The most detailed planes in SR2 are still of average-good quality for SP. You could easily build the cockpit of that Discovery Space Shuttle with twice as much detail in SP
Keep in mind that SR2 is only around 18 months old, so people haven't had nearly as much time to get familiar with the game as you lot have.
@DickBrazen The information being collected is just Cookies I believe. The reason underage people are banned is so the government doesn't put Jundroo on a watchlist or something.
@AWESOMENESS360 Yes. The law basically states we cannot knowingly collect information on someone who is under the legal age to provide their own consent to data processing (usually 13 years old). Emphasis on knowingly. If we let people stay around even after they say they're under 13, we risk putting Jundroo into some legal problems.
As someone who has owned SR2 on PC since launch day, and as a beta tester for the mobile version, I can tell you that it is most certainly something to look forward to.
@Jetpackturtle I think part of the reason SimplePlanes had such a high player count at launch is because it launched as a mobile game and thus most of its playerbase is on mobile. You do make a good point (unlike some other people..) but I think part of the reason the player count is so low compared to SP at the moment is due to not being on mobile yet. I think once mobile is released (which is looking like that will be in late August or early September) then the amount of people playing will be much higher.
"When can we expect the mobile (iOS/Android) release?"
We will begin development in early 2019. At this point, it is too early to give a release date estimate. Once we’ve started to peel the onion back we’ll have a better grasp on how long it will take to get the mobile version blasting off.
So there's your answer. SimplePlanes community, if you see someone on here asking this, please refer them to the SR2 FAQ.
The FreeCam mod on Android seems to break the game a bit. When the mod is enabled, it puts you in a permanant Fly By camera type thing, except it doesn't move around occasionally to catch up with your craft. I disabled the mod and all was well, however.
I'm a month late to this and I'm not entirely sure what's going on here, but I've removed this post for inciting drama between other people who have blocked you, and then continuing to try to engage with them in the comments, again despite them having blocked you. Please read our rules.
Your post has been removed because it has a misleading thumbnail. Please read these rules about posting planes.
While we allow photoshoped thumbnails, posts with misleading thumbnails will be removed.
The thumbnail for this craft seems to be AI generated and depicts details that aren't actually present in-game, and as such this post has been removed; please read the rules. You may reupload this craft using a different thumbnail.
@Milsugione The hitboxes of the SP2 fuselages are much improved compared to the SP1 fuselages (see this post for information on that), it's just that as of the time of making this post carving holes into them this way doesn't do anything to the hitbox
@AYLG if you move the part count limit slider all the way to the left it'll remove the limit entirely. I don't recommend this though, such high part counts very quickly add up to ruin framerates when you have several people using them.
There was a bug preventing most people from being able to see anything in the server browser. We have rolled out an update, v0.5.8.2, that seems to fix this. Please ensure you update your game or you won't be able to play multiplayer with other players that are on the new version.
Your post has been removed as the thumbnail appears to be AI generated, which has added details to the craft that are not actually present. Please read our rules.
Your post has been removed as the thumbnail appears to be AI generated, which has added details to the craft that are not actually present. Please read our rules.
While the craft XML is all available to modify, this makes it much easier for people to do it which is obviously bypassing the limitations we've put in place for the demo. We're removing this post and politely asking that you don't leave this program available on GitHub either for the time being.
@windshifter1 We published a patch yesterday that should have fixed the nuke spam -- make sure the version number on the bottom left says 0.5.4.0.
.
@fffzzension Don't worry, the playable area is only small for the purposes of the demo. In the full game, all of the islands you can see outside of the wall are playable, as well as the whole surrounding sea.
@thefalkenreich Link to the image, then.
+1@thefalkenreich No one copied anything. I suggest doing some research before getting all confrontational about it.
+1@jamesPLANESii
Keep in mind that SR2 is only around 18 months old, so people haven't had nearly as much time to get familiar with the game as you lot have.
+1I agree
+1@ArcturusAerospace SPMC = SimplePlanes Masters Chat
+1Put a Star Destroyer on it
+1@Bmcclory danke
+1@DickBrazen The information being collected is just Cookies I believe. The reason underage people are banned is so the government doesn't put Jundroo on a watchlist or something.
+1wat
+1the whatnow
+1.
sounds like whoever made this is trying to cash in on the DOOM: Eternal hype :P
@AWESOMENESS360 Yes. The law basically states we cannot knowingly collect information on someone who is under the legal age to provide their own consent to data processing (usually 13 years old). Emphasis on knowingly. If we let people stay around even after they say they're under 13, we risk putting Jundroo into some legal problems.
+1ey no problemo.
