@JeskoGoesVROOM
"absolutely hate going down to like 0.1cm fuselages so i use larger pieces instead and work around the size issue with slicing, rotating and other stuff"
Same.
@OrdinaryTankBuilder More like Ju 288, He 219, and Ju 287, plus a pinch of B-26's gun pods (Mitchell's are more flush with the fuselage) and the mangled remains of a de Havilland Mossie.
@RamboJutter Yeah, there's a reason why the interwar period was the golden age of aviation, right? Art deco lines and relatively low entry cost to still remain competitive. Also, on a side note, I have to say this plane looks like a German plane with British wings with her bubble-like stepless canopy that suggests a proud and noble Heinkel bloodline or even the warlike blood of a Junkers lady, which somehow made her even prettier just like those interwar movie sta- [record scratch] Tom, we've been through this. Stop. Simping. Over. Planes.
.
..
... But she looks so pretty... No, just... no. Stop. Please. Stop.
She's... beautiful... The old one looks good, but this one... she... she's a masterpiece of dieselpunk beauty. Those curves, those guns, damn... just damn.
@RolandTelmsFrossag It's not my design? Sadboye is pretty much a living god for Sci-fi designs, and Avalon is no slouch either. All I did was literally two lines of code on the AA turrets.
@Sadboye12 Once again, no need to apologize. And yeah... when all else fails, just roll back the version, eh? But IIRC that all but guarantees that whatever new features of 1.11 would not be supported when using PC... which just sorta defeats the purpose of having it on pc...
Begone, foul abominations of the plague god! [* Opens fire with purification intent *]
.
..
... Yes that's a WH40k reference. And also yes, the intakes looks rather... unnerving, at least to me.
@Sadboye12 No worries, I figured out from quite a while ago that you're pretty busy. Hell, it's just good to hear from you again - especially after that whole Cerberus schadenfreude.
Either way, this is what DxDaig have shown:
Card name: Intel(R) HD Graphics 620 Manufacturer: Intel Corporation Chip type: Intel(R) HD Graphics Family DAC type: Internal Device Type: Full Device (POST) Device Key: Enum\PCI\VEN_8086&DEV_5916&SUBSYS_07431028&REV_02 Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER] Device Problem Code: No Problem Driver Problem Code: Unknown Display Memory: 6206 MB Dedicated Memory: 128 MB Shared Memory: 6078 MB Current Mode: 1920 x 1080 (32 bit) (60Hz) HDR Support: Not Supported Display Topology: Internal
.
..
...
And my laptop was bought in 2017 and the OS has never been reinstalled. It also worked flawlessly back in 1.10, but when 1.11 came out it just... stopped.
@Grob0s0VBRa ...And here I thought that a Baneblade analogue would resemble an even CHONK-ier Maus.... or perhaps the CNC3 MARV. Either way, if we wanted to make one using "only" historical parts.... the baneblade's coaxial turret just screams "Maus" with the main gun replaced with what's basically a 280mm howitzer (that somehow hits like a 150mm, so 15cm sFH18 or ML-20) and the coaxial nerfed (somehow) to a QF 2pdr or Borfors 40mm L/60, the Demolisher cannon is a dead ringer for Sturmtiger's RW61 rocket mortar (funny how the Leman Russ Demolisher could apparently fit one inside its smol turret while the Vindicator or even the Land Raider Ares needed to be emptied out just to fit one), plus six M19 grenade launchers and two 37mm guns (both based on their closest size equivalents) but apparently capable of punching through tanks because they're SuPEr aDVaNCed tEcHNOlOgY... Yeah, WH40k designs are weird, and a lot of the ordnance's firepower does not translate nearly as nicely to the tabletop as they're in the fluff. Hell, if anything, the closest equivalent to this particular Rampager in the WH40k universe would be the Leman Russ of all things, with a battle cannon (likely the Vanquisher variant) in the turret and two lascannons in the sponsons.
.
..
... Of course nobody's stopping ya from going hog-wild with Soviet tech by switching the demolisher cannon with a pair of RBT-5 rockets and the heavy bolters with DShK machine guns...
This one, if properly mirrored, looks like some sci-fi fighter that could exist in some anime or something..... not sure how nicely it would fly, though.
