@hpgbproductions Let's say you want an engine to idle when Activate1 is pressed, and then controlled by throttle.
The code for this would be smooth(clamp01(Activate1), 0.25) + smooth(clamp01( smooth(clamp01(Activate1), 0.25) = 1) * Throttle, 0.5). Of course that can be modified even further, but for more information go and watch the video.
@DeveloperKorzalerke I was trying to make a point, how with enough FT anything is possible, and it just happened to be that my planes were a good example.
@DeveloperKorzalerke Too many forums, huh?
My profile is cluttered up with forums and videos relating to the SWL-120's development. It's kind of annoying, and not only do I delete some of these when I make a main progress update (every few months, combining a lot into one post), I actually made a post combining all my planes.
@Kennneth It's okay, I understand now. It's a good idea to explain to the community why things are cancelled/paused (like you did here) instead of quietly abandoning them.
@7 Yeah it's not. At least the full version (4000 parts 10000+ performance cost) won't. I am going to make a flying cockpit version, which will be curatable.
@ILoveAirplanes I don't know, however I can guess around 2000-ish. The cockpit itself is very detailed too. I will try and make the performance cost of the flying cockpit less than 5000, so it can be curated.
@pilotman10 I might... the SWL-10 realistically wouldn't have autothrust, however the SWL-120 certainly will! Is it the same code for each plane or do you have to tune it to the plane?
From what I read, I am assuming you need some code which outputs, say, 1, when you are above the ground, and 0 when you are on the ground.
Very simple. Use the code "clamp01(AltitudeAgl < 12)". Change 12 to whatever number works best for you, as 12 is only an estimate.
I think the only thing I like about the idea of SP2 is it would be more performance optimised. I have a $4000 PC with a $700 CPU ($4000 total) and SP uses like 30% of it.
What did you type down?
@hpgbproductions Let's say you want an engine to idle when Activate1 is pressed, and then controlled by throttle.
The code for this would be smooth(clamp01(Activate1), 0.25) + smooth(clamp01( smooth(clamp01(Activate1), 0.25) = 1) * Throttle, 0.5). Of course that can be modified even further, but for more information go and watch the video.
Hello, here is a tutorial.
@DeveloperKorzalerke I was trying to make a point, how with enough FT anything is possible, and it just happened to be that my planes were a good example.
@HuskyDynamics01 You can do ifr flight plans. Waypoints, checklists, nav aids, it's all possible.
@DeveloperKorzalerke Too many forums, huh?
My profile is cluttered up with forums and videos relating to the SWL-120's development. It's kind of annoying, and not only do I delete some of these when I make a main progress update (every few months, combining a lot into one post), I actually made a post combining all my planes.
Engine Here
T
Tutorial On Making This
I have come to the conclusion the server is down. I tried to ping it through command prompt and it said timed out.
It just says "failed to connect". As if the server is down.
I'd just say clamp01(VTOL != 0). If you wanted a boolean, just remove the clamp01().
Part 2 Here
Note: Do not ask me to upload this. Unlike Part 2, this is not a test file, and I am still adding many details to this.
@ASHIndustries Plus someone might use the account for malicious purposes too.
If this was the beginning of this account, I wonder what the beginning of the first account was...
@ReinMcDeer Always has been
@Kennneth It's okay, I understand now. It's a good idea to explain to the community why things are cancelled/paused (like you did here) instead of quietly abandoning them.
Make sense here. Especially for single bodies with large numbers of parts, simply combining all these into a single 3D model would be cool.
@hpgbproductions Did it, got it working. Thanks.
when
@jamesPLANESii I think I'm basically making X-Plane but SP. And yes, everything will work, such as an advanced autopilot, and a waypoint system, among many other things.
I tried that now, and I didn't notice any difference.
Note this is when I zoomed out in orbit or chase view.
@hpgbproductions Okay, thank you, will do.
ooooof
The text parts use tags. A very handy resource which many people use can be found here.
Little question, how do I make it so the volume decreases as I zoom out? Every other part in the game does it, why not this?
Mate, I can run 8000 parts. Or even 20200 parts. Part count will not deter me from downloading anything.
If @klm747klm747 made a car.
Tags:
@X99STRIKER
@CarrotDynamics It's 4 I think
How 'bout 6?
@7 Yeah it's not. At least the full version (4000 parts 10000+ performance cost) won't. I am going to make a flying cockpit version, which will be curatable.
@Hazerz True
@ILoveAirplanes If you want to fly something with a detailed cockpit, check out the SWL-10.
@ILoveAirplanes I don't know, however I can guess around 2000-ish. The cockpit itself is very detailed too. I will try and make the performance cost of the flying cockpit less than 5000, so it can be curated.
@ILoveAirplanes I don't know what you mean. The cockpit has walls, plus this is a more recent forum post.
Original Here
Get The Flaps Here
@WiFly Yeah I think that's obvious lol
@pilotman10 I might... the SWL-10 realistically wouldn't have autothrust, however the SWL-120 certainly will! Is it the same code for each plane or do you have to tune it to the plane?
VTOL Supertonk go brrrr
From what I read, I am assuming you need some code which outputs, say, 1, when you are above the ground, and 0 when you are on the ground.
Very simple. Use the code "clamp01(AltitudeAgl < 12)". Change 12 to whatever number works best for you, as 12 is only an estimate.
I think the only thing I like about the idea of SP2 is it would be more performance optimised. I have a $4000 PC with a $700 CPU ($4000 total) and SP uses like 30% of it.
@RaendyLeBeau Thanks! That's why I make these.
5 Upvotes
2 Shown
It's amazing how many people delete their accounts or get banned...
@jamesPLANESii YESSSSS
Do all the detailed controls in those cockpits work? If not I can do them.
Erm.... You did. "Clicking seven".
@CaptFoxworth19 It's still in development. Like 1 year to go.
Nice, but why didn't you just use Activate9 in the piston?
This