+1Sir this is an airplane forum
+111? That's erm.. unfortunate, considering you need to be at least 13 to have an account here.
+1@TheCreatorandDestroyer99 The link that the upvote button goes to.
+1@Atomicdragon Good job; you've single-handedly earned yourself a ban.
+1The answer is most likely no. Even a very good PC struggles to run Maywar at times, so a mobile device wouldn't fare well against it.
+1As someone who has owned SR2 on PC since launch day, and as a beta tester for the mobile version, I can tell you that it is most certainly something to look forward to.
+1Oh, please, please do. Cave Johnson is the best character ever conceived of.
+1@Jetpackturtle I think part of the reason SimplePlanes had such a high player count at launch is because it launched as a mobile game and thus most of its playerbase is on mobile. You do make a good point (unlike some other people..) but I think part of the reason the player count is so low compared to SP at the moment is due to not being on mobile yet. I think once mobile is released (which is looking like that will be in late August or early September) then the amount of people playing will be much higher.
+1The only Bethesda games I have are Morrowind, Oblivion and Skyrim. Though, the only companion I ever had in Skyrim (lydia) got murdered by a Yeti..
+1What do you think of SimpleRockets 2 in its current state with modding support having just been added?
+1The daily Airplane post count is limited per person to prevent spam. If you read the site rules you'd see it says this:
I suggest you read the site rules, which are located at the bottom of the page.
+1@ChiyomiAnzai Well, yeah. Doesn't mean I can't get in on the fun, does it?
+1GOOD NEWS, EVERYONE!
+1@Mmdben "TAKE OUT THOSE F'N PT BOATS!"
+1sigh From the SimpleRockets 2 FAQ:
So there's your answer. SimplePlanes community, if you see someone on here asking this, please refer them to the SR2 FAQ.
+1What if Notaleopard was a Leopard?
+1@Minecraftpoweer The next update is 1.8. The current beta is NOT the 1.8 beta, it is for testing a newer version of the Unity engine.
+1Lockheed SR-71 Blackbird.
+1The FreeCam mod on Android seems to break the game a bit. When the mod is enabled, it puts you in a permanant Fly By camera type thing, except it doesn't move around occasionally to catch up with your craft. I disabled the mod and all was well, however.
+1"Empty Weight -4,734,385lbs (-2,147,483kg)" .-.
+13 public planes a day, and 10 unlisted a day.
+1Your post has been removed, please do not bypass the auto-credit.
Your post has been removed, please do not bypass the auto-credit.
I'm a month late to this and I'm not entirely sure what's going on here, but I've removed this post for inciting drama between other people who have blocked you, and then continuing to try to engage with them in the comments, again despite them having blocked you. Please read our rules.
Post removed, please put stuff like this in the forums rather than uploading a craft.
Your post has been removed because it has a misleading thumbnail. Please read these rules about posting planes.
While we allow photoshoped thumbnails, posts with misleading thumbnails will be removed.
The thumbnail for this craft seems to be AI generated and depicts details that aren't actually present in-game, and as such this post has been removed; please read the rules. You may reupload this craft using a different thumbnail.
Post removed, please put stuff like this on the forums instead of here.
@Milsugione The hitboxes of the SP2 fuselages are much improved compared to the SP1 fuselages (see this post for information on that), it's just that as of the time of making this post carving holes into them this way doesn't do anything to the hitbox
@AYLG if you move the part count limit slider all the way to the left it'll remove the limit entirely. I don't recommend this though, such high part counts very quickly add up to ruin framerates when you have several people using them.
There was a bug preventing most people from being able to see anything in the server browser. We have rolled out an update, v0.5.8.2, that seems to fix this. Please ensure you update your game or you won't be able to play multiplayer with other players that are on the new version.
@RSH10Thunderbeam fixed now, sorry
@TheLoadingGorilla oops I thought I fixed that, thanks!
Your post has been removed as the thumbnail appears to be AI generated, which has added details to the craft that are not actually present. Please read our rules.
Your post has been removed as the thumbnail appears to be AI generated, which has added details to the craft that are not actually present. Please read our rules.
While the craft XML is all available to modify, this makes it much easier for people to do it which is obviously bypassing the limitations we've put in place for the demo. We're removing this post and politely asking that you don't leave this program available on GitHub either for the time being.
@Graingy multiplayer clips are allowed and encouraged!
@windshifter1 We published a patch yesterday that should have fixed the nuke spam -- make sure the version number on the bottom left says 0.5.4.0.
.
@fffzzension Don't worry, the playable area is only small for the purposes of the demo. In the full game, all of the islands you can see outside of the wall are playable, as well as the whole surrounding sea.