@Grob0s0VBRa So... basically, it's like tanks in 1930s, engines the size of a house with main gun the size of a broom? That said, although early-war Churchills are house-sized pillboxes the late-war variants are both sturdy and powerful in their own right. Perhaps there could be some sort of upgrade kits to their weapons as later variants, like with more coaxial guns and rocket launchers and such?
.
. Granted, the issue about non-chemical weapons is that the energy (and thus damage) output available is directly tied to the reactors - without a powerful enough reactor, you can't power the guns. With a chemical platform (including chemical guns and rockets/missiles), as long as you can support the weight (and recoil) you can use it.
@Grob0s0VBRa So... if it's a T1, why the size? IIRC the NATION is not known for making mobile walls (British infantry tanks * cough * * cough *) so "the size is for armor and shield generators" wouldn't stand, and as far as practical units go unless the size is due to they're made with civilian parts and thus don't have enough power/volume ratio to power the weapons with a smaller chassis...
@Ownedpilot Damn, wish you success both in SP and IRL!
@Ownedpilot Hey, good to see you're still here! How's it going these days?
Wish your a bright next chapter in life. Farewell, may fortunes favor and the winds to always be on your side.
+1Good to see ya again!
+1b o n i b i r b
+1@JeskoGoesVROOM
+1"absolutely hate going down to like 0.1cm fuselages so i use larger pieces instead and work around the size issue with slicing, rotating and other stuff"
Same.
* sniff *
+6Damn, I can hardly believe it was already six years ago when I first touched this game... yet I'm still a noob.
@OrdinaryTankBuilder More like Ju 288, He 219, and Ju 287, plus a pinch of B-26's gun pods (Mitchell's are more flush with the fuselage) and the mangled remains of a de Havilland Mossie.
+1@RamboJutter Yeah, there's a reason why the interwar period was the golden age of aviation, right? Art deco lines and relatively low entry cost to still remain competitive. Also, on a side note, I have to say this plane looks like a German plane with British wings with her bubble-like stepless canopy that suggests a proud and noble Heinkel bloodline or even the warlike blood of a Junkers lady, which somehow made her even prettier just like those interwar movie sta- [record scratch]
+1Tom, we've been through this. Stop. Simping. Over. Planes.
.
..
... But she looks so pretty...
No, just... no. Stop. Please. Stop.
She's... beautiful... The old one looks good, but this one... she... she's a masterpiece of dieselpunk beauty. Those curves, those guns, damn... just damn.
FiRsT
+1"Couldn’t find the OG creator"
.
The site literally shows the OG
Does this plane have an ejection seat? At least I hope so...
@Masonwwwwww Same here.
@Masonwwwwww That ol' Bulldog? Yeah, pretty much.
You're back! Welcome back, sir.
+2@RolandTelmsFrossag It's not my design? Sadboye is pretty much a living god for Sci-fi designs, and Avalon is no slouch either. All I did was literally two lines of code on the AA turrets.
FiRsT
+1@RolandTelmsFrossag What, exactly, is pretty good for this minor fix of someone else's build? You're welcome either way.
@MrPanzer A twenty-one gun salute from lil' Piorun, eh? (ORP Piorun have 6 4.7" guns and a 4" gun so 3 salvos = 21 shots)
.... and here's my preemptive congrats on gold.
@MAPA Right, Snowstone has no "final approach" air start, unlike the other three...
+2Can Operate in Airports of: Wright, Yeager and Bandit
+3.
Why not Snowstone?
Good ta see ya again Sadboye!
+1@Sadboye12 Once again, no need to apologize. And yeah... when all else fails, just roll back the version, eh? But IIRC that all but guarantees that whatever new features of 1.11 would not be supported when using PC... which just sorta defeats the purpose of having it on pc...
+2Begone, foul abominations of the plague god!
[* Opens fire with purification intent *]
.
..
... Yes that's a WH40k reference. And also yes, the intakes looks rather... unnerving, at least to me.
@Sadboye12 No worries, I figured out from quite a while ago that you're pretty busy. Hell, it's just good to hear from you again - especially after that whole Cerberus schadenfreude.
