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Dominion Aeronautics Skylance - Dogfight Challenge Entry

9,477 ThomasRoderick  1.4 years ago

"I know those fancy Kolbenite planes get a lot of press, and who can blame them? Just look at their lines! Everything about them gives off a sense of speed and grace. But me personally? The Dominion Hog can be trusted to bring me back home after taking a few hits - something those Kolbenite speedsters just ain't cut out to do." - Briza "Razor" Kilzek, Dominion Ace.

Controls:
VTOL for flaps (direction doesn't matter)
AG2 to jettison rockets (not installed)
AG5 to jettison primary hardpoints (not installed)
AG7 for arresting hook. Yes, I made this thing carrier capable... somewhat. No folding wings meant they're still not exactly meant for carrier operations, though.
Deactivate AG8 to shut down the engine.

Strengths:
Tough as nails, lots of HP
Fast at medium altitude and above
8 × .50 cals pack a serious punch
Good turn rate when at speed

Weaknesses:
Sluggish at low altitudes
Poor climb rate
Large target
Large turn radius
"Realistic" flight models not meant for computer-controlled dogfight

Personal Note:
Good to be back. This not!P-47 Thunderbolt of mine might as well be the closest I'll ever get to an actual replica, of course with a pair of contra-rotating props and and a vaguely Russian(?)/German(?)-style canopy and whatnot. Featuring a pair of constant speed props, this thing could easily give fighters half its size a run for their money at higher altitudes, and it also takes hits like a champ. The engines are sturdy, and the rear fuselage is all but impervious to bullets - a feature based on the fact that the rear fuselage of the P-47 contained a lot of empty space with the exception of the turbocharger, so rifle caliber rounds either pass straight through without hitting anything or gets stopped by the turbine assembly. Plus, there's that one guy who managed to get hit 200+ times by 7.7mm rounds and returned home safely... but his squadron's wiped, presumably by 20mm shells hitting the wings, the engine, or the cockpit.
The wing spars are also pretty sturdy, but cannons should still make short work of them.
The canopy's the weak point, take out the canopy you take out the plane. Because it means you just killed the pilot. Easier said than done though.
The M2 Brownings are of the .50 AN/M2 variant, and are harmonized at around 650 meters. Yes, I know they're often harmonized at around 250m or less, but 500-600m harmonization oftentimes allow better head-on opportunities while still keeping a "good enough" amount of firepower.
Yes, the plane will only have 66% of the total capacity in the tanks; this is to represent the fuel spent flying from base to the fight, and around 40% of the fuel would probably be reserved for the return trip.
... and also yes, I've started working on this "not-a-Thunderbolt" long before this challenge. I just saw the deadline creeping near and decided to upload whatever I've managed to make. I'll probably keep tweaking this plane though.

Ranting Time:
Have to say Chii's damage model's a bit inaccurate though: as per square-cube law, HMGs oftentimes have more than quadruple the muzzle energy of a contemporary LMG, as does the 20mm guns to the HMGs... or the 30mm guns to the 20mm guns. And that's before we add the explosive filler into the mix: a solid cannon shell hits hard, but would probably pass straight through the target, wasting energy in the process; an HE shell detonating on the skin of the enemy plane, on the other hand, would cause all sorts of nastiness with the overpressure, shockwaves, fragmentation and spalling and whatnot, and could oftentimes disintegrate smaller planes outright. My personal damage model was 7.7mm = 10; 12.7mm = 37.5, 20mm = 125, and 30mm = 375... which still seems to be doing the heavier guns (and sturdier planes) a disservice. Welp, just consider the 25dmg .50 cals to be the early-mid war non-AP tracers instead of the later API-T rounds, and the strangely lenient cannon shells to be solid shots instead of the HEIs and HEFs Allied pilots have learned to fear in WWII.

Spotlights

General Characteristics

  • Created On Android
  • Wingspan 44.6ft (13.6m)
  • Length 43.0ft (13.1m)
  • Height 13.7ft (4.2m)
  • Empty Weight 9,905lbs (4,493kg)
  • Loaded Weight 12,298lbs (5,578kg)

Performance

  • Horse Power/Weight Ratio 0.162
  • Wing Loading 26.3lbs/ft2 (128.2kg/m2)
  • Wing Area 468.2ft2 (43.5m2)
  • Drag Points 4227

Parts

  • Number of Parts 131
  • Control Surfaces 13
  • Performance Cost 701
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  • Profile image

    @ThomasRoderick
    fastest updoot in the southeast boii

    Pinned 1.4 years ago
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    @IceCraftGaming Fastest updoot in the...

