@BeastHunter @GuyFolk @TomatoIsAFruit @FalcoOne @IceCraftGaming @TRD6932 @Dragorans Those missile pods on the wings of this aircraft, the AAM-24-A2 Dagger Pods. I've just posted one of those individually for anyone to download and use! Be sure to let me know what you think of it!
@Falco7 @donkski @IceCraftGaming @TomatoIsAFruit @Zaineman @GuyFolk @Themanbehindtheslaughter I've finally built the B3 variant of the F-300 StarHawk! Now comes with yaw TVC, and more!
This thing is surprisingly stable for not having rudders, or a gyroscope. However, not a big fan of the green and blue afterburner, its rear landing legs are in front of the center of mass, making it wheelie on landing, and it could really use an interior cockpit. Other than that, well done!
@Awsomur in that case, why can't I spotlight someone who's a lower level than me? I'm not even given the option to do so. Yes, I know this post is old, but still.
It definitely needs work. First off, I'd scrap the gyroscope entirely, and set a roll rate to your ailerons with overload. Also, you should probably refine the cockpit with computers and radar, since this thing does seem to be a modern jet. Also, its turning performance is terrible. You should really work on the pitch.
Looks good, but controls are just horrible. It won't stay in a single direction, even with the gyro, it easily loses stability with no means of recovery, and I really did not like the fact that the pilot camera was phasing through the glass, and the cockpit dials only had 1 function. It simply made no sense.
Overall: looks good, like I said, but very dysfunctional.
@BittyJupiter360 first off, no spaces with Activate2 when you put that in the input. Also, set minimum input to whatever number you need (ie 0, or -1), and your max output higher. If you need to invert it, then do so.
@GuyFolk I think I'll do the yaw tvc on my next variant, as well as the pitch and roll rate for both engines. Not gonna be easy, but I can definitely do it. Thanks again.
@FlyingSheeper I'm not sure how to work with canards, but I would recommend you go to GuyFolk and watch some of his videos on making supermaneuverable fighters. He actually goes over how to properly tune canards.
@GuyFolk alright, I'll fine tune the pitch rate to be a bit higher, then. Also, I did try using flat bottom wings. Problem is, when I did, it no longer wanted to do PSM unless its speed went below 500 mph. So, at least with the middle and outer wings, I had to stick with semi-symmetric so that it could still PSM at above Mach 1.
@GuyFolk when you can tell me, is there any advice you have for me about the roll rate? Whenever I do a PSM with the aircraft, sometimes it likes to roll upside down or sideways, and I can't figure out why. The actual aileron is doing it.
@GuyFolk just tested what you said, and you were right. Now the yaw rate is working properly on 0.01. However, I'm not sure what to do with the pitch rate, as I don't know how to tell if it's inverted, or not.
Roll rate seems fine, but it sometimes likes to turn the aircraft sideways after doing a PSM for some reason, and I tried messing with the number on that, and changing the plus sign to a minus. Why would that be happening?
@GuyFolk you might be surprised to hear this, but if I had the yaw rate literally any higher, it would shake the plane sideways and out of control. Roll rate seemed to have plenty of control on my end, too. Pitch rate, I'll probably fine tune in the next variant, though. Thanks again for your input!
@IceCraftGaming I did not with either this, nor the new A3. I did put some pitch rate, roll rate and yaw rate controls in the elevators, ailerons and rudders with the A3, however.
@IceCraftGaming Did the ![] (Link) with no spaces. Now it's all blank! Either you lied to me, or this website is all screwed up!
WHY AREN'T MY SCREENSHOTS AND VIDEO WORKING LIKE EVERYONE ELSE'S?!
@IceCraftGaming I just did the brackets and link. It did nothing.
@BeastHunter @GuyFolk @TomatoIsAFruit @FalcoOne @IceCraftGaming @TRD6932 @Dragorans Those missile pods on the wings of this aircraft, the AAM-24-A2 Dagger Pods. I've just posted one of those individually for anyone to download and use! Be sure to let me know what you think of it!
You know, I made something like that, but it's a lot bigger and carries almost 3 times as many missiles.
@kfg2222 also, you have a really nice download to upvote ratio. I wish mine was that good.
@PaperPlaneHasDream dang, I look at your builds, and just get jealous. If only I could make my StarHawks look this good.
@Walvis USS New Hampshire and a Chinook had a baby.
@IceCraftGaming Also, how in the world did you get the other pictures in there? Both of us use Android, so there's gotta be a way for me, too, right?
@Falco7 understood. I'll see what I can do with this advice on the next variant.
@TomatoIsAFruit thanks for the upvote!
@arcticfox123 @Adamask @Tsurki the F-300-B3 StarHawk has just been created! Be sure to check it out and tell me what you think!
@GuyFolk understood. I'll keep this in mind with the next variant of the StarHawk. Thanks again!
@GuyFolk or, maybe by raptor, it would be some kind of bird, like a hawk or eagle?