Either way, this is what DxDaig have shown:
+3Card name: Intel(R) HD Graphics 620
Manufacturer: Intel Corporation
Chip type: Intel(R) HD Graphics Family
DAC type: Internal
Device Type: Full Device (POST)
Device Key: Enum\PCI\VEN_8086&DEV_5916&SUBSYS_07431028&REV_02
Device Status: 0180200A
[DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 6206 MB
Dedicated Memory: 128 MB
Shared Memory: 6078 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
HDR Support: Not Supported
Display Topology: Internal
.
..
...
And my laptop was bought in 2017 and the OS has never been reinstalled. It also worked flawlessly back in 1.10, but when 1.11 came out it just... stopped.
@Sadboye12 How? Any inputs would be appreciated.
+4Also, I don't even think my pota-top even have a dedicated GPU to begin with...
@Sadboye12 I'm alive, just.... not building much. The laptop can't quite work with 1.11 somehow.
+2F
+1T h u n d e r b l o c k
+3@Gx
+1@Grob0s0VBRa ...And here I thought that a Baneblade analogue would resemble an even CHONK-ier Maus.... or perhaps the CNC3 MARV. Either way, if we wanted to make one using "only" historical parts.... the baneblade's coaxial turret just screams "Maus" with the main gun replaced with what's basically a 280mm howitzer (that somehow hits like a 150mm, so 15cm sFH18 or ML-20) and the coaxial nerfed (somehow) to a QF 2pdr or Borfors 40mm L/60, the Demolisher cannon is a dead ringer for Sturmtiger's RW61 rocket mortar (funny how the Leman Russ Demolisher could apparently fit one inside its smol turret while the Vindicator or even the Land Raider Ares needed to be emptied out just to fit one), plus six M19 grenade launchers and two 37mm guns (both based on their closest size equivalents) but apparently capable of punching through tanks because they're SuPEr aDVaNCed tEcHNOlOgY... Yeah, WH40k designs are weird, and a lot of the ordnance's firepower does not translate nearly as nicely to the tabletop as they're in the fluff. Hell, if anything, the closest equivalent to this particular Rampager in the WH40k universe would be the Leman Russ of all things, with a battle cannon (likely the Vanquisher variant) in the turret and two lascannons in the sponsons.
+1.
..
... Of course nobody's stopping ya from going hog-wild with Soviet tech by switching the demolisher cannon with a pair of RBT-5 rockets and the heavy bolters with DShK machine guns...
Eat your heart out, Malcador!
+1FiRsT
+1Thomas here, ready to rock and roll.
This one, if properly mirrored, looks like some sci-fi fighter that could exist in some anime or something..... not sure how nicely it would fly, though.
Is it just me... or am I the only one who finds this particular Echostar the most attractive one among all designs...
@YEEEETplane Well, technically speaking you weren't wrong...
+2So... what's the difference between this and this?
+1"and yes I DID spell that right. screw you autocorrect"
+1.
..
... Commonwealth spelling, I assume?
T o r i g a m c a t
+3'Grats on plat!
+1... Did you just put this under "racing"? Befitting....
+1"Now THIS is podracing!"
@Tookan Soon enough, someone will make their simulated humans play a simulated flight simulator that's slowly turning into a human simulator....
+2B O N G
+3* Onion intensifies *
+3Well, fitting that a foxgirl makes a beautiful plane called the Vixen...
@Grob0s0VBRa So... basically, it's like tanks in 1930s, engines the size of a house with main gun the size of a broom? That said, although early-war Churchills are house-sized pillboxes the late-war variants are both sturdy and powerful in their own right. Perhaps there could be some sort of upgrade kits to their weapons as later variants, like with more coaxial guns and rocket launchers and such?
+2.
.
Granted, the issue about non-chemical weapons is that the energy (and thus damage) output available is directly tied to the reactors - without a powerful enough reactor, you can't power the guns. With a chemical platform (including chemical guns and rockets/missiles), as long as you can support the weight (and recoil) you can use it.
@Grob0s0VBRa So... if it's a T1, why the size? IIRC the NATION is not known for making mobile walls (British infantry tanks * cough * * cough *) so "the size is for armor and shield generators" wouldn't stand, and as far as practical units go unless the size is due to they're made with civilian parts and thus don't have enough power/volume ratio to power the weapons with a smaller chassis...
+2