a photo of my task manager during the construction process of the 30,000 part build, ram was maxed but CPU usage was only around 15% on my i5 10th gen
@SpiritusRaptor and if you haven't noticed by my green rank (unless you use dark mode) and the new pictures at the top of the front page, there is now a virtual reality version of simpleplanes! People with green ranks are to make sure that uploaded crafts meet the requirements for the VR version. If you are not logged into simpleplanes VR, you will only be able to see build approved by the curator team.
.
Some other things to note, you are able to cut fuselages now, rendering paneling obsolete.
. Airliner front end with panelling (240 parts)
. Airliner front end with fuselage cutting (50 parts)
.
There are also hollow fuselages and text labels.
.
One last thing, funky trees has become WAY FUNKIER
Heyo SR, things have changed quite a bit since you've last been here. You would know me better as robloxweponco.
Also, username changes are back, you can see people's previous usernames are at the bottom of their bio
@BeastHunter I haven't heard any news of a new mod on the backend, though you could be right
+1@Neruneten21
+1See here
@Bellcat I asked Pedro how many people applied, a lot of people did, it will probably be another day or two until someone is chosen, and a day or two after that for it to be official
+1@asteroidbook345 yea, it was only open for about 3 days, I wonder how long it will take for them to decide
+1@flightdesigner being a curator gives you more behind the scenes access than you think. You also become trusted a lot more by the moderators, at least from my experience. While i dont think you can just become a curator out of nowhere like what happened to me, I'll be sure to give a recommendation.
+1@BeastHunter curating on quest 2 is actually better as it ensures total compatibility across all platforms. While I do have airlink, I always curate in the quest 2 version because of this
+1Have VR. Other than that, I have no clue. Andrew kinda just messaged me and said "we need people to curate stuff for SPVR and youre an alpha tester, wanna be a curator?" And I said yes.
+1.
I don't think we need more curators at the moment unless Andrew chooses a curator to be the next mod. James has a fairly high chance of being the next mod so there may be an opening soon.
.
Getting SPVR doesn't automatically make you a curator, but there is an auto curation system where if 3 VR users upvote something, it gets curated. making alts to upvote things is bannable so I wouldn't use that system for curating things
USA
+1@50CalChicken ANY type of weapon?
+1I got bored so I built one
+1This is something I would get flattened by in monster hunter
+1@HighMike they arent accepting applications anymore
+1Looks like they're done with applications, I wonder who andrew will pick
+1@hanleehan03 you can only tag 3 people at a time, everyone else won't get the notification
+1@DerekSP you make a good point
+1@ColonelCanada no, but it wasn't me
+1Vincent made the twin prop
+1@Bellcat i already have, it's nice to know that I have support!
+1curators note
I wanted to curate this, but my quest 2 had trouble running it
+1Hey mods, disregard that report I made, I had my autoclick engage on accident (yes my phone has an autoclick, it's an app called clickmate on android)
+1I had a bunch of these lmao, I'm not sure how I came into possession of them though
+1Shmol
+1@MrCOPTY if you really, really want these things, SR2 has these features built in. Andrew is busy focusing on things other than SP right now
+1@MrCOPTY fuel tanks in this game don't work like that, they all combine to act like one fuel tank when they are loaded in
+1Fuel tanks do not have a specific capacity, Instead, all the fuel in the craft is added up, then a percentage is removed when a fuel tank is destroyed. As for fuel rate, you could just use this equation, then calculate the gallons/liters used from the percentage:
+1rate(Fuel)
.
As for more activation groups, you can use if statements to have something activate if more than one activation group is active, turning 7 activation groups (omitting AG8 as it's defaulted to on) into 127 If you utilize every possible combination. It's what I plan on doing with my mars rover, with the robotic arm using multiple different combinations.
@Dragoranos with Argolaunch, launch prices are slashed by a factor of 10, turning the cost of launching something per pound from $10,000 usd to a mere 1000. This allows for the rover to have a lot of extra bulk, hence the thing weighing over 5 metric tons
+1K
+1Reminder: jet and propellor engines are not allowed and engine horsepower per engine is limited to 600, but multiple 600 horsepower engines are allowed (my GP-1 has over 10).
+1.
Edited the comment since these are rules now I think
@Zaineman I'm also using VTOL nozzles for the wheelies, and am using the front wing to pull the car back down
+1@WolfHunter9111 oh wait it was on there? I shoulda just done that. I was planning on building my own logo using the track layout for the original car, but I got lazy and just uploaded it anyway without the logo
+1@WolfHunter9111 I built it myself, I can upload that logo as a sub assembly if you want it.
Every logo on the car was built by someone in the community (excluding the amtek, black mesa, feisar, starline, S.C.P, gold prix, and X99 logos. As I built those)
+1@DwiAngkasaAeronautics oh I didn't know it was on the yoke as I was trying to keep the thing moving in a straight line. Placing yokes directly on a control base makes things hard to control
+1@WolfHunter9111 my car is so incredibly fine tuned that even that will destroy its performance, a mod will change the sucsessor once they're online
+1@WolfHunter9111 it's already uploaded, but I'm adding your challenge`s logo to a new version that will be a successor this post.
+1.
You can find the non challenge version here
.
You can find the challenge version here, am still waiting for a mod to change the sucsessor
@BaconAircraft
Can you make this a successor of this please?
.
Post id: 1n7aOS
Edit: thx
+1A few other suggestions, 1:1 scale is not well defined, as my GP1 is 1:1 scale as a VR person has a realistic amount of room in the cockpit, with the rest of the car being sized relatively about that, 1:1 could mean a certian size limit.
+1.
I belive that more concrete size limitations are needed
Also one thing to note, all cars will need to be timed independently due to a bug in the game which will disqualify the opponent apon starting the race
+1COUNT ME IN
+1.
I've needed an excuse to use my tournament cars. I will enter in my GP1 car, it only works on high physics.
@asteroidbook345 congrats!
+1@WormWithLegs the PC version of the game has real-time reflections, but they are lower quality than atari 2600 graphics, so theoretically it's possible, but impractical
+1@Harder258 I have a photo of my task manager during the construction process of the 30,000 part build, ram was maxed but CPU usage was only around 15% on my i5 10th gen
+1You monster
+1@SpiritusRaptor I use discord to host gifs and images
+1@SpiritusRaptor and if you haven't noticed by my green rank (unless you use dark mode) and the new pictures at the top of the front page, there is now a virtual reality version of simpleplanes! People with green ranks are to make sure that uploaded crafts meet the requirements for the VR version. If you are not logged into simpleplanes VR, you will only be able to see build approved by the curator team.
+1.
Some other things to note, you are able to cut fuselages now, rendering paneling obsolete.
.
Airliner front end with panelling (240 parts)
.
Airliner front end with fuselage cutting (50 parts)
.
There are also hollow fuselages and text labels.
.
One last thing, funky trees has become WAY FUNKIER
@BeastHunter SR?
+1@BeastHunter congrats on 30k
+1PID is witchcraft to me, how does this work
+1Heyo SR, things have changed quite a bit since you've last been here. You would know me better as robloxweponco.
+1Also, username changes are back, you can see people's previous usernames are at the bottom of their bio
@xNotDumb ping me on it and I'll take a look, im busy rn so I will look at it at about 9 est
+1