198k SledDriver Comments

  • F-104G German 1960s Starfighter 7.2 years ago

    I think you might be in violation of the rules with this one :) you're not supposed to have Nazi symbology on anything other than authentic Nazi planes.

  • Foxbat 7.2 years ago

    @BaconRoll Glad you like it. I'm especially proud of the nose shape :)

  • Foxbat 7.2 years ago

    Thanks, @Countache27

  • Foxbat 7.2 years ago

    @EternalDarkness I know :) I was probably the first to use that technique. I just don't really care about repetitive stuff like that. I'd rather spend my time creating new designs.

  • Foxbat 7.2 years ago

    @Spectre2520 Er, that was a joke. And thanks.

  • Darkwing 7.2 years ago

    Thanks, @BaconRoll

  • Foxbat 7.2 years ago

    Thanks, @RailfanEthan

  • Crazy Ivan 7.2 years ago

    @Stingray OK, that sounds weird. On desktop at least, it works like this: select mode (air-to-ground or whatever), press Tab to select target, wait until missile lock-on, then use the FireWeapons button (or keyboard shortcut) to fire.

  • Ishak 7.2 years ago

    @Spectre2520 what do you mean by "no power and normal thrust?" If it has thrust it has power.

  • Crazy Ivan 7.2 years ago

    @Stingray Nice. Not sure if you're aware of this, but you don't have to set an activation group for missiles. If you leave it at 0, you can fire the missiles by selecting air-to-ground mode, locking on, then using the FireWeapons button.

  • Ishak 7.2 years ago

    @Americancheese12 If you set the damage on the guns to 5000 or above, it makes ships explode when you hit them.

  • Ishak 7.2 years ago

    Thanks, @vonhubert

  • Ishak 7.2 years ago

    @Sgtk Yeah, before the 1.7.1 update rotators didn't work too well, so I didn't use them.

  • Ishak 7.2 years ago

    @Spectre2520 Cool

  • Ishak 7.2 years ago

    @Spectre2520 Yeah...

  • Ishak 7.2 years ago

    @Americancheese12 Designer background mod is Skybox pack.

  • Ishak 7.2 years ago

    @Spectre2520 It's the second time, actually. First prop plane was this one.

  • Ishak 7.2 years ago

    Thanks, @CRJ900Pilot

  • Ishak 7.2 years ago

    @Americancheese12 You set the max to a low value -- 0.25 is nice and quiet. Just remember to increase the powerMultiplier correspondingly. I have a kit that has a bunch of quiet engines here.

  • Longsword 7.2 years ago

    @Spectre2520 Yeah, I like it a lot as well, though it's hard for me to pick one favourite. I love 'em all.

  • SR-71 Blackbird 7.2 years ago

    @Spectre2520 Yes. I've only ever had the one account.

  • Ishak 7.2 years ago

    @RailfanEthan Is mean "donkey" in language of Rodina.

  • Ishak 7.2 years ago

    @FGW2014 Thanks. Not much stubbier than the real thing

  • Ishak 7.2 years ago

    @Treadmill103 Yeah, a couple of boxes checked off the list :) Probably won't be making too many more prop planes, though.

  • Ishak 7.2 years ago

    @EternalDarkness Oh look, a spotlight! My first in a long time. Thanks.

  • Ishak 7.2 years ago

    Nice pickup, @EternalDarkness

  • Darkwing 7.2 years ago

    @Americancheese12 Within limitations, yes.

  • Sentinel 7.2 years ago

    @Implosionstrikez I use something beyond Overload. I render my own XML.

  • Sentinel 7.2 years ago

    Thanks, @Implosionstrikez

  • Bobcat 7.2 years ago

    @Countache27 Well, you can always take one of mine, paint/modify it however you need and use that.

  • Darkwing 7.2 years ago

    @Cynister I wasn't aware that there existed a cartoon duck by the same name. This airplane literally has a dark wing, if you notice. Also, no ducks were harmed during the production of this build.

  • Darkwing 7.2 years ago

    @Cynister Figures.

  • Darkwing 7.2 years ago

    @Cynister Way to misquote...

  • Darkwing 7.2 years ago

    @Cynister Butter is for weenies, I use mercury.

  • Warbird 7.2 years ago

    Thanks, @GeneralOliverVonBismarck

  • Bobcat 7.2 years ago

    @Countache27 Hello, Darth. Still trying to hoodwink me, I see.

  • Darkwing 7.2 years ago

    Thanks, @DemonSniper8 @DeathStalker627

  • TANK PROTOTYPE MK-2 7.2 years ago

    @Roswell Sure. Speaking for myself, you never have to thank me for an upvote.

  • Darkwing 7.2 years ago

    Thanks, @Stingray. If it has a gun... it's gonna be fun.

  • International Maritme Patrol 7.2 years ago

    No problem, @Stingray

  • Darkwing 7.2 years ago

    @Spectre2520 If you look carefully, one wing is darker than the rest of the plane...

  • Darkwing 7.2 years ago

    @Americancheese12 Yeah, there's an idea.

  • Darkwing 7.2 years ago

    @Americancheese12 Well, more like apply a cosmetic effect to it. If I could find the time to write my own aviation game, that would be... something.

  • Darkwing 7.2 years ago

    @Americancheese12 Creativity is like any other ability, the more you use it, the more it develops.

  • Darkwing 7.2 years ago

    @Americancheese12 I thought the game looked a little desaturated and muddy, so I went ahead and wrote my own shaders to change the look. If you're on PC you can use them too. There's a link at the end of my profile.

  • Darkwing 7.2 years ago

    @Spectre2520 Yeah, but you don't have to study aerodynamics to figure it out. You know what a fast shape looks like. It's the shape of a cheetah as opposed to that of a cow; an SR-71 as opposed to a Super Guppy; a Formula One car as opposed to a Humvee; a shark as opposed to a walrus. When you look at an XB-70 in a museum you just know it's meant to go fast, right? You don't need a degree for that.

  • Darkwing 7.2 years ago

    @Americancheese12 It's really very simple: big engines, big guns, fast-looking shapes... that's it.

  • Bobcat 7.2 years ago

    @Countache27 Er, so you think my time is less valuable than yours?

  • Bobcat 7.2 years ago

    @Americancheese12 Upload the image somewhere. Get its URL. Then use ![](URL). The URL needs to be a direct link to the image, not an HTML page, i.e., it should end in .jpg, .png, or .gif, like http://website.com/image_url.jpg

  • Bobcat 7.2 years ago

    @Countache27 Maybe. What is it?