    Pinned 1.4 years ago
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    @UseGooglePlay Thanks for the upvotes!

    8 days ago
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    35.3k V

    @ThomasRoderick "up and running" haha, I haven't touched it in months. Its still missing some stuff and has a bunch of formatting errors. Will fix it eventually, but not this or next week.

    +1 8 days ago
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    @V Sorry, wrong guy.
    Thanks anyways for keeping the XML sheet up and running either way.

    8 days ago
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    @SKLV95 Thanks!

    8 days ago
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    35.3k V

    @ThomasRoderick ?

    8 days ago
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    @ThomasRoderick no prob (:
    Ty also for upvoting.

    +1 one month ago
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    @ZerkkOtakuGuy
    @ShinnyGlassy
    Thanks!

    +1 one month ago
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    50.5k Monarchii

    also, pog skylances! makes me wanna get back to dieselpunk again...

    +1 3 months ago
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    50.5k Monarchii

    @ThomasRoderick hmm.. in short... neither really, or rather, odd jobs or so, but mostly being a stay-home brother and generally doing chores mostly.. and my leg.. well, it's fine now, it's lipoma so it's fine, lucky thing is it's in my calves(or shins, i suppose), apparently my uncle from my mother's side had one on his back so maybe it runs on the family? it's fine thouh

    +1 3 months ago
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    @Monarchii Well, no worries my friend! How's your new chapter in life? Are you going back to school or working a job now? And how's your foot?
    .
    ..
    ...
    Also, two of my (perpetual WIP) builds that came from this:
    The remastered Skylance; and
    The bullpup Skylance, a design inspired by @Weisbrich's A11 'Jester'.

    3 months ago
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    50.5k Monarchii

    yeah.. i think I do owe an apology for the disbandonment of my challenge.. sorry

    +1 3 months ago
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    630 Dagger125

    @ThomasRoderick wow...love the Skyglaive! The combination of that big double radial and those sweet vertical stabilizers...awesome!

    +1 5 months ago
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    @Dagger125 Thanks! You might also like this, an unholy fusion between the Jug... and this, which also resembles the Jug when viewed from the side.

    5 months ago
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    630 Dagger125

    Any kind of homage to the Jug is a 10 in my book. Thank you for share!

    +1 5 months ago
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    1,507 Aditiaa

    @ThomasRoderick no problem man

    +1 one year ago
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    @Aditiaa Thanks!

    one year ago
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    Good 9/10

    1.3 years ago
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    @Sadboye12 Well, I would be surprised if something like Mikoyan-Gurevich or Raytheon suddenly started making sportscars, too...

    +1 1.3 years ago
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    50.3k Sadboye12

    @ThomasRoderick LMAO
    but fr thanks for the inspiration, and yeah.... really weak on civ stuff.
    they are more of a defense system made and specifically for that purpose ("totally not making excuses to not make super complex interior civ friendly builds")

    +1 1.3 years ago
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    @Sadboye12 So... whichever company/design bureau your high-tech gadgets came form in-universe really ain't big on making civvie stuff, eh? And also, "Tier-1 wheeled vehicle that will be relatively similar to a car"... we're portée-bly getting a bit too technical here, aren't we?
    .
    ..
    ... and sorry for the dad jokes. Along with being a compulsory upvoter and upvote-appreciator, I seem to be a compulsory bad pun maker as well...

    +1 1.3 years ago
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    50.3k Sadboye12

    @ThomasRoderick that was the most experimental build i had ever made, its very purpose was to test the grav generator to be later implemented on the Block II,
    i dont really vision anything from the car other than that, but there will be a Tier-1 wheeled vehicle that will be relatively similar to a car, hope it covers up that spot

    +1 1.3 years ago
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    @Sadboye12 Also, any plans on bringing back the Velocée (did I spell the name of that fancy cyberpunk sports car correctly?) That car was like the only sci-fi car I've seen on this site with integrated grav generators to keep it driving on surfaces that should never be driven on...
    .
    ..
    ... Correction: the name of the car is "Velóce".

    +1 1.3 years ago
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    50.3k Sadboye12

    @ThomasRoderick damn....Valiant.... ooohh that takes me back.
    yeah sounds good, Valiant II will be covering Tier-3 Assault Tank slot
    i got Sleeper II though, shes almost done

    +1 1.3 years ago
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