@GuyFolk in that case, once I make the next version of the StarHawk, I'll give you the credit for the radar.
@Falco7 @donkski @IceCraftGaming @TomatoIsAFruit @Zaineman @GuyFolk @Themanbehindtheslaughter I've finally built the B3 variant of the F-300 StarHawk! Now comes with yaw TVC, and more!
@GuyFolk in that case, which one is the actual original? The one on your Felon?
@EasternPatrick ohhhh, ok.
This thing is surprisingly stable for not having rudders, or a gyroscope. However, not a big fan of the green and blue afterburner, its rear landing legs are in front of the center of mass, making it wheelie on landing, and it could really use an interior cockpit. Other than that, well done!
How did you manage to do 0 parts?
@Zaineman ok, gotcha. Thanks for making this.
@Zaineman wait, you said "aside from the radar that everybody seems to use". You didn't make the radar?
@Zaineman Awesome! In one of my upcoming StarHawk variants, I'll probably use that one, and give you credit for it.
I'd download this, but I play on android, and this would really lag my phone. Very well done, though.
@JuanNotAnAlt ???
@Awsomur in that case, why can't I spotlight someone who's a lower level than me? I'm not even given the option to do so. Yes, I know this post is old, but still.
Ok, this is cool. Wish it could turn better, but still, amazingly well made, and love how little pieces you used.
Can somebody please show me how to put those images on your aircraft???
It definitely needs work. First off, I'd scrap the gyroscope entirely, and set a roll rate to your ailerons with overload. Also, you should probably refine the cockpit with computers and radar, since this thing does seem to be a modern jet. Also, its turning performance is terrible. You should really work on the pitch.
Hello.
Looks good, but controls are just horrible. It won't stay in a single direction, even with the gyro, it easily loses stability with no means of recovery, and I really did not like the fact that the pilot camera was phasing through the glass, and the cockpit dials only had 1 function. It simply made no sense.
Overall: looks good, like I said, but very dysfunctional.
@BittyJupiter360 first off, no spaces with Activate2 when you put that in the input. Also, set minimum input to whatever number you need (ie 0, or -1), and your max output higher. If you need to invert it, then do so.
@GuyFolk I think I'll do the yaw tvc on my next variant, as well as the pitch and roll rate for both engines. Not gonna be easy, but I can definitely do it. Thanks again.
I noticed you use the radar from @Doomnolymo and not give him credit.
@FlyingSheeper I'm not sure how to work with canards, but I would recommend you go to GuyFolk and watch some of his videos on making supermaneuverable fighters. He actually goes over how to properly tune canards.
@AWESOMENESS360 thanks :)
@Zaineman if you think I'm good, you should really check out GuyFolk. He is noticeably a lot better at this than I am.
@Zaineman sure did! Had to make them on a seperate build of mine, but yeah, I made the engines.
@jamesPLANESii could you help me with pictures like this? I'm on Android, but I want these types of high quality pics for my StarHawk.
@Khanhlam @JuanShot2Go @Falco7 I've just completed the F-300-A4 StarHawk; a vast improvement over this one. Be sure to give it a look!
@GuyFolk @IceCraftGaming @donkski @LaylaSP1 I've finished the F-300-A4 StarHawk! Please be sure to check it out at your earliest convenience!
Bro, the fact that no one has the common courtesy to give you an upvote after downloading this is just sad. This looks awesome!
@GuyFolk alright, I'll fine tune the pitch rate to be a bit higher, then. Also, I did try using flat bottom wings. Problem is, when I did, it no longer wanted to do PSM unless its speed went below 500 mph. So, at least with the middle and outer wings, I had to stick with semi-symmetric so that it could still PSM at above Mach 1.
@GuyFolk when you can tell me, is there any advice you have for me about the roll rate? Whenever I do a PSM with the aircraft, sometimes it likes to roll upside down or sideways, and I can't figure out why. The actual aileron is doing it.
@GuyFolk just tested what you said, and you were right. Now the yaw rate is working properly on 0.01. However, I'm not sure what to do with the pitch rate, as I don't know how to tell if it's inverted, or not.
Roll rate seems fine, but it sometimes likes to turn the aircraft sideways after doing a PSM for some reason, and I tried messing with the number on that, and changing the plus sign to a minus. Why would that be happening?
@GuyFolk you might be surprised to hear this, but if I had the yaw rate literally any higher, it would shake the plane sideways and out of control. Roll rate seemed to have plenty of control on my end, too. Pitch rate, I'll probably fine tune in the next variant, though. Thanks again for your input!
@LaylaSP1 wait, was that genuine, or was that supposed to be condescending and sarcastic?
@LaylaSP1 even while exceeding mach 1!
@IceCraftGaming yes. Just see for yourself the A3.
@IceCraftGaming I did not with either this, nor the new A3. I did put some pitch rate, roll rate and yaw rate controls in the elevators, ailerons and rudders with the A3, however.